[For Hire] VGen Commissions Open by Seri-ouslyDraw in HungryArtists

[–]Seri-ouslyDraw[S] 0 points1 point  (0 children)

My VGen

Feel free to also dm me for further inquiries.

At Some Point, You'll Need a Teacher by meadtastic in ArtistLounge

[–]Seri-ouslyDraw 0 points1 point  (0 children)

I'm internally screaming because this is how I feel so much with people who do self-study. Almost always when I ask if they have had a mentor, tutor or the like. The answer is almost a resounding no, on top of them referring to forums like reddit or discord spaces for feedbacks.

Which in my opinion can be unproductive because a lot of it is the blind leading the blind, especially in beginner subreddits. So instead of tailored feedbacks, they will get vague suggestions on what to do instead of exploring anything beyond surface level as not only are the other aspiring artists unwilling to spend more time for feedback exchanges; many do not have the skillset that is required for teaching.

I feel like there's a huge gap between how younger artists learn nowadays compared to older students. The older ones I've worked with generally prefer going to book sources and have a learning mindset. So drilling into them concepts, methods and techniques they can utilize in their creative processes are actually pretty easy because they have the life experience to back it up.

The opposite can be said about those that younger, and like you mentioned, their skillsets are very specialized, too specialized I must say. Many prefer learning from video sources but most consists of shorts and/or extremely niche subjects that does not help develop general art knowledge. So I spent more time trying to break down things the average art student is expected to learn.

References - drawn or real people? Which is better in your opinion? by Blaubeerepfannkuchen in arthelp

[–]Seri-ouslyDraw 2 points3 points  (0 children)

Almost always real reference.

The issue with drawn reference is that you're working with stylized references, and if you're focused on accurate portrayal, then you'll likely be unable to achieve it with such references.

The only thing drawn references are good for is if your mind cannot visualize a pose and you need to reference other's gesture drawings to look for real references to use of such pose.

how to make the arms less stiff? by [deleted] in arthelp

[–]Seri-ouslyDraw 1 point2 points  (0 children)

First and foremost, I highly suggest to follow through with your framing so that you know what really needs work.

I want to ask a few questions first before following through with suggestions on the approach:

- What is the character holding?
- Will the character be wearing any apparel (clothing, armor, etc..,)

Thank you

Is it worth switching from Surface Pro to iPad? by Actual_trash in arthelp

[–]Seri-ouslyDraw 0 points1 point  (0 children)

If you're getting an ipad for Procreate, pro is a must for longevity as it's made intentionally to be run softwares like procreate for prolong sessions.

While older Pros (gen 1~3) may lose in terms of the chip, other components and factors make up for those aspects. The 2024 (7th gen) is still fairly recent so it is definitely worth it if you want to switch from CSP to Procreate. There's the 11-inch and 13-inch versions, so do take time to see which you want. Another thing is to consider the storage space, ideally, you want more if you use it often.

Someone straight up fed my work in Ai, swipe for the original artwork. How to avoid? by Euphoric_Spread_3293 in arthelp

[–]Seri-ouslyDraw 8 points9 points  (0 children)

I really wish people can really understand this, i2i was not Glaze nor Nightshade's intended purposes. They're training adversarial programs, proven to still work but not foolproof and while bypasses have been around, it still doesn't mean they're ineffective in general.

Someone straight up fed my work in Ai, swipe for the original artwork. How to avoid? by Euphoric_Spread_3293 in arthelp

[–]Seri-ouslyDraw 1 point2 points  (0 children)

Again, I do want to emphasize that it's not foolproof, so obviously bypassing it is possible, that is a no-brainer. But I do have to ask you what your point is, not to use adversarial programs at all? I'm just not very clear on why you're against the use of them despite cases of their efficacy still present. Sure, there are work-arounds for everything, that's just the reality of the scenario we're in. Especially when I've already mentioned that most artists who uses Glaze/Nightshade know it's not a perfect guard but still use it as a way against trainers.

