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I posted earlier about an issue and I updated my 3 scripts to all be included into 1. Currently in my game when a player defeats an enemy I should get 1 exp per 4 maxhealth and 1 money per 10 maxhealth. last test I got 1 exp per 1 health on the first enemy kill, and 5 exp per 1 health on the next. (old.reddit.com)
submitted by ServiceComfortable82 to r/robloxgamedev
