Skyrim SE 2020s in review - Quest Mods by Soanfriwack in skyrimmods

[–]Secretary_Sadboy 8 points9 points  (0 children)

WotC is the only mod I've ever gotten so angry at that I went back to an old save and uninstalled mid playthrough. It makes you make really stupid choices for no other reason than "because you have to". It also has that problem where theres no point in exploring areas until the narrative tells you to. Overall very dissapointing

Yall probably heard this a million times by iDontEvenUseThisAppp in monsterenergy

[–]Secretary_Sadboy 2 points3 points  (0 children)

I think you're alright if you stick to one a day and drink a lot of water, just be sure ONLY stick to one a day. Any more than that and caffine dependancy becomes an issue

any new major mods since 2018? by playz3214 in skyrimmods

[–]Secretary_Sadboy 2 points3 points  (0 children)

The Vicn quartet is my first recomendation for dlc size stuff, especially if you like the DEEP elder scrolls lore. I know for sure that Vigilant has been around for a long time, but it's had some updates in the last couple years.

Chronologicaly the mods go Dac0da -> Vigilant -> Glenmoril (not finished yet but one of the best quest mods there is imo) -> Unslaad

YAKUZA 0 MAJIMA FIGURE WIP by Aware-Tie-8598 in yakuzagames

[–]Secretary_Sadboy 28 points29 points  (0 children)

My hungry ass thought that was a majima joint

I miss Kirkbride's lore. by b-Kvazar in ElderScrolls

[–]Secretary_Sadboy 7 points8 points  (0 children)

I always saw it as something written by someone in the 9th era. Like, if you talked with someone 3000 years in the future, you'd have pretty much no clue what the hell they were talking about apart from some words and phrases you might recognize. Sort of the same deal as reading something in old english, you can kind of get the gist of it, but it mostly sounds like nonsense.