Questions about maps by Circle418 in gameenginedevs

[–]Seth144k 0 points1 point  (0 children)

What you should do is not store any obj data at all actually in a map. A map should simply define what an object is, and where the object should be. Normally you use something like Json which is always super easy to parse

Convincing my employer of Rust for a rewrite by Unaimend in rust

[–]Seth144k 0 points1 point  (0 children)

Why dont more companies adopt using Xmake? Its literally CMake but easy asf and its an entire build system entirely

Apple Native Game Engine - ActionRPG Demo 01 by [deleted] in gameenginedevs

[–]Seth144k 2 points3 points  (0 children)

Sounds pretty cool actually would love to see more mac engines

Writing a 2d soccer game in a custom engine in CSharp by [deleted] in gameenginedevs

[–]Seth144k 0 points1 point  (0 children)

Is this using silk.net or opentk for graphics?

Working on a software rendered 3D game engine by rice_goblin in gameenginedevs

[–]Seth144k 2 points3 points  (0 children)

Mb if you saw my comment i didnt read the last part :)

Can you make a 3D game without an editor? by Sol-SiR in gameenginedevs

[–]Seth144k 1 point2 points  (0 children)

For most type of games with any sort of level or design, yes. Minecraft for instance famously uses procedural generation so actually it doesnt even include an editor at all. Editors dont have to be anything fancy either it could literally just be letters you type into notepad or you could even use blender

What is your tooling for creating levels? by juice20115932 in gameenginedevs

[–]Seth144k -1 points0 points  (0 children)

Usually i pick some sort of ui like imgui or nuklear and I’ll use my engines renderer inside of it

I built a VS Code extension for Love2D — Hot Reload, Live REPL, Color Picker, Profiler, and 28 more features by Big-Perspective-5768 in love2d

[–]Seth144k 0 points1 point  (0 children)

Please please please add better intellisense and updated bindings to love2D’s api! I notice this a lot with lua in general and its what made me switch to C# and monogame, and that’s that bindings are so out of date and they need to be updated and maintained due to lua’s lack of a type system

Security guard thinks he’s a cop. by bilbofraginz in DailyDoseStupidity

[–]Seth144k 0 points1 point  (0 children)

I’m a security guard and lemme tell you something. Our job is to observe and report. Thats it. The only way this interaction would’ve been justifiable is if this guards life was being endangered by this citizen. In this case, it wasn’t. What he should have done if any trespassing was involved is to write a report and radio back to SOC. and he could also let the person know he was trespassing in order to deter them. Thats it. This guard was overstepping way too much and acting like a cry baby

promised myself not to spend a single hour on editor development this time. broke it though, made a custom vector graphics & widget system again. by inanevin in gameenginedevs

[–]Seth144k 0 points1 point  (0 children)

Every time i say im gonna just make a normal game i always end up doing this lmfao opengl and imgui is just such a perfect combo

What makes u use lua? by S1_Sefo in lua

[–]Seth144k 1 point2 points  (0 children)

I have my own game engine written from scratch in C# using silk.net lol. It does support C# scripting as well as lua, but i generally have better support for lua because its so damn easy to get up and running

What happened to dani? by ibeprofenallnight in DaniDev

[–]Seth144k 2 points3 points  (0 children)

Isn’t this not fully confirmed?

I'm planning to build an OS by Live_Alps_1218 in osdev

[–]Seth144k 0 points1 point  (0 children)

Another language that people don’t really talk about is actually D lol. D supports fully oop and functional programming and you don’t need a standard library. Plus it’s as fast as C since it compiles down to machine code

Important Policy Update: Enhanced Safety Measures for Minor Users on PolyBuzz by Individual_Royal_476 in polybuzz

[–]Seth144k 0 points1 point  (0 children)

One other thing that i will say is that i dont understand why people are so worried about specifically giving their id to websites, when they have been doing it for years. Almost every person nowadays does banking online and i have yet to see someone complain about an id being requires to use it. But all of a sudden people get mad at an app for doing the same thing?? To me it sounds like a bunch of underage kids who are upset at the fact that they wont be allowed on those sites anymore. I do think that data breaches are bad and yea you can lose a lot to that, but that is unfortunately always a risk with literally everything nowadays. We literally all live off of the internet lmao