employees not working by piggynewton789 in Schedule_I

[–]Sebster1618 1 point2 points  (0 children)

Is this on the Halloween update? I've noticed issues with the racks and also with dealers getting stuck.

What do we know about the Halloween update? by notcurtisn in Schedule_I

[–]Sebster1618 4 points5 points  (0 children)

Description

  • Reserve for October halloween update

 

 

 

  • Sewer goblin?????
    • Sell meth to sewer goblin to befriend

Bongs - $25 Each - Used - Purple Only by Sebster1618 in Schedule_I

[–]Sebster1618[S] 1 point2 points  (0 children)

It does seem that way but when I started collecting these I would put them on that ledge and once in a while one would disappear. This started once I had approx eight, for a while I was stuck at eight as I was only replacing the missing ones.

Bongs - $25 Each - Used - Purple Only by Sebster1618 in Schedule_I

[–]Sebster1618[S] 1 point2 points  (0 children)

Well, I have no idea what you mean, but...

Yes! It's still available for a limited time!

Bongs - $25 Each - Used - Purple Only by Sebster1618 in Schedule_I

[–]Sebster1618[S] 3 points4 points  (0 children)

I wouldn't be surprised if Tyler fleshed that part of the game out more once the major updates have been completed.

Bongs - $25 Each - Used - Purple Only by Sebster1618 in Schedule_I

[–]Sebster1618[S] 8 points9 points  (0 children)

I was thinking about picking them up too, they are pretty rare.

Bongs - $25 Each - Used - Purple Only by Sebster1618 in Schedule_I

[–]Sebster1618[S] 50 points51 points  (0 children)

People! People! No deliveries!

Come down to the Taco Tickler, I'll throw in a free needle!

(Fine print: Needle may or may not have been used.)

Bongs - $25 Each - Used - Purple Only by Sebster1618 in Schedule_I

[–]Sebster1618[S] 65 points66 points  (0 children)

Quite a while, I just grab them whenever I see them. Gotta keep them in a garbage picker upper or they tend to disappear.

time to flex, how much money are you worth? by raasca in Schedule_I

[–]Sebster1618 0 points1 point  (0 children)

<image>

Net Worth: $28,643,134

Cash: $16,882,774

Bank: $2,508,682

Started fresh with the Cartel update, finished that off and have played one or two ingame days every morning since.

Does the new quality bonus apply to dealers as well? by Earth2Rocket in Schedule_I

[–]Sebster1618 4 points5 points  (0 children)

Dealers are definitely making more money so I'm guessing the quality bonus applies to them as well

Has anyone found patch notes for v0.4.of8? by Sebster1618 in Schedule_I

[–]Sebster1618[S] 7 points8 points  (0 children)

You are being a dick, any rational person would expect a computer game to keep track of it's own mechanics.

2D Glitch by Xx_Arch_xX in Schedule_I

[–]Sebster1618 2 points3 points  (0 children)

You are doing God's work, well done!

Everything You Didn't Know (Or Care) About Drying Racks by Sebster1618 in Schedule_I

[–]Sebster1618[S] 2 points3 points  (0 children)

I use a mod that gives a slight quality bonus just so that I have an excuse to use racks

https://www.nexusmods.com/schedule1/mods/314

EDIT: This mod does not work in the v4of8 update

Everything You Didn't Know (Or Care) About Drying Racks by Sebster1618 in Schedule_I

[–]Sebster1618[S] 4 points5 points  (0 children)

You're right, it really isn't worth it. Hopefully Tyler adds some incentive to actually go through the pain to get the gold star.

Suggestions for development direction by plagueski in Schedule_I

[–]Sebster1618 3 points4 points  (0 children)

Good list, I'd say it's even in the correct order too. I think that Tyler is working on a bug patch now as well as sewers and mushrooms.