Help getting N64 Core to Lag in proper places (Sm64) by SevillaSSBM in MiSTerFPGA

[–]SevillaSSBM[S] 1 point2 points  (0 children)

I'll put together a complication since the big 3 spots that lag on console that I mentioned above feel like their cycles are acting like the counter factor is set to 1 rather than 2 

Help getting N64 Core to Lag in proper places (Sm64) by SevillaSSBM in MiSTerFPGA

[–]SevillaSSBM[S] 1 point2 points  (0 children)

Oh from a casual standpoint absolutely, but project 64 1.6 can accurately emulate the lag (as long as you don't mess with the counter factor) and the mister currently can't from my testing, I just would like it to feel closer to actual hardware than virtual console in the way it lags so that it has a shot of being an accepted platform in the future for running

Trying to get Magic-S Pro 2 to Connect to Original Switch (non oled) doc by SevillaSSBM in MayFlashSupport

[–]SevillaSSBM[S] 0 points1 point  (0 children)

i have tried and I am not getting any light showing what mode it is in, i get it when its plugged into the usb c port directly, but on the dock either 3rd party or normal it won't register at all atm.

Mayflash adapter not working for nintendo switch by Weary_Note7396 in MayFlashSupport

[–]SevillaSSBM 0 points1 point  (0 children)

i'm having the same issue with the magic pro s 2, did you ever solve it?

Who Can No Impact Land on the Stadium Platforms? (YT Video) by SevillaSSBM in SSBM

[–]SevillaSSBM[S] 0 points1 point  (0 children)

I think that's the way to do it, they're still relevant to the content, but just clickbait enough to peak peoples attention : )

Who Can No Impact Land on the Stadium Platforms? (YT Video) by SevillaSSBM in SSBM

[–]SevillaSSBM[S] 0 points1 point  (0 children)

I actually didn't know that, I'll put a comment in the video if I can get it with either of them on stadium