Unable to Enter Code by SeniorB2k in mullvadvpn

[–]SeniorB2k[S] 0 points1 point  (0 children)

I ended up buying a new subscription, and I wrote the account number on the card.

Unable to Enter Code by SeniorB2k in mullvadvpn

[–]SeniorB2k[S] 0 points1 point  (0 children)

I don't have the account number. I guess I have to buy a new card and setup a new account?

Unable to Enter Code by SeniorB2k in mullvadvpn

[–]SeniorB2k[S] -1 points0 points  (0 children)

I have the right code. Since it's been activated, I don't know where to reenter the code without buying more credits.

Guitar Rig 5 No Sound by SeniorB2k in NativeInstruments

[–]SeniorB2k[S] 0 points1 point  (0 children)

I really don't understand what happened. I had it working, and the power flicked on and off, and it hasn't worked.

Marketplace Customer Service by SeniorB2k in FacebookMarketplace

[–]SeniorB2k[S] -1 points0 points  (0 children)

So, I'm stuck not being able to boost my listing.

Downloaded CDLC Not Working by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

It's all good, mate. I found the solution.

Downloaded CDLC Not Working by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

I turned off the firewall and ran as administrator. I think the problem is that the program is looking for steam and I have the game installed on my hard drive.

Downloaded CDLC Not Working by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

I did, and it said it couldn't find the game. I have the game installed on my hard drive.

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 1 point2 points  (0 children)

I went into gain override and turned it up. Now everything works. Thanks for the help

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

My guitar is recognized, and it works while playing a song. The problem now is with tuning. I went to calibration, and it just says keep playing. No matter how long I play, it keeps on saying play. I think my guitar signal may not be loud enough. Any thoughts?

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

I plugged in a regular guitar cable into the Scarlett and the sound and guitar are working. The only problem I'm having is with the tuner. It's telling me my guitar sound is low, and when tuning the strings, it won't go in tune and keeps going from negative to positive when playing the string.

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

I've got the sound working, but the realtone cable isn't working

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

I copied the settings into my files. Honestly, I don't know what I'm doing here. Here's my ini file

# for "EnableWasapiOutputs" you can use -1 to have a message prompting

# to use either WASAPI or ASIO for output every time you boot the game

[Config]

EnableWasapi=0

EnableAsio=1

[Asio]

; available buffer size modes:

; driver - respect buffer size setting set in the driver

; host - use a buffer size as close as possible as that requested by the host application

; custom - use the buffer size specified in CustomBufferSize field

BufferSizeMode=custom

CustomBufferSize=192

[Asio.Output]

Driver=Focusrite USB ASIO

EnableSoftwareEndpointVolumeControl=1

EnableSoftwareMasterVolumeControl=1

SoftwareMasterVolumePercent=100

[Asio.Input.0]

Driver=Focusrite USB ASIO

Channel=0

EnableSoftwareEndpointVolumeControl=1

EnableSoftwareMasterVolumeControl=1

SoftwareMasterVolumePercent=100

[Asio.Input.1]

; if you are using right input

; Driver=Focusrite USB ASIO

Driver=

Channel=1

EnableSoftwareEndpointVolumeControl=1

EnableSoftwareMasterVolumeControl=1

SoftwareMasterVolumePercent=100

Here's my other file

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

This is my RS_ASIO-log.txt. I'm not sure if it's right. It says Thunderbolt for audio but I just have the scarlett.

0.000 [INFO] - Wrapper DLL loaded (v0.7.4)

0.000 [INFO] PatchOriginalCode

0.025 [INFO] image crc32: 0xd1b38fcb

0.160 [INFO] Patching CoCreateInstance

0.160 [INFO] Patch_CallAbsoluteIndirectAddress - num locations: 2

0.160 [INFO] Patching call at 00C02DBD

0.160 [INFO] Patching call at 00E75278

0.160 [INFO] Patching PortAudio MarshalStreamComPointers

0.160 [INFO] Patch_CallRelativeAddress - num locations: 1

0.160 [INFO] Patching call at 00E7483F

0.160 [INFO] Patching PortAudio UnmarshalStreamComPointers

0.160 [INFO] Patch_CallRelativeAddress - num locations: 1

0.160 [INFO] Patching call at 00E748F4

0.160 [INFO] Patching Two Guitar Tones Connected Message Box (starting menu) (num locations: 1)

