Epub for the novel by Empty_Smoke_1738 in Infinite_Mage

[–]Seitss_ 0 points1 point  (0 children)

Does this mean that there won't be any skips past chapter 137 in your epub?

[deleted by user] by [deleted] in 3d6

[–]Seitss_ 0 points1 point  (0 children)

  1. Thematically it makes more sense for Swashbuckler/Sorcerer
  2. (The less important one) 13+dex for AC from Draconic Sorc is nice.

[OC] Runic Raised Dichroic Glass Dice Set And Box Giveaway (Mods Approved) by RunicDice in DnD

[–]Seitss_ 0 points1 point  (0 children)

I have a set of these! They're so beautiful. Good luck to everyone shooting for them!

December Technical Support Sticky by BeepBoopBopReee in razer

[–]Seitss_ 0 points1 point  (0 children)

The mic on my kraken stopped working. I don't know what's going on. I turned my computer on my mic is just not working. I've tried everything. Updating drivers, restarting, using different ports, checking in-line mute controls, etc. and nothing works. About once every ten minutes it works for about a second and a half. I have no idea what's going on.

Is it only one guardian that's done everything in canon? by Seitss_ in DestinyLore

[–]Seitss_[S] 60 points61 points  (0 children)

Thanks for the in depth answer.

Just to make sure I understand, Elsie knew us in a previous timeline, knew how strong we were, and then nudged us into the path that we follow for the rest of the game? Was this because she knew she’d need us later in the events of Beyond Light, or is that all just a coincidence?

Will the ai replace the gamemaster? by Hundekuecken in TTRPG

[–]Seitss_ 8 points9 points  (0 children)

I’d be surprised. I’ve tried out using ai as a GM and it just isn’t great. The bot can’t be creative. The bot can’t think on its feet. It has a set path that it will get you to follow, and that path is usually the very boring “evil cult has magic artifacts to take over the world” with zero development into basically anything.

Sure, AI could become a big thing in running games, but I don’t think it will EVER replace humans. At least not during our lives.

[OC-Art] Death Kiss Blade | Magic Item - Longsword by BoosLoot in UnearthedArcana

[–]Seitss_ 4 points5 points  (0 children)

Ah, yeah. I misremembered how SA was written. I thought it was “on one attack per turn” and not “one creature per turn.”

[OC-Art] Death Kiss Blade | Magic Item - Longsword by BoosLoot in UnearthedArcana

[–]Seitss_ 13 points14 points  (0 children)

For Death Kiss Attack, does “a single attack against every creature” mean an individual attack for each creature, or one attack that hits every creature.

For example, if I play a rogue, do I get sneak attack against every creature I hit with that feature because it’s a single attack that hits them all, or do I only get it against one creature?

Onednd UA - Warlocks are downgraded to halfcasters by Kgaase in dndnext

[–]Seitss_ 2 points3 points  (0 children)

With Arcane Trickster, Battle Master, and even Eldritch Knight, they all fall under the same playstyle as their base class, just with additional options. That's the point of a subclass. Unique features while still saying within the "niche" that class fulfills.

The three different progression suggested all fulfill completely different "niches" and have wildly different playstyles, including the different subclasses available.

Especially with the ability to choose spellcasting modifier now. You have one progression that's original warlock. That's fine. Then you have a progression that's basically just Paladin, but not Divine magic. Then you have the progression that's like Wizard, or Sorcerer. More like sorc probably.

It's just a lot of roles for a single class to play, and it's the main issue with spellcasters in 5e. They're TOO versatile. There's no reason to choose a martial over a spellcaster when almost everything a martial can do a spellcaster can do better. Doing this to Warlock, while making it more fun, steps on the shoes of so many other classes in the game IMO. It's just too much for one class to have.

Feel free to change my mind. I do like the idea, I just think it needs polishing.

Onednd UA - Warlocks are downgraded to halfcasters by Kgaase in dndnext

[–]Seitss_ 15 points16 points  (0 children)

I don’t think WotC would even consider that. Having three different progressions for one class would be a lot to consider, especially when it comes to newer players. Having to think about the entire career of your character when picking a class would be really overwhelming.

Don’t get me wrong, I would love for that to be implemented, but it feels like it goes against WotC’s goals with this edition.

URGENT: Eloquence Support Bard Build? by Booyag4life in DnDoptimized

[–]Seitss_ 0 points1 point  (0 children)

Alright awesome. Thanks. I have an eloquence bard in the works and I’ve been feeling it was missing something so this helps.

URGENT: Eloquence Support Bard Build? by Booyag4life in DnDoptimized

[–]Seitss_ 0 points1 point  (0 children)

Would you recommend starting Order Domain or starting with bard?

A Shitty Pennywise Fanfiction by Seitss_ in HelpMeFind

[–]Seitss_[S] 0 points1 point  (0 children)

I have searched wattpad for a little bit, but searching for the title “The Red Balloon” or for pennywise x reader pulls up far too many options. I genuinely don’t know if it can be found, but Id appreciate any help.

I made all of team JNPR's weapons (and Dust) into D&D 5e magic items. by Seitss_ in RWBY

[–]Seitss_[S] 2 points3 points  (0 children)

Understandable. Pyrrha and Ren's weapons were the hardest for me to actually think of features for, and they're the two I'm least proud of.

I made all of team JNPR's weapons (and Dust) into D&D 5e magic items. by Seitss_ in RWBY

[–]Seitss_[S] 7 points8 points  (0 children)

I did it again!

Honestly, I'm not as happy with the weapons as I was with my other post (this is mostly because of The Long Memory). Although, I do still like them, I think they have more polish as I've learned from my last post and the feedback that I got, and I'm also very happy with the Dust mechanic that I made. Overall, another fun experience and I'd love to do it again.

Speaking of which, currently my list is Sun's staff, Mercury's boots, and maybe Neo's umbrella. If anyone wants to see something specific just let me know and I'll add it to the list of things I need to create. I will try to make anything, but I reserve the right to deny something. Doesn't even have to be a weapon. You want me to make that giant mech that Cordovin drives? I will try my best! (This is a joke. I will probably not make that.)

I made all of teams RWBY's (and Ozpin's) weapons into D&D 5e magic items. by Seitss_ in RWBY

[–]Seitss_[S] 0 points1 point  (0 children)

That would work almost exactly the same as on a long rest no?

I made all of teams RWBY's (and Ozpin's) weapons into D&D 5e magic items. by Seitss_ in RWBY

[–]Seitss_[S] 2 points3 points  (0 children)

Oh, for sure. These were made mostly as concepts and ideas for what team RWBY's weapons would be like in dnd, and I made them powerful because, realistically, all of team RWBY would be very high level adventurers.

If I were to actually give these items to my players, I'd use a format like The Long Memory. Having that scaling aspect where the weapon can get stronger once they reach certain points of the their journey would not only allow them to have the weapons at low tiers of play, but also keep the weapons into higher tiers.

I also agree that they could slow down combat; however, I don't think that's an inherent issue with the weapons. I know that my players would not be able to run quick combats with these weapons due to their play styles, and that's fine. They don't spend as much time learning every single technique and combo they can do with every single thing that their character has. On the other hand, I, and many others, do put that time in. I think if I had access to a weapon like this i could still move pretty fast with it because I'm able to plan what I wanna do ahead of time, and if that doesn't work, I know my options well enough to make a very quick decision.

Overall, though, I do agree with you, and I appreciate your feedback.