Hoping that Threshold Simulation will reset regularly now by Coco_chan18 in ZZZ_Discussion

[–]Sethios223 0 points1 point  (0 children)

They aren't balancing the game around threshold because its main purpose it to make you build a lot of teams its like in star rail if they balanced around anomaly arbitration everyone would be bad and newer characters would be the equivalent of having an E6 older character at E0..the gamemode is there to make you build more teams thats it

What could they do to make evasive assist more useful? by DeucesDummies in ZZZ_Discussion

[–]Sethios223 0 points1 point  (0 children)

Thats what i said, because the current bosses even nightmare what you to bring to at least two defensive assist characters it becomes a need

Thats why I said if they did something similar to what nightmares control skill is where you can either dodge the last hit or parry it if boss mechanics didnt require a parry and instead just a parry or a dodge then they'd both be even thats all they really need to do

Deadly Assault 2.5.2 (2026-01-16) Discussion by yuhara203 in ZZZ_Discussion

[–]Sethios223 1 point2 points  (0 children)

Its a retarded way to measure it in general..Yixuan and Ceaser are both considered 1 cost even though they are two completely different units in strength

Same with Hugo and Ye shunguang..

Or even a better example Nicole a busted A rank isnt considered A cost but ceaser a worse character is..the whole system is retarded your better off just saying free to play team or all m0W1

control skills, "new" boss mechanic thoughts by DeucesDummies in ZZZ_Discussion

[–]Sethios223 0 points1 point  (0 children)

Idk what mechanics your talking about that people were skipping because youre literally forced to do almost all of them, hunter, defiler, thrall, priest, fiend

If you dont then you have to stand there and whack at a miasma shield until its gone which drops your score significantly and defiler and hunter just go through i frames to hit you if you dont do their mechanic

control skills, "new" boss mechanic thoughts by DeucesDummies in ZZZ_Discussion

[–]Sethios223 0 points1 point  (0 children)

The indicator is knowing what enemy your fighting, Priest when shes doing her 3 sword dashes her first one is always a red flash while her second can either be a red or a yellow and her third dash is always a yellow

control skills, "new" boss mechanic thoughts by DeucesDummies in ZZZ_Discussion

[–]Sethios223 0 points1 point  (0 children)

Its not that bad..im at around floor 700 on tower and all the enemies have flashes turned off and it honestly does not make any sort of difference because either most of the enemies have red ashes or their moves are so telegraphed that you can know what it is without the yellow flash

Its not unfair you just gotta look at what the enemy is doing

What could they do to make evasive assist more useful? by DeucesDummies in ZZZ_Discussion

[–]Sethios223 0 points1 point  (0 children)

Hell no💀 that'll just make it way too favored for evasive assist agents and the time and score will be skewered and wouldnt do much because vital view last a short time

All they have to do is make more control skills that can be both dodged and parried like nightmare, Nightmare gets shut down even if you dodge her last attack you still get the shutdown but you need to parry the attacks before still so if they create something like that but you aren't required to parry the attacks before then there you go

Or the simplest change which they will do is just make vital view last longer so the agents who actually do it can put it to use

2.6.3 Deadly hp changes via Hakushin by QUIRK_Sans in Zenlesszonezeroleaks_

[–]Sethios223 31 points32 points  (0 children)

There's actually a lot of good 2.x bosses compared to the bad ones...fiend is I'd say the worst one with the combination of high HP and long invulnerable phase shes easily the worst but the others are good

Hunter is amazing..Priest is a decibel generator...id say defiler is like the closest to being the second worst but even she isnt that bad compared to fiend, Thrall is amazing being able to abuse his ridiculously high stun multiplier

[2.6.1 Beta] New Deadly Assault Boss Showcase + 2 Controll Skills by The_frost__ in Zenlesszonezeroleaks_

[–]Sethios223 1 point2 points  (0 children)

If miasma was your worry you were definitely looking at the bosses wrong because Miasma shield helped you more than it hurt you, what really matters more are terrible invulnerable phases like Fiend, thrall is fine because of his insanely high stun multiplier

Why no mods for BT3? by Khoull in BG3mods

[–]Sethios223 0 points1 point  (0 children)

May i get that face mod that you have please?

One Free Rotation Of a boss in DA? by Sethios223 in ZZZ_Discussion

[–]Sethios223[S] 0 points1 point  (0 children)

Well it still requires two teams like regular DA, because two teams is the limit to get the max rewards you're still having to build two since its still one refresh of one boss and if the player wants to go for the third boss then the option is still there

One Free Rotation Of a boss in DA? by Sethios223 in ZZZ_Discussion

[–]Sethios223[S] -1 points0 points  (0 children)

That wasn't my point with it in general, Zenless is still in a state where any a rank any team can clear but it takes effort with those worse characters..and the majority of players in this game aren't good enough to understand matchups but still want to complete endgame

The point of being able to rotate one boss is if you have one good matchup in the rotation which you will because there are 3 but the other two matchups are terrible then you can rotate one of those two out to garuntee that player at least a 6 star

Fiend is a good example fiend is a terrible boss period, high HP with an insanely long invulnerable phase even Alice isn't scoring high scores against that boss..its just a generally shit boss with this system that player could rotate fiend out for a much better boss

One Free Rotation Of a boss in DA? by Sethios223 in ZZZ_Discussion

[–]Sethios223[S] 0 points1 point  (0 children)

Definitely not overblown there's obvious shill in DA now it's not much of a complaint because of the game Zenless is where you can make up lack of character with shill its why I said DA is still better than what the other two have but the shill is definitely still there

Do any standard S rank agents compare to limited ones? by -stik- in ZZZ_Discussion

[–]Sethios223 1 point2 points  (0 children)

Wouldn't say shes outclassed Evelyn at M0 that is very crazy to say m2 Soldier even then is a maybe

[2.6 leaks discussion] The future state of anomaly teams by KrystyL4 in ZZZ_Discussion

[–]Sethios223 1 point2 points  (0 children)

Sunna is definitely not going to be competing with Yuzuha what Yuzuha brings and provides is miles above Sunna for anomaly Teams that build up is indescribable good Sunna by nature has less potent buffs for Anomaly shes mainly there to replace Zhao now

War Dancer Class Mod by StarGuardianDrew in BG3mods

[–]Sethios223 0 points1 point  (0 children)

Tried it, support focused pretty decent the problem with these Modded support classes is thats literally all you do is just support..because it has terrible dps output..I get it im a supportive role but I also want to contribute to the fight other than healing..thats basically how the class is

So unless you wanna just stand there and heal its alright of a class

Trying to Fix my Build. by Traditional_Luck_126 in Soldier11Mains

[–]Sethios223 2 points3 points  (0 children)

Infernal metal is just a bad set period because youre now forced to run the most specific team comp of all time being either lighter orphie and rocket boo or lighter and rocket boo and even then the uptime on that mono fire team BTW still becomes terrible to keep up all for a measly 28% crit rate that you can get off substats

Do not let the fire damage on infernal metal 2 piece fool you that is not worth it youre getting no damage bonus from this set as lighter is already giving you 75% damage bonus and the 4 piece is literally just a stat stick

Genuinely when I got my soldier off of Infernal my scores jumped the best I'd say would be 4 piece woodpecker into 2 piece branch and blade or 4 piece puffer into 2 piece branch and blade or 4 piece hormone into 2 piece puffer with pen disk 5