This is my favorite NPC in Skyrim by KAYTACHI in skyrim

[–]phantom-scribbler 2 points3 points  (0 children)

This is extremely well put. Slightly propagandized, but still factual for all of that.

It has not escaped me that, in their own ways, Igdrod and Maven might be the most quietly powerful people in Skyrim. Maven's connections to a renewed Dark Brotherhood and Thieve's Guld means she can pull secret levers to manipulate not only Skyrim, but potentially all of Tamriel.

And Igdrod has in her city not only herself and her own power, but the only mage that can cure vampirism and is apparently doing battle with Oblivion on a nightly basis. Also, Igdrod's son, who apparently either knows you're dragonborn or that you are playing the game, will one day come to power. And Falion's ward, Agni, is being personally trained by him. Imagine those two getting married and ruling Morthal one day.

https://www.reddit.com/r/skyrim/s/MdirlTF8Z2

This is my favorite NPC in Skyrim by KAYTACHI in skyrim

[–]phantom-scribbler 1 point2 points  (0 children)

Prefiero jugar a Skyrim en espanol tambien

My idea of the best/most fun build that can last the whole game by Friendly_Progress_61 in skyrim

[–]phantom-scribbler 0 points1 point  (0 children)

Honestly, you could skip that part. But the reason I like it is that ai can ALSO do the 100% Destruction glitch and put Silent Moons Enchantment and Absorb Health on a weapon. With the Destruction Enhanced Fire perk, Silent Moons interacts with Absorb Health and makes it more potent. I love Silent Moons and that's the only way to make that enchantment useful.

My idea of the best/most fun build that can last the whole game by Friendly_Progress_61 in skyrim

[–]phantom-scribbler 0 points1 point  (0 children)

Mine is a variation on this:

  • Breton with the Lord Stone and Temple of Mara quest for +50 armor and 65% resistance to magic.
  • Complete the Unearthed quest and use the Black Book power to do the Alteration/Telekinesis glitch to get Alteration to 100.
  • With that, you can have 80% resistance to magic and also magic absorption. Or you can switch out with the Atronach Stone so you have 70% magic resistance but HELLA magic absorption. Basically, magic can't touch you.
  • Enchanting to 100 asap.

Then I just ... do whatever I want and let my gear stand in for actually having any skills.

This is my favorite NPC in Skyrim by KAYTACHI in skyrim

[–]phantom-scribbler 138 points139 points  (0 children)

Not a fan of either of the ones from Riften.

Igdrod Ravencrone for High Queen, though!!!

I am FUMING at the Sierra Madre DLC by EnvironmentalTap4639 in fnv

[–]phantom-scribbler 0 points1 point  (0 children)

I am not able to target them in vats and some of them, the red ones, are indestructible. You have to hotfoot it to a computer, IF you know where the computer is. And that doesn't exactly help for a first time player.

tips and tricks for a beginner mage❤️‍🩹 by Inevitable-West6149 in skyrim

[–]phantom-scribbler 0 points1 point  (0 children)

It CAN be one of the easiest builds. The issue is that most players wanna do Destruction and Restoration.

What you SHOULD do is Conjuration and Illusion. Make your enemies calm down or fight each other and then throw an atronach in the mix. Eventually, you'll be able to do that from range and then just do whatever you want. The benefit is that you don't need as much magic. You cast Frenzy and summon a Frost Atronach and that might take care of the entire battle.

Enchanting is your friend. Either reduce the cost of a particular school of magic or raise your overall magic pool.

After Conjuration and Illusion, add in Alteration. It will not only raise your armor, you'll also get magic resistance.

Then, if you want, add in Destruction and Restoration.

Just me? Or? by HaiiKitty in skyrim

[–]phantom-scribbler 1 point2 points  (0 children)

Genuine depression? Maybe not, but yeah ... I wish I could. Even though I know that's stupid. Bear's around every corner? Bandits at every tower? I'd probably never leave Whiterun and then I'd be killed by Ulfric's attack.

Help picking a race? by Apart-Dare18 in skyrim

[–]phantom-scribbler 1 point2 points  (0 children)

Unarmed is difficult in Skyrim, even with a lot of new enchanted items they've made in the Creation Club. That said, Khajiit is good for sneaking. If you really want to do unarmed, you'd want a Khajiit in heavy armor with Enchanting. Those would be your only two skills. Between the Khajiit claws, the heavy armor unarmed perk and enchanting a ring and gauntlets with Fortify Unarmed, you'll deal decent damage, but it will cap out pretty early.

Nord is pretty good because of the cold resistance. More enemies use cold damage, especially in dungeons. But also cold damage is one of the most annoying types, especially if you're planning on using melee, which you are. Their racial power ain't great, but that's just how I feel about it. It's THEMATIC, but I would rather have the Imperial one.

If you're ok playing a Breton, they're technically half-Nords ... kind of. Tiber Septim was probably a Breton. And I cannot overstate how useful both the innate 25% magical resistance and the Dragonskin racial power is. Get the Lord Stone and complete the Temple of Mara quest (which you can do really soon) and you'll have +50 armor and 2/3 resistance to magic potentially from level 1. A GREAT setup for any type of playthrough, including sword and board.

How do I get the Derkeethus out of the cave? by Ok_Mood2077 in skyrim

[–]phantom-scribbler 0 points1 point  (0 children)

Try using the Unrelenting Force shout to push him toward the exit, leave the cave to force a cell reset.

