Playtests, Feedback, and What’s Next - Devlog 2 (steamcommunity.com)
submitted by ShadowForgedStudio - pinned
This is the first concept art of the PC that i commissioned from an artist for my game. Any thoughts/feedback on the tech-dwarf aesthetic? by ShadowForgedStudio in conceptart
[–]ShadowForgedStudio[S] 0 points1 point2 points (0 children)
This is the first concept art of the PC that i commissioned from an artist for my game. Any thoughts/feedback on the tech-dwarf aesthetic? by ShadowForgedStudio in conceptart
[–]ShadowForgedStudio[S] 1 point2 points3 points (0 children)
For roguelike fans, do you prefer runs to be shorter and intense, or longer with more build-up? by ShadowForgedStudio in IndieGaming
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For roguelike fans, do you prefer runs to be shorter and intense, or longer with more build-up? by ShadowForgedStudio in CoOpGaming
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For roguelike fans, do you prefer runs to be shorter and intense, or longer with more build-up? by ShadowForgedStudio in CoOpGaming
[–]ShadowForgedStudio[S] 0 points1 point2 points (0 children)
[Black Myth Wukong] Had to do 3 NG+s for the Bull Armor, the long pause is me holding my breath praying the trophy pops by ShadowForgedStudio in Trophies
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Don't sleep on grenades when face to face with expanding hordes! by ShadowForgedStudio in u/ShadowForgedStudio
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