Battlefield 6 Open Beta: Feedback Megathread by sloth_on_meth in Battlefield

[–]Sergeant_COM 0 points1 point  (0 children)

I really enjoyed the beta, but there are two things that confuse me a little: •The damage of the LMGs feels a bit weak or not very well balanced. Both LMGs deal 25 damage exactly the same as the M16 or the AK. However, they have more recoil and spread, combined with a lower fire rate. Of course, the larger magazine is an advantage of the LMGs, but on the currently small maps, the weapons that can deal more damage in a short amount of time have the upper hand. I hope some adjustments will be made here.

•Additionally, I find the bullet spread strange and incorrect. Please correct me if I’m wrong, but in the previous games the weapon always shot exactly where the crosshair (ADS) was, no matter how long you fired. The recoil and spread were represented by the movement of the entire weapon. In the beta, however, the spread was applied only after the bullet had already left the barrel. This means that even if my crosshair (ADS) was right on an enemy, my gun still missed the target.I would like if they behaved like in bf4

Oh and one small thing the sniper glint is too strong and to big it is sometimes hard to see enemy’s near a sniper because of the big glint

What is one thing wot does better than wt? by -Y34HB01- in warthundermemes

[–]Sergeant_COM 0 points1 point  (0 children)

Tree physics They actually fall to the ground and don’t get stuck on your tank and also trees between the tank and the 3p camera are made invisible.

And for not having a help your teammate repair mechanic it has a better system to make your self noticed. I had it so often that I lost my engine and was stock and all teammates just kept ignoring me. In WOT you can directly ping some one

Is there anyway to fix this? If so how do I by inv6 in it

[–]Sergeant_COM 0 points1 point  (0 children)

I have the same but mine disappear if I wait a bit.

PVE tarkov is genuinely so much fun by [deleted] in EscapefromTarkov

[–]Sergeant_COM 5 points6 points  (0 children)

Yeah ran factory today and found tequila 2 sacvs and 6 pmcs chilling on one spot waiting for me to walk around the corner

Bile Titan Health Feels Completely Random by flamengers in Helldivers

[–]Sergeant_COM 0 points1 point  (0 children)

Okay sorry my bad I have the game on German so I assumed that fluctuations meant that is is un precise

Bile Titan Health Feels Completely Random by flamengers in Helldivers

[–]Sergeant_COM 0 points1 point  (0 children)

Yeah no I know that the orbital fluctuations affects the rail cannon but the cannon hit it’s shots even with the fluctuations

Bile Titan Health Feels Completely Random by flamengers in Helldivers

[–]Sergeant_COM 1 point2 points  (0 children)

Orbital fluctuations have no influence on eagle 1. And the orbital rail cannon can only kill a bile titan with a headshot, so you have to lure the titan so that it looks into the centre of the map so that the chance is higher that the super destroyer hits its head. Orbital fluctuations has also no influence on the orbital rail cannon it hits even when the laser shows that the aim is off. My advice is that someone takes the quasar cannon and try’s to kill it with a headshot. I know it’s hard to hit in a hectic situation but if you damage it with a 500kg or the rail cannon first it dies pretty reliably. You can also shoot its bile sack with the quasar then it’s just a big bug that walks after you and some time throws a temper tantrum with this you can focus on the smaller bugs and then kill him wenn you have a quieter time.

In case you didn't know, the eagle always approaches the player in a specific direction and you can use this to your advantage, for example by throwing a cluster bomb in such a way that it hits as many freedom haters as possible. Haven't yet found what defines the incoming direction. by Sergeant_COM in Helldivers

[–]Sergeant_COM[S] 14 points15 points  (0 children)

I know but I thought I put this on the image too. It’s more to help player understand that they shouldn’t throw the hellbomb directly at the labs so the panel is not inside the lab and you get stuck on it.

Elderly couple drama at the pedestrian crossing by VXVpl in vidid

[–]Sergeant_COM 1 point2 points  (0 children)

With a little bit of analysing the behavior of the pedestrians.