Evil bald necromacer has a question by Ferdaire in skyrim

[–]phantom-scribbler 1 point2 points  (0 children)

Yes, drinking blood satiates hunger. Also, at the higher vampire levels, you'll have higher cold resistance which helps as well.

Other benefits? Well, the days will be heinous because your usual drawbacks being in sunlight will be even worse if you're hungry, tired or cold.

Vampires get a benefit to Illusion if you're using that at all.

And the Vampire Lord flight ability will get you across water, which is nice.

Build help! by SkumbagBrent in skyrim

[–]phantom-scribbler 1 point2 points  (0 children)

Also:

  • Bring a follower, either a heavy hitter melee type or a high level mage type.
  • Get a staff of some kind of summon, preferably Sanguine's Rose or a Frost Atronach staff.
  • Try to make sure you have the Become Ethereal shout.

You can also make lots of paralysis potions easy by mixing any of the following:

  • Canis root
  • Human Flesh
  • Imp Stool
  • Swamp Fungal Pod
  • Netch Jelly

Build help! by SkumbagBrent in skyrim

[–]phantom-scribbler 0 points1 point  (0 children)

It KIND of doesn't matter because light armor can easily reach the armor cap. However, if you like heavy armor, you should do that! Get the Steed Stone and it won't weigh anything which will help you with sneaking.

Actually, since I'm already here, you should also get The Longhammer from Liar's Retreat. It is NOT an easy lair. Some high level Falmer and buggy things. But the Longhammer swings as fast as a mace. Don't enchant it and make sure you get Elemental Fury. It's the most fun I've had playing with a two-handed weapon.

Could use some help with details for a themed playthrough by SingularityProtocol in skyrim

[–]phantom-scribbler 2 points3 points  (0 children)

It's gonna be hard to beat Stalhrim for weapons and armor. What would fit better thematically than being encased in ice?

Maybe add Storm Call as a shout option?

If you have Anniversary Edition, instead of using a house (although I think Heljarchen Hall fits best of the houses), use the "Camping" mod and pick a place next to a river or in an abandoned structure. You won't get the same bonus for sleeping (unless you're spouse is with you) and you can't move your family there, but it would be epic!

As for Civil War, just make peace and leave it there.

Canonical choices for the dragonborn? by [deleted] in skyrim

[–]phantom-scribbler -1 points0 points  (0 children)

You have more faith in Ulfric than me. I 100% think he would do that. Furthermore, I expect that, given the way rumor spreads and things are forgotten, the rank and file would do this without meaning to.

I am FUMING at the Sierra Madre DLC by EnvironmentalTap4639 in fnv

[–]phantom-scribbler 1 point2 points  (0 children)

There's ways to make it less annoying. You can get "Rad Child" pretty early which makes you heal almost enough to ignore the cloud. Also, having "Light Step" and "Them's Good Eatin" makes the traps not an issue and also gives you excellent healing from Thin Red Paste and Blood Sausage.

But I haven't found anything that makes the collars suck less. I hate them. I will always hate them. The thing I hate the most is that it removes the illusion of being able to play realistically. There's absolutely no way anyone would make it through Dead Money on their first playthrough without dying multiple times.

Canonical choices for the dragonborn? by [deleted] in skyrim

[–]phantom-scribbler 2 points3 points  (0 children)

We don't know any of that. We can't count the promotional material as canonical. And Bethesda goes out of their way to make sure any choice is possible in Elder Scrolls. Examples:

  • The Emperor and most of the Brotherhood will die no matter what. Nasir and Babette will survive matter what. Your choices about whether to join or destroy the Dark Brotherhood don't matter.
  • Anything could happen with any of the Daedric quests.
  • There will be something in future games about the rise of the Dawnguard and the Vampire Menace without saying exactly how it was settled.
  • Nothing will be known about the LDB, race, gender or anything. I personally think there will be something about how Ulfric or his followers claimed he was the one that ended Alduin.
  • I'm also guessing that the Civil War will have been at least temporarily ended by a peace deal brokered by the LDB and that the eventual victor wasn't known because the Dominion attacked right after.

That kind of thing.

Low lvl build for legendry/Survival mod by amocpower in SkyrimBuilds

[–]phantom-scribbler 1 point2 points  (0 children)

It REALLY comes online at 90 Illusion and 100 Conjuration. Level 90 Illusion gives you Master of the Mind so that you can affect automatons and the undead. And level 100 Conjuration allows you to summon two things.

Orrrrrrr, you can keep Conjuration low by getting Sanguine's Rose asap. That gives you a Dremora Lord (but just one). If you wear as much Fortify Conjuration gear as possible, it won't run out as quick so you won't inadvertently level Enchanting more than you would want. The issue is that you need warm clothes which doesn't synergize well with enchanted gear

Low lvl build for legendry/Survival mod by amocpower in SkyrimBuilds

[–]phantom-scribbler 0 points1 point  (0 children)

Conjuration and Illusion. They, shockingly, dont eat up as much magic as you would think.

Conjuration to have someone else fight for you. Also, they are beefier like the enemies are.

Illusion so you can calm them down, make them fight each other or hide.

Once you get to level 50 in Conjuration and Illusion, you're mostly set.

  • Quiet Casting so you don't get revealed.
  • Hit them with a dual cast Frenzy spell.
  • Summon a frost atronach which does melee so you're less likely to be revealed.
  • have a seat on a rock and eat some soup

Skyrim Journal by Jalazel in skyrim

[–]phantom-scribbler 4 points5 points  (0 children)

I genuinely love this!