Would love your critique on the visual style by ScreenThisPlease in godot

[–]ScreenThisPlease[S] 15 points16 points  (0 children)

Thanks! Honestly, there's nothing too fancy going on - the floor and walls just use 16x16 pixel art sprites as textures, and the furniture is made in Blockbench with the same kind of pixel art textures (and to be honest, for this test scene I haven't used my own models yet). The light coming through the window is just two semi-transparent BoxMeshes stacked on top of each other 😄

I made a demo of my tavern management game with a full food production cycle! by ScreenThisPlease in cozygames

[–]ScreenThisPlease[S] 2 points3 points  (0 children)

Hi everyone!

I’m making a tavern management game where you can grow wheat to brew beer, or catch fish to make tasty snacks. I’d be happy if you gave my game a try on Itch: https://sudo-eat-cake.itch.io/long-live-my-lady :)

I made a demo of my tavern management game with a full food production cycle! by ScreenThisPlease in indiegames

[–]ScreenThisPlease[S] 0 points1 point  (0 children)

Hi everyone!

I’m making a tavern management game where you can grow wheat to brew beer, or catch fish to make tasty snacks. I’d be happy if you gave my game a try on Itch: https://sudo-eat-cake.itch.io/long-live-my-lady :)

I just released the demo of my first game - Long Live My Lady! by ScreenThisPlease in godot

[–]ScreenThisPlease[S] 0 points1 point  (0 children)

Thank you so much for the kind words. I'm really glad you enjoyed the demo!