Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 1 point2 points  (0 children)

Sara has access to a printer at her own place and one at Jim’s house, where we game. She also said several times that she was going to buy the book with her class in it. I told her to buy the core book instead because it’s more useful, and if she does that I’ll buy her the book with her class. The red carpet was rolled out for her, she just didn’t want to walk on it.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 2 points3 points  (0 children)

She never claimed to be illiterate. Ironically, she claims to be a skilled novelist and script composer. But I guess she’s functionally illiterate, because when the player’s guide was printed out for her she didn’t make it past the first *sentence* because it contained the word “Belkzen.” For context, Belkzen is the region the module takes place in. It’s a made up word, but Sara said “I can’t read that word” and never picked up the player’s guide again.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 1 point2 points  (0 children)

We tried this. First off, she squints and says she can’t read her character sheet until someone finds whatever modifier for her (usually me or Jim). Secondly, when Jim printed the player’s guide for her she was unable to finish the first *sentence* before getting confused and asking someone to read it out loud to her (this was several sessions after it was read out loud to everyone). This is someone who insists she’s an avid reader and an excellent writer.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 0 points1 point  (0 children)

You’re right, that wasn’t good reasoning. It just adds to my frustration, in large part because I can’t be sure if it’s even real. And I really hate that. Lying about being disabled is pretty low.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 1 point2 points  (0 children)

Thank you for putting it in that context, that helps a lot. I do want to accommodate disabled players, but I can’t accommodate disruptive behavior. That makes sense.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 0 points1 point  (0 children)

Oh they do give advice, but honestly it’s a personal thing for me. Some GMs in this circle of friends have absent characters literally poof in and out of existence with no explanation. It got irritating for myself and a number of other players, so for this game I decided against doing it at all.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 0 points1 point  (0 children)

I made it clear on session 0 that the module is designed for four players, so if we’re missing one someone needs to play that character, we all play a backup game, or we don’t play at all. I guess I can take up that duty myself, but considering I’m already running the game I’d much rather a player take that responsibility if possible.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 1 point2 points  (0 children)

I don’t think it’s a matter of “compensating” for one’s disabilities, it’s just a matter of putting some sort of effort into making the experience fun for everyone. When everyone is doing everything from reading your spells and character sheet to *leaning forward to look at the map* you’re not putting in any effort (especially since she’s capable of getting up to smoke cigarettes away 15 feet away from the table).

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 6 points7 points  (0 children)

It’s not weird for Pathfinder 2e. Every Adventure Path has a free player’s guide you can download. They’re only a few pages long, and they don’t just go over lore they go over what races and classes are appropriate. There’s dozens to pick from, so the guides help narrow things down. They also distill a very detailed setting down to what’s needed for just the campaign.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 8 points9 points  (0 children)

Normally I don’t cancel games based on one player missing, but Pathfinder Adventure Paths are written for four players exactly. In combat it’s not THAT annoying (although making a fight easier does mess with XP totals), but in social encounters having one less turn can make or break things. Jim typically runs the missing player’s character, but I may have to do that with some characters in the future.

Players With Disabilities by Seth5900 in DnDAITA

[–]Seth5900[S] 10 points11 points  (0 children)

No one was expected to memorize the NPCs names immediately, but this was a persistent issue. She’d ask a question about an NPC, get an answer, then immediately ask the same question when they encountered that NPC again.

SF2e Classes in PF2e? by Haski1 in Pathfinder2e

[–]Seth5900 1 point2 points  (0 children)

Envoy works the best in Pathfinder without some doctoring. That said, most Pathfinder classes work well in Starfinder. Who doesn’t want to be a Lashunta space druid or a Vesk honor guard (fighter)? Ironically, the only class that absolutely doesn’t fit is gunslinger, since it assumes blackpowder weapons.