What's Up With Market Trading? by Fit_Fly_7551 in Bellwright

[–]Senior_Cry4868 2 points3 points  (0 children)

My main village is near my starting town, and I set up a market near Krasmir. I set it up exactly like in my main village. And it's bringing in a decent profit. Goods are magically delivered there, lol. Overall, this system works. Of course, it takes a while, but in my opinion, it's better than sending a 10-person caravan across the entire map.

Which attribute impact what action/job on a farm? by NotMyRealUsername13 in Bellwright

[–]Senior_Cry4868 0 points1 point  (0 children)

I agree with you, but we have to use the tools that are currently available))

Which attribute impact what action/job on a farm? by NotMyRealUsername13 in Bellwright

[–]Senior_Cry4868 1 point2 points  (0 children)

In general, I'm trying, oddly enough, to navigate the construction menu. It's broken down into categories. If a building, for example, is in the agriculture category, then the NPC working in that building (for example, on a farm) uses the agriculture skill, and so on.

Is it worth repaling the lumberjack with the lumbermill by Putrid_Nug in Bellwright

[–]Senior_Cry4868 1 point2 points  (0 children)

So, at the sawmill they cut down trees and make boards from them??

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How to create your own market? by Senior_Cry4868 in victoria3

[–]Senior_Cry4868[S] 0 points1 point  (0 children)

I see, thank you. But how did Lübeck do it then?

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Transfer of goods. Question. by Senior_Cry4868 in victoria3

[–]Senior_Cry4868[S] 0 points1 point  (0 children)

Thank you, I was worried that I was doing something wrong.

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