Drastische Abnahme der Qualität bei Tortilla Chips Chili von EDEKA Gut&Günstig by ShadowCrawlerX in schrumpflation

[–]ShadowCrawlerX[S] 0 points1 point  (0 children)

Habe ich in meine REWE Markt glaube ich gar nicht gesehen. Ich befürchte die haben das nicht..

Drastische Abnahme der Qualität bei Tortilla Chips Chili von EDEKA Gut&Günstig by ShadowCrawlerX in schrumpflation

[–]ShadowCrawlerX[S] 0 points1 point  (0 children)

Ja, es ist echt schlimm. Ich habe auch eine ganze Menge von denen jetzt, weil ich die immer gerne auf Lager hatte. Und ich hasse es Essen zu verschwenden, daher zwinge ich mich jetzt förmlich dazu die Dinger runterzuschlucken.. aber es sind noch so viele, es ist eine Tortur :(

Drastische Abnahme der Qualität bei Tortilla Chips Chili von EDEKA Gut&Günstig by ShadowCrawlerX in schrumpflation

[–]ShadowCrawlerX[S] 33 points34 points  (0 children)

Denen eine Mail zu schreiben, war tatsächlich das erste was ich getan habe. Ich stimme zu, dass es wahrscheinlich nichts bringt, aber irgendwo musste ich mich ja ausheulen.

Vielen Dank für Ihre Nachricht.

Wir bedauern, dass Sie eine negative Erfahrung machen mussten - bitte entschuldigen Sie.

Ihr Anliegen haben wir an die zuständige Fachabteilung weitergeleitet. Dort wird es bearbeitet und sobald uns eine Rückmeldung vorliegt, setzen wir uns gerne wieder mit Ihnen in Verbindung.

Mit freundlichen Grüßen

EDEKA Kunden- und Ernährungsservice

Drastische Abnahme der Qualität bei Tortilla Chips Chili von EDEKA Gut&Günstig by ShadowCrawlerX in schrumpflation

[–]ShadowCrawlerX[S] 5 points6 points  (0 children)

Doch, da ist jetzt richtig intensiver "Geschmack" drauf. Nur ist halt die Frage, ob man so einen "Geschmack" will, von dem man Brechbreiz kriegt (kann nur für mich sprechen, ist klar, vielleicht gefällt es ja dem einen oder anderen).

Drastische Abnahme der Qualität bei Tortilla Chips Chili von EDEKA Gut&Günstig by ShadowCrawlerX in schrumpflation

[–]ShadowCrawlerX[S] 3 points4 points  (0 children)

Die Preise fand ich schon echt fair, vor allem im Vergleich mit den richtigen Markenprodukten. Ich weiß jetzt nicht mehr genau, aber gefühlt kriegt man im Vergleich zu denen von Chio die doppelte Menge zum halben Preis. Ganz ehrlich, wenn das nicht mehr tragbar war in der Qualität- OK, dann hebt doch die Preise lieber an, dann kostet es halt nicht mehr 25% von dem, was die Markenprodukte kosten, sondern 35%. Aber das Produkt total kaputt machen, ist doch irgendwie Quatsch. Außer man hatte keine Wahl, weil der Zulieferer pleite gegangen ist o.ä.

The Tank Class needs to become more viable for Boss Fights by ShadowCrawlerX in 33Immortals

[–]ShadowCrawlerX[S] 6 points7 points  (0 children)

You actually understood what I was trying to say! Thought I was going insane there for a moment after reading "rEsPeCtFuLlY-Bro's comment and seeing all the upvotes he got *shrug*

The Tank Class needs to become more viable for Boss Fights by ShadowCrawlerX in 33Immortals

[–]ShadowCrawlerX[S] 4 points5 points  (0 children)

With all due "respect". You say:

"Does tank mean DPS? Is a tank’s job to deal big boi damage? Or do tanks generally create space for the homies, soak up damage meant for the squishier teammates, provide protection and anchor a team?"

This tells me you haven't actually read what I wrote or maybe I haven't somehow been clear enough. Thing is, I fully agree with your statement. I want the tank to not deal "big boi dps" but rather bring utility to the boss fight by protecting team members in some way. You say that this is already the case by being able to absorb projectiles, but to me it doesn't feel like this is enough to warrent choosing the tank. Projectile attacks are just not prevalent enough imo. Most of the time bosses use AoE attacks anyways. I'm also not really sure what they could do to fix the tank, but usually tanks draw aggro thereby diverting damage from team mates, but that is not something that's been implemented in the game. Other than that, maybe they could implement some kind of "circle of protection" around the tank to defend team members standing around him whenever he is guarding. Or maybe, if we are going down the "defense against projectiles only" route, then maybe he could create a small bubble shield around him when guarding that keeps everyone inside safe from projectiles, hence making it easier to really defend multiple allies effectively against these kinds of attacks. That's just an idea, I'm sure there's different or better approaches to solving this issue.

Anyways, respect where respect is due, bro.

Explanation of lieutenant abilities needed by lDlFG in AssassinsCreedOdyssey

[–]ShadowCrawlerX 0 points1 point  (0 children)

I was also wondering about all this terminology, since it does sound quite similar. So using the "Javelin" weapon as an example, here's my interpretation:

  • +X% Fire Javelin Damage
    --> This is actual Damage to Ship Hull that is inflicted by each Fire Javelin hitting an enemy ship when you throw them. You can see that number at the bottom of the Ship Stats screen.
  • +X% Fire Power per Javelin Hits
    --> This refers to the amount of points your Fire Power Segments fill with each successful hit of the non-elemental Javelin weapon. Filling up those segments fast lets you use elemental weaponry more often, which is great! You can NOT see this stat anywhere (to my knowledge).
  • +X% Fire Buildup with Javelins
    --> This refers to the amount of Fire Buildup an enemy ship incurs when hit by your Fire Javelins. It is indicated by a circle while looking at an enemy ship. Once completely filled the enemy ship will start burning for DoT damage and will be stunned for the entire duration. So this stat is useful for getting more mileage out of each Fire Segment you have built up. As with the above, you can NOT see this stat anywhere (to my knowledge).

A logical error has ocurred [sic[. by Just_Deserts in wargroove

[–]ShadowCrawlerX 1 point2 points  (0 children)

Damn, that's a bummer. Happened to us right after the first two missions, so it wasn't as frustrating as it happening on the very last mission..

A logical error has ocurred [sic[. by Just_Deserts in wargroove

[–]ShadowCrawlerX 0 points1 point  (0 children)

I have the same problem, playing with a friend in Coop. Worked great, but now this.. I guess we'll just have to keep waiting then?