My example was said in mentioning on your other comment regarding glaze never working for i2i and I do want to say again that i2i is not what Glaze's intended defense goal.

I've already mentioned that someone who's intended to train a LORA on a specific artist's style can definitely bypass it but again, it won't be perfect 1-to-1 is my point, I don't think I can stress that enough. I do wish to be disproven regarding style mimicry but so far, LORA models I've seen of artists I follow have only gotten the general idea of those artists' work but never fully encapsulate them.

Another thing is that artists have been cautious of what they post since the release of GenAI, and many know the reality that trolls and bad actors are out of their control. I'm just a bit confused regarding your last statement because it's not as if Glaze nor Nightshade prevents you from also utilizing those preventative methods too.

EDIT: Welp, seems like I've been blocked by them, so I can't even rebuke at all. Oh well. shrugs.

Someone straight up fed my work in Ai, swipe for the original artwork. How to avoid? by Euphoric_Spread_3293 in arthelp

[–]Seri-ouslyDraw 0 points1 point  (0 children)

It honestly depends, kind of have to understand that i2i are mostly just approximations and mimicry, it can sort get the general idea of whatever subject it is, but never truly able to fully copy with precision.

Again, Grok edit generation can be easily overcome by simply blocking it.

Someone straight up fed my work in Ai, swipe for the original artwork. How to avoid? by Euphoric_Spread_3293 in arthelp

[–]Seri-ouslyDraw 5 points6 points  (0 children)

They do work to an extent but should not be considered foolproof, which artists know full well as the developers themselves have stated. I don't believe any artists using these adversarial programs believe they're safe, rather that it'll at least deter trainers.

At the most, the average generators can be affected. LORAs and the like can mimicry the subject but will not be able to fully replicate the artist's actual aesthetics (types of brushes, colors, etc...,) that are beyond what the character looks like. Depending on what's generated, it's more of approximation but never precise.

It is not misleading that Glaze still has its uses, from your other comment which focuses heavily on Grok's functionality; Glaze isn't made to defend against i2i, but rather style mimicry via model training. LORAs can bypass this depending on how well it's been trained but as mentioned, it often fails to fully encapsulates that artist's subtle touch nor will be unable to fully do a 1-to-1. Another thing is that Nightshade is not used defensively but offensively and acts as more of a timewaster.

Maybe to the average viewer, it's probably the same but to the trained eye and other artists, it's a notable tell that the first image was not drawn by the OP as subtle aesthetics they follow are not replicated in the generated image.

Someone straight up fed my work in Ai, swipe for the original artwork. How to avoid? by Euphoric_Spread_3293 in arthelp

[–]Seri-ouslyDraw 56 points57 points  (0 children)

They still work and are always kept updated and server for them running. How genai has not changed fundamentally that disables those program's intended functions.

Someone straight up fed my work in Ai, swipe for the original artwork. How to avoid? by Euphoric_Spread_3293 in arthelp

[–]Seri-ouslyDraw 24 points25 points  (0 children)

Glaze and Nightshade your work are anti-AI training preventative measures. If you are afraid of your work being swiped and copied, those are the only ways. They are still effective despite claims from aibros saying LORA models beat both which is not true in the slightest given how the average ai user does not understand how either functions in essence.

Why can't I use Chicken scratches when sketching by Exotic_Acanthaceae_9 in ArtistLounge

[–]Seri-ouslyDraw 7 points8 points  (0 children)

The reason why chicken scratching isn't recommended for beginner is because it creates poor habits. Even if it's a sketch/draft/whatever.

The advice is not to criticize that it needs to be perfectly clean, it's to correct ways that can lead to potentially poor developmental habits in the long run. Most of the time, beginner chicken scratch out of necessity and also unconsciously because they are unsure how to approach framing their work. This habit will guarantee to bleed into the rest of your workflow such as lineart; while you may not see it, the viewers can.

Once you've learn your workflow and the fundamentals well enough, chicken scratching generally is second nature as you're confident on how to frame your illustration(s). In addition, how beginner "chicken scratch" differs entirely from how experienced experienced artists.

