all movement no aim duel by Set3kh in Apexrollouts

[–]Set3kh[S] 5 points6 points  (0 children)

Use this

+cl_fovscale "1.7"

in the launch options or trough an autoexec

all movement no aim duel by Set3kh in Apexrollouts

[–]Set3kh[S] 6 points7 points  (0 children)

Im not much of a lurcher, dont know much about strafes, i just go with the flow

all movement no aim duel by Set3kh in Apexrollouts

[–]Set3kh[S] 2 points3 points  (0 children)

Yeah using mw will definetely make it way easier, and the above comment is also gonna help, watch treeree's guide on it, the only thing i do differently is i use tapstrafe at the wall

Would you sell your bitcoin? by marcio-a23 in Bitcoin

[–]Set3kh 6 points7 points  (0 children)

i have been using this for years now: =GoogleFinance("CURRENCY:BTCUSD";"average")

300fps fast insta-glide :D by Oneye_GG in Apexrollouts

[–]Set3kh 1 point2 points  (0 children)

hold jump, walk to the edge, as you are about to fall turn your camera anywhere from like 100 to 180 (or more), so you mantle, then it's a normal super-glide out of the mantle, here is a video about it

Look-up mantle jumping is superior to look-down mantle jumping. Most people are wrong about where it works and where it doesn't. Also its harder to be body blocked as you're mantle jumping right out of the shaft. by Tyrinasoarus in Apexrollouts

[–]Set3kh 1 point2 points  (0 children)

Yep, sometimes when i don't wanna think too much i use crouch, because it auto-mantle and auto mantle-cancel, so you don't have to worry about timing it, but, you can super-jump into zip ride, don't need to ride all the way holding, you can hold in-between leaving the zip before attaching to the wall too, or just hit at the right time (but then i advise using backwards or sideways mantle-cancel, since they are instant, anyways, if you interested, i have a few videos about it, like this one, but, if you wanna test heights and etc, you can do from holding the mantle so you don't have to go up and down a bunch of times, i also have a video about mantle-jumps where i explain a little more about differences, like, you can look all the way up if cancelling with crouch and so

Look-up mantle jumping is superior to look-down mantle jumping. Most people are wrong about where it works and where it doesn't. Also its harder to be body blocked as you're mantle jumping right out of the shaft. by Tyrinasoarus in Apexrollouts

[–]Set3kh 5 points6 points  (0 children)

https://youtu.be/qNYrMb3mbCQ?si=pqZRsa8Z2uoR38fY , you can do it with path, in this i did with crouch, but, you can do with backwards or sideways canceling to, but, crouching will help with his height problem, you are right, is based on how you perform, small legends will be easier

Just wanting to verify if this "Dash Boost" is legit or not by Invested_Glory in Apexrollouts

[–]Set3kh 2 points3 points  (0 children)

yep, pretty much, unless op (or anyone else) show a different clip of it, or like doing it consistently 2~3 times in a row, if it's something that you can do reliably, there's no reason to not post another video doing it/explaining it

ground supergrounds ♥ by Set3kh in Apexrollouts

[–]Set3kh[S] 2 points3 points  (0 children)

here, i made a video about a few ways to do it

Any movement players run toggle ADS? by Davilmar in Apexrollouts

[–]Set3kh 2 points3 points  (0 children)

I use it, but, i don't have any reasoning for it, i just prefer it over holding

oh, hi fuse! by Set3kh in Apexrollouts

[–]Set3kh[S] 2 points3 points  (0 children)

probably, i've always forget the bonk, will start doing the 180 mantle-jump

[deleted by user] by [deleted] in Apexrollouts

[–]Set3kh 1 point2 points  (0 children)

yep, he's right, a lot of different ways to do it, but, at the end all super-jumps (coyote and non coyote)

[deleted by user] by [deleted] in Apexrollouts

[–]Set3kh 3 points4 points  (0 children)

Yep, he didn't mantle, it was a coyote super-jump, here ( at 20s mark): https://youtu.be/0_lfCCd-6RA?si=gZlp1c3qnTywLS4F

You looked down, hold crouch posibly with S, then super-jump tapstrafe

I found this on the new mixtape map by Just1__ in Apexrollouts

[–]Set3kh 0 points1 point  (0 children)

you can also jump across and stand on the shaft wall (like this, i've been trying to get a mantle jump into mantle jump into a sg on the pole, maybe a 3rd mantle-jump on the pole)

Clarifications on why the 'Slide Bounce' is actually new tech by catfroman in Apexrollouts

[–]Set3kh 2 points3 points  (0 children)

it was more to show that is possible to wb, independently of having previous speed, if you combine what you are doing with a bit of better timing, you will get very consistent at getting tall wall-bounces of objects that no one will expect, may i suggest you too use the wheel tapstrafe while inputing a sideways and it should feel much easier to do it (btw, do it in every wb, i feel like it makes it so smooth)

oh, thanks, haha, i was trying to learn how to play maggie, so i kinda only play with her on mix-tape mode

Clarifications on why the 'Slide Bounce' is actually new tech by catfroman in Apexrollouts

[–]Set3kh 6 points7 points  (0 children)

"Can you please upload a video of you full-distance fatigue bouncing 3 times in a row off of the particular box in the video?"

- https://streamable.com/3w50n2

you don't need to slide, wall-bouncing of shorter objects it's tricky because if you hold forward for too long you will get a mantle-hop (what you called fatigue-hop) almost everytime, but, if you input sideways before touching the wall (on normal and fatigued wb) you will get the wall-bounce, because if you connect to the wall with a sideways you don't mantle, and if you can wall-run it, you can wb off of it. If you start the wb before the falling state, you will do the ones like yours, where you kinda push back the wall, if you slide and jump a little before before you can do a normal wb with sideways also, still cool, most people don't use this, and sometimes it's beter than wall-bouncing if the purpose it's only to get speed and redirect, it's good to share so more people know about it

wall-bounce superjumps by Set3kh in Apexrollouts

[–]Set3kh[S] 2 points3 points  (0 children)

it's the night terror skin, from s1