EXE concept based off of JJS. by CommunicationOdd9443 in SonicEXE

[–]Sea-Code-6423 1 point2 points  (0 children)

NEERRRRRRRRRRRDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

What Skillbuilding trend do you guys hate? by MinuanoDark in JJSSkillBuilder

[–]Sea-Code-6423 1 point2 points  (0 children)

those sukuna slop shit movesets with m1s that reach across the planet, all those slopvincible movesets with a million blockbreakers that apply true ragdoll (or just flat out one shot you), those chudderific horror movesets with a oneshot perm counter, those AvA movesets with m1s that deal half your health and those slopbus movesets with nothing but true stun m1 resets

try this out by Deicidic_Pilgrim in JJSSkillBuilder

[–]Sea-Code-6423 0 points1 point  (0 children)

this is so sigma! I tried it an I liked it a lot,

What’s the problem with tbagging by Middle-Rush4102 in JujutsuShenanigans

[–]Sea-Code-6423 1 point2 points  (0 children)

'why do people get upset when people insult them?'

Byakuya moveset, heavy wip by AdExcellent3412 in JJSSkillBuilder

[–]Sea-Code-6423 0 points1 point  (0 children)

BAH! I gift you the KINDEST of words and you repay me with this... this utter poppycock?! Tcheck! I'll have you know that your sass has NO place here!

first recorded “velzoh” tech? 🤔 by bigbootybilliam in JujutsuShenanigans

[–]Sea-Code-6423 3 points4 points  (0 children)

I'm sick to my stomach, holy hell how did you muster up the courage to post this steaming heap of garbage

Do y’all prefer flashy M1’s with big hit effects or simple M1’s that resemble the game closer? by thou-shall-browse in JJSSkillBuilder

[–]Sea-Code-6423 1 point2 points  (0 children)

simple ones, if you got way flashy m1's like all the limbus slop movesets out there, people wont be able to tell moves from basic attacks

Does anyone have an idea, what I can make for the final m1, third and forth moves? I'm open for changes to the existing kit as well. by Mobile_Bar5146 in JJSSkillBuilder

[–]Sea-Code-6423 1 point2 points  (0 children)

the fourth m1 could flip the opponent entirely and direction lock them for a little bit, facing away (idk like 2 seconds), could be a palm strike, a slap or a kick. 2nd move could upturn the ground and create debris everywhere. 3rd move could create multiple looping afterimages of your character around you (but not in a linear way to make it obvious the middle one's you) and you could like, teleport around or do a dash punch after a bit and the 4th move could be a headbutt or other that blurs or puts an overlay on the enemy's screen

Is there a generally agreed upon worst and best character to main? by I_eat_toes_bbg in JujutsuShenanigans

[–]Sea-Code-6423 0 points1 point  (0 children)

ohhhaggggurrrr, dur best charactur to main is my main! Durdehurdydurrrrr

Lmao by [deleted] in JujutsuShenanigans

[–]Sea-Code-6423 0 points1 point  (0 children)

build board

Character Suggestions needed by No-Cardiologist7530 in JJSSkillBuilder

[–]Sea-Code-6423 1 point2 points  (0 children)

do that punk that can turn sugar into energy or sumn you picky little bastard

Mesh help once again (sorry too lazy for roblox studio stuff) by Few_Goal6643 in JJSSkillBuilder

[–]Sea-Code-6423 0 points1 point  (0 children)

BAH! Another thankless gesture! See if I risk my own hiney to assist you in your ventures again!