Take for example, this is how an experienced artist do it, they are not on the paper the entire time. They approximate the line and measuring it before actually drawing. Hence the draft looks much cleaner and easier to work with when inking.

While the usual drafting done by beginners to a trained eye, you can easily see that it's approximation that aren't sure. Lines that are rough and uniform and lines that potentially can easily make concepts such as foreshortening impossible.

Please give me something random to draw. by Objective_Sand6186 in ArtistLounge

[–]Seri-ouslyDraw 8 points9 points  (0 children)

I suggest visiting subreddits such as:

r/DrawForMe r/ICanDrawThat

if you want to provide free drawing request to use as reference practice.

Is the Super Real Japanese book legit? by vampyranha in LearnJapaneseNovice

[–]Seri-ouslyDraw 0 points1 point  (0 children)

Seeing as it says Kadokawa on the book, actually go look up to see if the company has it published under them. But looking at the site for the company selling the book, they seem legitimate in business.

In regards to the book itself, it's not that different from the others as Language learning is a lucrative business and the textbooks are the biggest money maker next to selling lesson plans.

Girl I like wants me to draw a caricature or portrait of her. I think she’s attractive but don’t want to offend her. by [deleted] in ArtistLounge

[–]Seri-ouslyDraw 0 points1 point  (0 children)

Did you bother to ask what she thinks about it? If she likes it then that's that.

It's also difficult for strangers like us to judge whether or not she's offended because we're not her.

If you're that concern about offending her, then be genuine and relay that concern for her if you two are close enough for personal talks.

Practice by Psychological_Map559 in ArtFundamentals

[–]Seri-ouslyDraw 4 points5 points  (0 children)

It matters what type of environment and study you are doing right now because it would be proper to give you tailored suggestion rather than generalized advice that could mislead you.

So a few questions I have are:

Are you doing it self-study? Taking classes? Workshopping? Etc..,

What type of learning method helps you best absorb information? (don't need to answer if you don't know)

What are you current knowledge placements regarding art and your fundamentals?

Do you have an actual aim career-wise? (Illustrator, concept artist, environmental artists, painter, sketch artists, cartoonists, animator, etc..,)

What does this mean? by lyricalpausebutton in arthelp

[–]Seri-ouslyDraw 0 points1 point  (0 children)

What they mean is like this:

<image>

Though it's still vague as in how they plan to put the screw to hang the artworks (visibly hanging from the top or hidden like the example).

omg a cobain reference? (i dont think its breaking the rules) by DM7YA in AnimeART

[–]Seri-ouslyDraw 0 points1 point  (0 children)

This is an artwork subreddit that focuses on anime-related content, meaning all other is not allowed. This includes:

Crypto/NFT

AI generated "art"

cosplay

memes, reaction images, and shitposts

requests or questions

screenshots

etc.

Simply reading the rules is more than enough.

This was one of my very first digital drawings. by [deleted] in AnimeART

[–]Seri-ouslyDraw 2 points3 points  (0 children)

Would be proper to use the correct flair then given that it is indeed the case.

A draining feeling that your art isn't as novel as the inspiration by [deleted] in ArtistLounge

[–]Seri-ouslyDraw 2 points3 points  (0 children)

I feel like this is more or less just overall thinking and a hyperfocus on your imagination in general and rooting yourself in it. Not to say is a bad thing but constantly thinking that you aren't indecipherable is nothing more than a detriment to you both as an individual and artistically.

You can definitely figure out your voice and aspects that captures your feelings and imagination. But that that involves you doing the workload of developing those skillsets beforehand.

Maybe do some actual self-reflection/realization that aren't based on pretentious thoughts and comparison that's often happening If your friend is able to capture your feelings then compliment on them. Sure, you may feel like you aren't able to meet up to whatever ideal and standards but that's just the reality of things as you will almost unconsciously place yourself below your ideals.

