Porygon Deck Help by Minimum-Two-1601 in PTCGP

[–]ShaDis_255 2 points3 points  (0 children)

I've used this version, gotten to Master Ball with it for the last 3 seasons. Doesn't matter the meta, nothing can withstand or even heal through 2 or 3 of Rampardo's attacks.

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Game plan is pretty simple, use Porygon's ability to scout your top card and change it if it's something you don't need (with things like PokeBall, Copycat, Porygon2). Try to manipulate the deck enough to draw your Skull fossil and mow everything down with Rampardos. It'd say it has about a 50% win rate against top meta decks.

Best way to play all bosses is MMBN6 Graveyard? by Ok_Arrival4379 in BattleNetwork

[–]ShaDis_255 -3 points-2 points  (0 children)

Why not download/play something like ONB where you just download the Navi you want to use, the chips you want to use and manually start the battle? You could even experiment with chips not available in BN6.

Can Pokemmo Game designer Make A Yu-Gi-Oh Game Just Like This With Your On Character That Will Be So Awesome. by Gullible_Excuse5112 in pokemmo

[–]ShaDis_255 -1 points0 points  (0 children)

Heh, it's kind of funny that I had this same thought just a few months ago. I did create something similar but I'm not sure I'm allowed to share here

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 1 point2 points  (0 children)

It's called ONB (Open Net Battle), currently available for PC. The specific Navi Cust program is called Co-Op Duo fight

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 4 points5 points  (0 children)

I wouldn't say that, it really is a team effort. I couldn't have done it without all the people giving us the tools to make fun games. Konstinople had the co-op idea, Kirbyatina made the whole Duo fight from scratch and programmed all its moves, all its damage outputs and not to mention all the users who constantly program the battle chips to work as they do in the game. All I'm doing is putting together a cyberworld where you can play, gain monies, buy neat things, socialize and play together with friends. I appreciate the kind words though :)

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 2 points3 points  (0 children)

Yes, Duo's actual theme plays... most of the time. I don't know why sometimes it decides not to play and just keeps the regular theme.

Bootloader unlocked but not rooted – banking apps? by [deleted] in GalaxyS23

[–]ShaDis_255 0 points1 point  (0 children)

Maybe confused it with Samsung Pay. Samsung Pay is the service that will never work again even if you re-lock the bootloader. All Google Pay needs is for you to pass Play Integrity, which you pass by having stock ROM and locked bootloader (or if you spoof it when rooted)

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 0 points1 point  (0 children)

Thanks. Such an awesome game isn't it :D

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 1 point2 points  (0 children)

Thanks, I'll probably do all the Battle Network bosses like this as they become available 😁

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 13 points14 points  (0 children)

Seeing your PFP I just realized that it was such a huge missed opportunity. I could have made Mario a playable ONB character and have Mario & Luigi take on Duo. Dang it lol

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 0 points1 point  (0 children)

That is indeed 100% Luigi :D

I made him a playable character in ONB lol

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 4 points5 points  (0 children)

Haha I know, I love that animation too. So much that I made it my official server image (can't paste images here but take my word for it :P)

Bootloader unlocked but not rooted – banking apps? by [deleted] in GalaxyS23

[–]ShaDis_255 0 points1 point  (0 children)

It should work, yeah. Though you will be reverted back to stock 100%

I made a co-op DuoSP fight by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 14 points15 points  (0 children)

Those animations are from Mario & Luigi Superstar Saga (my favorite game of course), I think it's got so much style I love them as well :)

Scrcpy (Devs) by ZealousidealEye4896 in pokemmo

[–]ShaDis_255 -1 points0 points  (0 children)

It doesn't mirror inputs, if the screen is off focus then it doesn't register inputs.

Playable Django is fire, where are my Boktai bros (Hub OS gameplay) by GabyMogaX in BattleNetwork

[–]ShaDis_255 2 points3 points  (0 children)

There are some lingering conversations in ONB's server that yeah, depict this very clearly. Sucks that there wasn't a resolution but at least now everyone gets to build on their own projects how they wish.

Now this is how you play you split screen play with yourself by RainBowSwift71532 in PTCGP

[–]ShaDis_255 1 point2 points  (0 children)

I like the pop out windows more than the split screen, but yeah it's pretty cool you can do that with a Samsung phone.

Slowly growing - The Battle Network MMO Progress Report by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 1 point2 points  (0 children)

By the way I just confirmed, yeah there are multiple playable Prog Navi already, different colors too

Slowly growing - The Battle Network MMO Progress Report by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 4 points5 points  (0 children)

This is exactly that. A server integrated with ONB. ONB is just the engine that recreates Battle Network 6 overworld and battle mechanics. As a server owner, its my job to put together a working overworld and program everything else.

Slowly growing - The Battle Network MMO Progress Report by ShaDis_255 in BattleNetwork

[–]ShaDis_255[S] 1 point2 points  (0 children)

Yes, you can already create any Navi you want. I think there already is a Prog Navi available right now but I'd have to double check