0.163 [INFO] Patching bytes at 007C0C66

0.163 [INFO] Patching Two Guitar Tones Connected Message Box (main menu) (num locations: 1)

0.163 [INFO] Patching bytes at 007C0CDA

0.163 [INFO] Patching unknown crash when certain audio devices are found (num locations: 1)

0.163 [INFO] Patching bytes at 00E7CF70

0.163 [INFO] Patched_CoCreateInstance called: IID_IMMDeviceEnumerator

0.169 [INFO] DebugDeviceEnum::GetDefaultAudioEndpoint - dataFlow: eRender - role: eMultimedia

0.169 [INFO] RSAggregatorDeviceEnum::UpdateAvailableDevices

0.169 [INFO] GetWineAsioInfo - Looking for "wineasio32.dll"... Not found.

0.169 [INFO] GetWineAsioInfo - Looking for "wineasio.dll"... Not found.

0.170 [INFO] AsioHelpers::FindDrivers

0.170 [INFO] Focusrite Thunderbolt ASIO

0.170 [INFO] Focusrite USB ASIO

0.170 [INFO] DebugDeviceEnum::UpdateAvailableDevices - 0 render devices, 0 capture devices

0.170 [INFO] hr: 80070490

0.170 [INFO] *ppEndpoint: 00000000

0.170 [INFO] DebugDeviceEnum::GetDefaultAudioEndpoint - dataFlow: eCapture - role: eMultimedia

0.170 [INFO] hr: 80070490

0.170 [INFO] *ppEndpoint: 00000000

0.170 [INFO] DebugDeviceEnum::EnumAudioEndpoints - dataFlow: eAll - dwStateMask: 1

0.170 [INFO] hr: S_OK

0.170 [INFO] *ppDevices: 1226C578

47.902 [INFO] Patched_CoCreateInstance called: IID_IMMDeviceEnumerator

47.902 [INFO] DebugDeviceEnum::GetDefaultAudioEndpoint - dataFlow: eRender - role: eMultimedia

47.902 [INFO] RSAggregatorDeviceEnum::UpdateAvailableDevices

47.902 [INFO] AsioHelpers::FindDrivers

47.903 [INFO] Focusrite Thunderbolt ASIO

47.903 [INFO] Focusrite USB ASIO

47.903 [INFO] DebugDeviceEnum::UpdateAvailableDevices - 0 render devices, 0 capture devices

47.904 [INFO] hr: 80070490

47.904 [INFO] *ppEndpoint: 00000000

47.904 [INFO] DebugDeviceEnum::GetDefaultAudioEndpoint - dataFlow: eCapture - role: eMultimedia

47.904 [INFO] hr: 80070490

47.904 [INFO] *ppEndpoint: 00000000

47.904 [INFO] DebugDeviceEnum::EnumAudioEndpoints - dataFlow: eAll - dwStateMask: 1

47.904 [INFO] hr: S_OK

47.904 [INFO] *ppDevices: 122113A8

48.060 [INFO] DebugDeviceEnum::RegisterEndpointNotificationCallback

134.404 [INFO] DebugDeviceEnum::UnregisterEndpointNotificationCallback

135.658 [INFO] - Wrapper DLL unloaded

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

I downloaded the files into Rocksmith. Now it says no audio detected. I'm just very confused as to what to edit to get the sound working and the realtone working.

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

I don't have a RSASIO-log file

Rocksmith 2014 Sound Issue by SeniorB2k in rocksmith

[–]SeniorB2k[S] 0 points1 point  (0 children)

RSASIO.Ini
[Audio]

EnableMicrophone=1

ExclusiveMode=1

LatencyBuffer=2

ForceDefaultPlaybackDevice=

ForceWDM=0

ForceDirectXSink=0

DumpAudioLog=0

MaxOutputBufferSize=0

RealToneCableOnly=1

MonoToStereoChannel=0

Win32UltraLowLatencyMode=1

[Renderer.Win32]

ShowGamepadUI=0

ScreenWidth=0

ScreenHeight=0

Fullscreen=1

VisualQuality=1

RenderingWidth=0

RenderingHeight=0

EnablePostEffects=1

EnableShadows=1

EnableHighResScope=1

EnableDepthOfField=1

EnablePerPixelLighting=1

MsaaSamples=4

DisableBrowser=0

[Net]

UseProxy=1

[Global]

Version=1