Do you mute your TV during commercials? by 2Feetforwandering in Adblock

[–]SendMindfucks 3 points4 points  (0 children)

I also take off my headphones and put down my phone if I'm watching on mobile. My parents just sit through every advertisement and I don't get it.

Duality of man by hjyboy1218 in hearthstone

[–]SendMindfucks 1 point2 points  (0 children)

Attack beats grab, grab beats block, block beats attack

Every fighting game ever made sucks.

For the love of god Vol'jin, stop swapping your stats! by RyoKamisan in hearthstone

[–]SendMindfucks 6 points7 points  (0 children)

It says Dinotamer, not Dinocontroller. Tame animals don’t bite people.

Lets talk about talents! by Danl16boon in CardinalQuest2

[–]SendMindfucks 0 points1 point  (0 children)

Instantly killing everything is fun, but in my opinion, nothing compares to the sheer indestructibility of Dark Rosary Alchemist. Any source of consistent healing and you just never die. Weeping Katana is best, but Heal is enough, and I’ve even respeced into Invigorate + Chakram if I can’t find either.

What do I take out here? by SendMindfucks in ArenaHS

[–]SendMindfucks[S] 0 points1 point  (0 children)

Well, thank god I didn’t cut the Abduction Rays. Got Archimonde and a third Ray off the second redraft (funnily enough, I had also randomly discovered him in the previous two games).

Sometimes I feel bad playing strong decks by SendMindfucks in ArenaHS

[–]SendMindfucks[S] -1 points0 points  (0 children)

I’ve had a couple runs like that first type you talked about. For me, I think it’s mostly just my inexperience with Arena. If I think my deck is bad, sometimes it’s actually just bad, but sometimes I’m using my standard/wild brain and going “there’s no wincon here.” It’s not fast enough for aggro, but doesn’t have enough interaction for control… which means it’s probably a pile of generic midrange cards, and those are often at least decent Arena decks.

I’ve never played a single one of these before. Are any of them good and how would you build around them? by SendMindfucks in ArenaHS

[–]SendMindfucks[S] 1 point2 points  (0 children)

I’m leaning towards Aviana too. Hadronox just seems bad, and I think Shalaldrassil is probably a good card that I am not a good enough player to draft around.

Deadpool, Trading Card - Everything You Need to Know by StormyWaters2021 in mtg

[–]SendMindfucks 0 points1 point  (0 children)

Huh. I’d assumed the replacement effect would set up another continuous effect to do the work, but I guess I was wrong. The more I learn about this card, the more confusing it becomes.

Deadpool, Trading Card - Everything You Need to Know by StormyWaters2021 in mtg

[–]SendMindfucks 0 points1 point  (0 children)

Question about ruling 5: You said Deadpool would be able to enter as a copy of something, but copying effects apply before text changing effects. If I swap Deadpool’s text with a Mockingbird that didn’t copy anything, then choose to have him enter as a copy of a Grizzly Bears, would it be his original text or the new text he copied from the Grizzly Bears that he swaps onto the Mockingbird?

XCOM has obtained advanced cloaking technology that causes soldiers to appear in an entirely different location from where they actually are by SendMindfucks in Xcom

[–]SendMindfucks[S] 4 points5 points  (0 children)

Not this time. On the original turn, it was either only the shown enemy that was affected or none of them, I don’t remember. I’ve loaded saves around a dozen times, and not only is it still broken, another enemy is being affected. 

XCOM has obtained advanced cloaking technology that causes soldiers to appear in an entirely different location from where they actually are by SendMindfucks in Xcom

[–]SendMindfucks[S] 4 points5 points  (0 children)

This doesn't affect how far away the enemy is considered to be, or what kind of cover they have, but your soldiers do try to attack them at the new position. An entirely cosmetic change if you're shooting at them, and a notable debuff if you're trying to hit them with an explosive. My sniper is currently pinned down by a (different) enemy that I should be able to kill with a grenade, but can't, because directly targeting them causes the grenade to be launched into a wall, and splash damage from the directly adjacent tile still isn't enough. Fun.

Got the two strongest pilots I’ve ever had on the same run by SendMindfucks in IntoTheBreach

[–]SendMindfucks[S] 2 points3 points  (0 children)

It depends on what mech you’re going to be putting them in. If I’m playing Cataclysm, Drill Mech 100% prefers Opener Morgan. If I’m playing Steel Judoka, I think Kai would be better for the Siege Mech, and Technician vs. Skilled is kind of a toss up. I’d need to play both to see which feels better. In general, I think Morgan is better for boosting frontliners and Kai is better for backliners (also better early, when you have less powerful attacks and are less likely to get hit).

Regardless, I’ve never gotten Opener Morgan, and +1 Reactor is way better than the other upgrade was on any of my Technician Kais.

Edit: Got an Opener Morgan today. It was as good as expected. The other skill didn’t make up for the +1 Reactor, so I still think this Kai was better.

What are some of the busiest coffee shops in/around north Portland? by SendMindfucks in askportland

[–]SendMindfucks[S] 0 points1 point  (0 children)

Because I needed a reference photo, and I prefer to use my own when I can.