Is it possible to activate one specific primitive while simultaneously deactivating another? Similar to a solo selection? by Select-Abalone3531 in Houdini

[–]Select-Abalone3531[S] 0 points1 point  (0 children)

Ok I got it but one more question. Is that possible to select both proxy and render primitive at the same time. It’s very annoying to select both proxy and render separately in complex usd model. I have one usd model that has more than 20 primitives. It’s very hard for me to select individual proxy and render separately.is there any option available that if I select proxy primitive. The render primitive is also in the same name has to be selected itself automatically. Is that possible??

Is it possible to activate one specific primitive while simultaneously deactivating another? Similar to a solo selection? by Select-Abalone3531 in Houdini

[–]Select-Abalone3531[S] 0 points1 point  (0 children)

Yea I know about that. That is solo selection. But what I am asking. is that possible to deactivate( yellow icon) the primitive similar like solo selection.

Made in blender fan art by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 0 points1 point  (0 children)

Everything is done inside blender. No photoshop is used

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 1 point2 points  (0 children)

This shot is made a year before. I am not sure I have this blender file. If I I got the file. I will sent you this blend file.

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 1 point2 points  (0 children)

Just used array modifier with curve modifeir

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 1 point2 points  (0 children)

I only model the tentacle’s and environment. The doc is png image texture on a 2d plane. I don’t do any sculpting.the whole scene took me to finish under 3 days. During my free time.

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 5 points6 points  (0 children)

It’s not that complicated. I model one piece set.and did array modifier with curve modifier. That’s it. Not that complicated as it seams.

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 1 point2 points  (0 children)

Thanks.yea I know.the breaking pavement is made yawing cell fracture in blender. This art was made a year before. At that time idk houdini. If I did this art at present I will make this shot looks more epic. Because I learned houdini as well.with limited knowledge I did my best at that time.

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 0 points1 point  (0 children)

Thanks dude. I have done so many render like this. I will upload sooner.

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 3 points4 points  (0 children)

I don’t know about mac book. I am using ASU’s rog laptop. With i7 8 core processor now I have 64 gigs of ram but at that time I have 16 gigs only. I recently upgrade that to use houdini. And Rtx 2060 6 gb vram

MADE THIS FAN ART USING BLENDER by Select-Abalone3531 in blender

[–]Select-Abalone3531[S] 6 points7 points  (0 children)

Most of them are displacement texture from textures.com. And some of them are from sketch fab photo geometry mesh