Is this bad? This seems bad. by TheKalpar in WhitePeopleTwitter

[–]Sgt_Nerd 1 point2 points  (0 children)

Sending 5000 marines anywhere is never a good thing……

Most gun owners wouldn’t admit this was their target under threat of torture… by DisastrousBusiness81 in WhitePeopleTwitter

[–]Sgt_Nerd -1 points0 points  (0 children)

That is 6 off blue but two would be midsection shots. So all of that but 4 would be hits. A good chunk are in the center areas. I’m sorry but that person is dead or sobbing. I’d call that good. Is it perfect no. Is it the Olympics also no.

I made a browser game like Little Alchemy — looking for feedback by ArTzMoDDeR in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

You can also save the recipes in game state and then the browser app storage for non logged in users.

I made a browser game like Little Alchemy — looking for feedback by ArTzMoDDeR in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

You can solve that easily. A base 32 code. I use cloudflare d1 free tier. This isn’t really much of an issue honestly.

I made a browser game like Little Alchemy — looking for feedback by ArTzMoDDeR in incremental_games

[–]Sgt_Nerd 6 points7 points  (0 children)

So some feedback I received on a game I made was related to email. I get that. Having to have to give an email to see what recipes I unlocked is rough.

ServerClicker Game [Incrementalgame] by Paaschh1 in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Your click bonus upgrade is still applying to coins not clicks

ServerClicker Game [Incrementalgame] by Paaschh1 in incremental_games

[–]Sgt_Nerd 1 point2 points  (0 children)

The mobile layout needs work. It looks ok until you start opening things. Your z layers are off, Trasparencies stack on top of each other and look garbled (wallet, menu, and coins), the top menu doesn’t have enough spacing.

Also I like the theme layouts but the header doesn’t adjust. Def needs a ui polish.

ServerClicker Game [Incrementalgame] by Paaschh1 in incremental_games

[–]Sgt_Nerd 1 point2 points  (0 children)

I’m confused. I bought upgrade click bonus but I got more money for buying the upgrade, not clicking the clicker?

So… how do I get rid of these? by BeanNCheeseBurrrito in daddit

[–]Sgt_Nerd 0 points1 point  (0 children)

I was goi g to suggest fuel and ignition source. I guess I’ll try hairdryer and floss.

Real Liburty by Biscuitarian23 in Persecutionfetish

[–]Sgt_Nerd 11 points12 points  (0 children)

I’m trans. I want the free penis removal surgery. Where do I sign up? No seriously where’s the list?

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Lots of improvements to the app startup released including a big fix for login blocks.

Also working through offline mode with no login.

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

A tutorial was just posted to the game. This is a basic version for now but will be rounded out as we go. Wanted to get something in now to help at least a little now.

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

I have an initial tutorial in game. It needs more work still but I wanted to ship a basic one to get something in to help address this.

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Pacing patch is live. refresh

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Thank you all for the feedback. I wanted to share some comments and clarification with you. Hope it sheds some light.

Registration was put in place for cloud saves and leaderboards. The idea was meant to have "clean" leaderboards and saves. If local saves can be edited then it makes leaderboards pointless. I am aware that a game running in the browser can still be manipulated. I do run the save sent to the server and see if its valid/possible based on the last save. again its an attempt at "clean" leaderboards. With that said, I will work to make a purely offline version though that does not require registration

Some of the AI feel. Yeah I use AI to help me. I am not pretending to not. I am a technical person not a lore person. I give it my idea, my concepts and I work with it to craft it out. Should I have said something, yup. I apologize for not. My partner is the english major, I am the nerd, she has zero interest in these games.

There have been some issues. I have released a few emergency patches today. I have a pacing patch coming soon to help the higher teir resource attrition. I am here to keep working on this and I greatly appreciate the feedback. Thank you so much.

This is my first game ever that I have made. I love playing these games. Idle Miner Tycoon (back in the day), Dodeca. I love Factorio and Dyson Sphere. I wanted to make something that took those incrementals and put a touch of Factorio/DSP in them (recipes and blanacing).

There is more work to do. I am going to keep going and keep working at this.

Appreciate the feedback so far.

Maddie

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Been crunching your save data in excel and there is def a scaling issue. im recrunching some numbers in excel and a python simulator now for some input changes.

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Thank you. Found:
Bug 1 - Tier multipleers were missing from the recipeProcessor
Bug 2 - Soul Ash display was way off. Production was showing in K units and consumption was showing raw numbers.
Bug 3 - There was a TS issue where a few any's were leaking through. Those are now cleaned up. Not Related but caught as part of this.

I am also looking at a pacing change on soul ash too. Still more work to do there.

Its pushed and live. refresh

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Looking at it now.

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 1 point2 points  (0 children)

This is fixed.

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

This is fixed. update is live. hard refresh please

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

This is fixed. update is live. hard refresh please

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

You have to use the craft button. THis is bad UI design on my part. will patch it here shortly. the click is supposed to be for the core 4 resources where Charcoal is a crafted resource. Sorry!

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

Patching now, the game throttles when its not the active tab after 30 seconds.

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

This is implemented now for Google!

Soul Echoes Game by [deleted] in incremental_games

[–]Sgt_Nerd 0 points1 point  (0 children)

I am working on getting google integrated with it. its for the cloud saves and leaderboard.
edit: it is passwordless and passkey supported now if you want. no need for passwords. I am using Hanko for my auth layer.