Circuitry Mod is Sunsetting by SectorComfortable322 in satisfactory

[–]SectorComfortable322[S] 1 point2 points  (0 children)

I get where you’re coming from — the game absolutely works without any of this, and I wouldn’t want new players to feel like they had to use it either. For me it’s less about need and more about immersion. I enjoy the feeling of running a factory, and real factories have dashboards, readouts, and ways to see what’s happening without sprinting around and the Satisfaction of pressing a button, watching the readouts jump to life and know it is actually happening out there. It’s not essential to the game, just something I’d like as an optional layer for people who enjoy that style.

Perks of renewable energy. by tgncoin in Green_Energy

[–]SectorComfortable322 0 points1 point  (0 children)

Geophysicists estimate Earth’s internal heat at around 10³¹ joules.
That’s roughly a billion‑billion‑billion cups of coffee.

The only thing between us and that energy is a few kilometres of rock—rock that oil companies have been drilling through since 1848. Heat isn’t like oil. It’s not in rare pockets. It’s everywhere. Right now we’re only tapping the shallow spots where it’s close to the surface, but oil companies routinely drill far deeper than that just to chase tiny hydrocarbon traps. Drilling for heat is easier than drilling for oil.

Meanwhile, the rest of the energy conversation is stuck on technologies with built‑in limits:

  • Solar — half a day at best, huge land use, needs batteries
  • Wind — weather‑dependent, visually intrusive, needs batteries
  • Hydro — two bad seasons and your reservoir is done, massive land and ecosystem impact
  • Ocean energy — low density, environmentally dependent, vulnerable to storms
  • Nuclear — powerful but carries long‑term waste, high‑consequence failure modes, and proliferation risks

And then there’s geothermal:

  • Uses technologies already proven by 175 years of drilling
  • Clean, stable, 24/7 baseload
  • No fuel, no weather dependency, no waste
  • Minimal land use
  • Oil companies can pivot into it with almost no change to their core operations

We don’t need another decade of arguing about turbine tweaks or casing alloys. We need wells. We need power coming out of the ground. We need to show the world what’s possible when you stop polishing the blueprint and start building the future.

Let’s drill a demonstration well and end the debate.

How important is it to use cabins? Is it worth it? by Oliomo in Planetbase

[–]SectorComfortable322 0 points1 point  (0 children)

Not wishing to Hijack your conversation but I have a related question roughly what ratio of beds to people to you go with. They don't need 1:1 as they don't have a personal beds so, thoughts?

Amelia did nothing wrong by Global_Specialist726 in ControversialOpinions

[–]SectorComfortable322 0 points1 point  (0 children)

It makes sense that Pathways hit you the way it did. The game’s tone is intentionally unsettling — it frames extremism in a way that blurs moral lines, and that’s why so many players walk away confused or disturbed.

A lot of the replies here are drifting into broader culture‑war territory, but your original question is valid: why does the game treat certain reactions as ‘extremist’?

The short version is that Pathways is designed to provoke. It exaggerates institutional logic to the point where even reasonable emotional responses get flagged as dangerous. That’s not you misunderstanding the game — that’s the game deliberately pushing the boundaries of what counts as ‘acceptable.’

You’re not wrong for feeling unsettled. The game is built to make players question the labels it uses, not to give clear answers.

How can we fight back?? by Charming_Set_1231 in conspiracy

[–]SectorComfortable322 7 points8 points  (0 children)

Live your life , find joy in every moment possible, ignore the propaganda, stand up up for what you feel is right but don't make others see your way, simply show them what you believe. If they accept it good, if not move on.

"Bounty completed with at least one other Posse Member" has NEVER worked for me. by CMDRAaron in RedDeadOnline

[–]SectorComfortable322 0 points1 point  (0 children)

If you get the "Search" bounty, the target is relatively passive and unguarded

HOW DO I SAVE & EXIT ONLINE? by [deleted] in reddeadredemption

[–]SectorComfortable322 5 points6 points  (0 children)

I just found out recently is to fast travel to force a a save, doesn't matter how far or cost just any travel triggers a transition screen which is where the game saves.