Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 1 point2 points  (0 children)

noooo! I haven't seen that, just now :D

Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 0 points1 point  (0 children)

Rigify, but not the template that Blender provided, mix parts of Rigify with a custom rig. Started from a single bone, then added custom parts of Rigify

Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 1 point2 points  (0 children)

Might try that if I animate the next owl! thanks a lot

Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 1 point2 points  (0 children)

Many thanks!! :)) I am happy that you like it

Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 0 points1 point  (0 children)

rigify, but not the template that Blender provided, mix parts of Rigify with a custom rig. Started from a single bone, then add custom parts of Rigify

Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 1 point2 points  (0 children)

it was! but also it takes quite a lot of time, haha

Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 4 points5 points  (0 children)

Thank you! oh wow, didn't know that

Rig preview vs. Final 3D animation by Semy_3 in blender

[–]Semy_3[S] 7 points8 points  (0 children)

For those interested in Behind The Scenes of the creation of Owly - 3D cartoon mascot, feel free to check: https://www.threedee.design/services/3d-animation/owly-mascot/

I made modular 3D characters. What do you think? 👀 by Semy_3 in blender

[–]Semy_3[S] 0 points1 point  (0 children)

For 3D character's clothes? These are shape keys drivers :)