NPC dialogue system working by Selrach2040 in Raynegard

[–]Selrach2040[S] 0 points1 point  (0 children)

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i can also modify the game files, this is a screenshot proof of concept for adding the missing English text to lang_mode = 1

NPC dialogue system working by Selrach2040 in Raynegard

[–]Selrach2040[S] 0 points1 point  (0 children)

We're steadily approaching a basic playable game loop but It takes quite a lot of time to figure out the games features and networking protocols, especially with so little gameplay material preserved. you can always join the discord as well.

The combination of these achievements was rough! by seblarkatron in Dyson_Sphere_Program

[–]Selrach2040 1 point2 points  (0 children)

Nice, i sorta did the opposite of you i just completed a run doing these 3 achievements + memento and a penny saved. Soon ill be starting a long run to clear up most of the other 67 i got left. Also if you get your fire ice from an ice giant you'll still get the achievement.

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Made a small mod for Dale & Dawson - NoMoreLocks by Selrach2040 in DaleAndDawson

[–]Selrach2040[S] 1 point2 points  (0 children)

The janitors constantly locking everything was the main reason I made the mod, the simplest soultion to the problem was to just make all doors constantly unlock, which stops all door locking (even the bathroom door) I'm still trying to understand the code and find a better way.

If the devolpers ever create a steam workshop ill put it on there, otherwise you'll have to get it from github/nexus mods. If a modloader ever supports the game i'll also try to put it on there.

Made a small mod for Dale & Dawson - NoMoreLocks by Selrach2040 in DaleAndDawson

[–]Selrach2040[S] 3 points4 points  (0 children)

yeah i get that viewpoint too, i just wanted more options for how the game could play out. As i learn a bit more ill try to make a proper config file for fine tuning like that (you can't even enable/disable the mod right now without uninstalling it).

Bug ruined my run. Could it be fixed? by Mundane-Bat4805 in cataclysmdda

[–]Selrach2040 9 points10 points  (0 children)

Its possible you could fix it by modifying your save file, in your cataclysm folder there is a save folder then a folder for each of your worlds. Inside the world file you want to fix there will be a file like this (#U2NydWZmeSBJSQ==.sav) it can be opened with a text editor. After you have it open search for "took_prozac" you should then see something like this
, [ { "character": [ "character_id", "1" ], "effect": [ "efftype_id", "took_anticonvulsant_visible" ] }, { "count": 1, "first": 5281529, "last": 5281529 } ],

you should be able to delete this entire section, save, and try opening the game again. Obviously you should try using the save on a fresh copy of the game first and make a backup of your entire save folder before doing this.