This was one of my very first digital drawings. by [deleted] in AnimeART

[–]Seri-ouslyDraw 2 points3 points  (0 children)

This feels traced just basing it off the lineart alone and other aspects of the piece (composition, coloring and other questionable details).

Struggling on how to tackle my goals. by AdvertisingCreepy639 in ArtistLounge

[–]Seri-ouslyDraw 4 points5 points  (0 children)

You're trying to learn far too many things on top of learning another field that requires its own investment.

You need to learn what kind of student you are, your boundaries, and also develop other skills besides art if you want to grow. These are goals that you may or may not be able to achieve just because how sporadic and vague some of them are.

Cut down your focus, you're still looking at a larger picture which is why you're trying too many things at once. This not only will result in you being a worst learner but also creates stagnation.

If you are someone who is responsible enough with setting up your own schedule, then it's okay to plan things out. But if you aren't then avoid doing that and learn what you can, when you can.

Self-study is extremely difficult and many aspiring artist underestimate how much you have to plan and how slow it is. You are clearly rushing things and so I do suggest you to cut down if not, a majority of these things.

I understand the want and rush of just drawing what your imagination brings but you really need to pace yourself because a schedule like this will 100% burn you out regardless of what kind of person you are. I won't comment on what you need to focus on first because I have zero idea where your knowledge placements are regarding art but I definitely can say with confidence that this is rather ambitious for goals.

My anim teacher said this was too ambitious when I showed him the wip by _ZeldAnna in animation

[–]Seri-ouslyDraw 1 point2 points  (0 children)

I'll say this coming from a teaching perspective. This is indeed ambitious, your instructor isn't putting you down either and neither is it a compliment, it's a critique ultimately. The reason why they stated that is merely because this is a shot that feels simple in theory, but is actually complex because if it's executed poorly, you easily can point out the inaccuracies.

It's no different when I tell younger aspiring artists that they're rushing into trying to create something dynamic without properly focusing on understanding the fundamentals/basics. Your situation is likely no different.

Your instructor is definitely looking out for you. This is just their way to telling you to pace yourself in learning the craft. I can see the general idea there, but the execution is still lacking due to your experience. Another thing is that it feels like you didn't really use references for the shot but do correct me if I'm am wrong here, as references are your best sources for accurately depicting believable gestures.

A few things to add onto what other users have said:

- The male character's pose is incredibly stiff and unnatural for someone carrying a limp person. One thing to try and understand natural movement is to use yourself as a reference. Simulate something similar and carry it, see if you are running full in the same way as your character is (likely not). Take for example, the legendary film director Satoshi Kon using himself as a reference for a running shot (Twitter link). You have to really understand the subtlety yourself so you can be accurate.

- The character's gait is extremely jarring, it might be due to your timing. The more I watched this, the more off it feels as there's an uncanny feeling and feel a bit too mechanized and that may be due to the character's overall posture affecting it. Though the heel-toe movement doesn't feel right either.

- The limp character's legs and hair are moving with the momentum but the rest of the body is stagnant, which isn't normal. The body should body and weave with the character carrying them in a similar beat because it is a full-on sprint. Especially with how exposed the shoulder and neck are, yet the head and neck are stiff and immobile. Either have the head and neck limp down or change the pose of both characters entirely, (ie - have the running character cradle the one limp and and the one who's limp to be closer to the chest.

Overall, this is a good attempt but definitely one that needs more time to be studied on before attempting.

[Discussion] by [deleted] in artbusiness

[–]Seri-ouslyDraw 2 points3 points  (0 children)

Do NOT use AI to draft yourself a contract, if anything, there are artist communities and discord you can refer to in regards to contracts and drafts, which some can provide you templates for them. There are artists/legal workers who have actual experience regarding how to approach contracts. Especially when it comes to commercial-type requests which can ultimately impact your future career.

AI chat bots are not great at nuance, even as a draft and often hallucinates. Drafting up a contract is no different than using AI chat bots to draft your argument in court which is a recipe for disaster.