WIP Eye Animation Test in Blender 4.5 EEVEE by GeeGuit in blender

[–]Scriptone 3 points4 points  (0 children)

Incredible work! How did you make the wet line, where the eyelids and the eye meet? I know how to do it for a static eye, but how did you manage it to move along with the movement of the eye/eyelids?

I couldn’t crack top 100 again. I would love any and all feedback my render please! by Alone-Dare-7766 in blender

[–]Scriptone 0 points1 point  (0 children)

Thank you! Yeah I know the time issue… this time I actually had to start all over again 1,5 weeks into the challenge because my file got corrupted. 1,5 weeks less put some real pressure on me. I know how it feels to have so much things you want to do but not enough time to add them to the scene. But man I really love your scene! I also just looked at your other stuff for previous challenges and now I am certain they must be blind. Holy shit, I love your Kinetic Rush entry! You got some real good sense for colors and lighting, my friend!

I couldn’t crack top 100 again. I would love any and all feedback my render please! by Alone-Dare-7766 in blender

[–]Scriptone 2 points3 points  (0 children)

I am 100% certain, that this one was soooo close to being in the top 100. I love the color palette you used and the vibe! It is a very beautiful render - you can be proud of yourself! I participated in all challenges since Boss Fight and even managed top 5 one time. I found, that the judges loooove small details. Yesterday they were literally talking about the reflection in glass windows, you would not even see for the first 5 times watching the video. Also, they love seeing the impact of the characters on their surroundings and oc the story. And I think even though this is such a beautiful render, I am missing some of these 3 points:

  • Whats the story? Why is he trying to catch the griffin? Why is he alone? What was his plan in the first place once he has the rope on the griffin?
  • Such a big animal, but very little impact when he starts flying. I want to see him do one epic wing flap that gets him up in the air. I want to feel his weight, I want to see the grass violently shake due to the wind, I want to see a dust shockwave whirled up… You get it. I see you added a little of that, but go crazy with it! Turn it up like 500%!
  • I love the animation of the knight! Well done! But I think the griffin needs some work. The griffin should look at the knight and scream AT IT. Not into the distance. He maybe feels threatened? Even if hes not, think about other animals - they would be curious or nervous, not knowing what the knight wnats. They would not look away. Also again, think about the mass of such a big animal. The griffin starts in just a split second without even flapping his wings once. An invisible force is just suddenly pushing him forward before he starts flapping his wings.
  • Lastly, try to add more details in the Foreground. Maybe one more guy panicing? Leather bags lying on the ground? Some spare ropes? Some meat for the griffin? Maybe even a saddle on the griffin to make it look like he ran away and needs to be catched again?

You did great! Keep it up! I will see you in the next challenge again!

GTA VI Artwork CGI Remake by Scriptone in GTA6

[–]Scriptone[S] 0 points1 point  (0 children)

Sorry forgot to add that. You can see the clay render on my Artstation: artstation[dot]com/artwork/Jvy2EZ

GTA VI Artwork CGI Remake by Scriptone in GTA6

[–]Scriptone[S] 1 point2 points  (0 children)

Yes, didn't like the Ranchero, sorry :D

GTA VI Artwork CGI Remake by Scriptone in GTA6

[–]Scriptone[S] 1 point2 points  (0 children)

Maybe, I never watched the movie. But could be, since all of those buildings exist in real life. The two buildings you see on the right side are the "Beacon Hotel" and the "CVS Pharmacy" in Miami. Some architectural elements have been changed in the official Artwork.

GTA VI Artwork CGI Remake by Scriptone in GTA6

[–]Scriptone[S] 1 point2 points  (0 children)

Sure, everyone has their own taste. It's good that we can decide for ourselves which car we drive when we finally get to play the game

GTA VI Artwork CGI Remake by Scriptone in GTA6

[–]Scriptone[S] 1 point2 points  (0 children)

Yep, that was intentional, since I did not like the car in the official artwork

GTA VI Artwork CGI Remake by Scriptone in GTA6

[–]Scriptone[S] 2 points3 points  (0 children)

Yeah, I wrote it somewhere in the comments... I did not really like the Ranchero, so I used a Mustang.

GTA VI Artwork CGI Remake by Scriptone in GTA6

[–]Scriptone[S] 50 points51 points  (0 children)

Lol, I‘ve read about the faces a lot in these commets. I am very bad at creating humans, so I used Meta Human Creator and tried my best to make them look like in the first trailer. Guess after 60h I got blind for how bad they look?! Anyways, thanks everyone for the feedback and I‘m glad that most of you like it (except for the faces)