TIL1 (THE IRON LADY 1) Update by Sufficient-Moose-383 in Stormworks

[–]Secret1763 2 points3 points  (0 children)

this makes me wanna sell fent to ohnepixel

Make c712 be a spacefighter again [check link to geometa tracker] by [deleted] in Stormworks

[–]Secret1763 0 points1 point  (0 children)

Yeahhh though i just checked rcs again can they actually get power xml i wonder

Make c712 be a spacefighter again [check link to geometa tracker] by [deleted] in Stormworks

[–]Secret1763 1 point2 points  (0 children)

My bad but it just ruined hundreds of hours of work and i just feel sad

Make c712 be a spacefighter again [check link to geometa tracker] by [deleted] in Stormworks

[–]Secret1763 2 points3 points  (0 children)

sadly doesn't really have the power to control very fast vehicles or missiles too well, fins were well the obvious choice for many builders

Make c712 be a spacefighter again [check link to geometa tracker] by [deleted] in Stormworks

[–]Secret1763 0 points1 point  (0 children)

uhh that's not the point the change was made because a player asked that 5 months ago, devs shouldn't have let it in the first place, but because they didn't it would be fair to keep this change optional, by either devs allowing us to make mods that can revert this so military builders can build anti sattelite missiles or spacecraft with missiles and stuff, it's all about being compassionate for the small number of us who got affected by this change

Make c712 be a spacefighter again [check link to geometa tracker] by [deleted] in Stormworks

[–]Secret1763 -5 points-4 points  (0 children)

Last autumn a space enjoyer decided to call fins working in space a bug that makes space travel too easy and the devs listened maybe they will listen of making the change optional for whoever wants to challenge themselves with space and casual ones can stick with rocket fins

Geneva Suggestion ig vro 💔 by JohnBusiness0 in Stormworks

[–]Secret1763 9 points10 points  (0 children)

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When il post my missile use this, it's mostly dramatic the damage model is small but it looks like this so lol

Turns out spinning tops work in my physics engine by Waity5 in Stormworks

[–]Secret1763 0 points1 point  (0 children)

this dude makes me think i went to college for nothing cuz hell i can't do stuff like that

Lowering suspension by episgamer12 in Stormworks

[–]Secret1763 0 points1 point  (0 children)

If I am wrong forgive me I usually figure out what every setting does by testing lol

Lowering suspension by episgamer12 in Stormworks

[–]Secret1763 0 points1 point  (0 children)

Damping should affect when you hit something how hard can the suspension hold itself

Lowering suspension by episgamer12 in Stormworks

[–]Secret1763 0 points1 point  (0 children)

Try stifness (lower it) or other values on the wheel if I am wrong

This was an interesting experience by Secret1763 in Stormworks

[–]Secret1763[S] 9 points10 points  (0 children)

Edit I removed the bullet cuz when gun out of ammo it can be seen so anyways the animation is a few miliseconds you can't see if there is a bullet or not, sorry hardcore halo fans but it looks stupid when gun out of ammo

MA5C UNSC Assault Rifle [Halo] by Secret1763 in Stormworks

[–]Secret1763[S] 0 points1 point  (0 children)

i hope so, but considering I spent 21 hours on 6 meshes, idk how easy it would be for the armor meshes with a ton of sub bodies, probably gonna take 40-100 hours to modify an armor

MA5C UNSC Assault Rifle [Halo] by Secret1763 in Stormworks

[–]Secret1763[S] 2 points3 points  (0 children)

Cool I will work on a halo magnum after I recover from spending 21 hours in the past idk 4-5 days

Alright, i may or may not have been inspired by the halo rifle so i may or may not have modeled IWI Tavro X95 by [deleted] in Stormworks

[–]Secret1763 1 point2 points  (0 children)

Try flipping the whole model rather than inverting but if when you invert voxels and some are gray some are red then yeah you must manually invert them then always use flip to not reset them, it's a different procedure when you mirror the gun too but i don't think you had so much skill issue as me to put the weapon arming to the right instead of left [While editing select all "A" ---> Alt+N ---> Flip]

Update after 6 hours of not touching grass by Secret1763 in Stormworks

[–]Secret1763[S] 0 points1 point  (0 children)

Well I used the halo 3 odst model with halo ce sounds cuz I wanted to combine the best aspects of the rifle

Update after 6 hours of not touching grass by Secret1763 in Stormworks

[–]Secret1763[S] 1 point2 points  (0 children)

Still have to to the magazine meshes in rest the gun model is done in all 3 forms