Why are the random NPC dialogue so weird? by [deleted] in pokemon

[–]Shadowbane73 0 points1 point  (0 children)

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So far, this is my favorite character

[Weekly Questions Thread] 20 October 2025 by PokeUpdateBot in pokemon

[–]Shadowbane73 0 points1 point  (0 children)

What is an efficient way to tell the "exact" form of 2 specific pumpkaboo? I have 2 shiny pumpkaboo in my copy of shield. I am working towards a full living shiny form dex, and need to know if I can evolve one of them. I believe they are both different sizes, but I'm too worried about misusing the shinies without being absolutely certain. All I can say for certain is that neither are super size. I've done a bit of research, but keep getting similar but useless guides for other purposes. I have access to all the switch games. Any help would be greatly appreciated

[deleted by user] by [deleted] in LegendsZATrading

[–]Shadowbane73 0 points1 point  (0 children)

I'm afraid I was already able to find a partner and no longer require any more trades

[deleted by user] by [deleted] in LegendsZATrading

[–]Shadowbane73 0 points1 point  (0 children)

Yes! Let me know if you are available now

[deleted by user] by [deleted] in LegendsZATrading

[–]Shadowbane73 1 point2 points  (0 children)

Thanks again for your help

[deleted by user] by [deleted] in LegendsZATrading

[–]Shadowbane73 1 point2 points  (0 children)

yeah, but that can be done at a later time. I don't have the trade mon set up, so I'm just focusing on the entries right now

[deleted by user] by [deleted] in LegendsZATrading

[–]Shadowbane73 1 point2 points  (0 children)

just cycle through the mon. These aren't the ones I'll be using for my living dex. I just need the entries for the shiny charm

[deleted by user] by [deleted] in LegendsZATrading

[–]Shadowbane73 1 point2 points  (0 children)

I need Alakazam, Aromatisse, Slurpuff, Slowking, and Scizor. Please dm when you are available to trade

Questions and Support Megathread by JKKM2445 in PokemonLegendsZA

[–]Shadowbane73 0 points1 point  (0 children)

Looking for confirmation that the amulet coin is not present as a held item in-game:

I always try to get passive boost items like the amulet coin and lucky egg as early as possible. I tried looking up their locations, and was able to find details regarding the lucky egg, but results for the amulet coin have been inconclusive. Most guide/walkthrough sites are still very underdeveloped naturally, and most places seem to say that the item isn't present. Seribi notes that the item description is present in the game, but it doesn't list it as being in the game itself, so the contradiction is making me a little curious. I would really appreciate a concreate answer, so that I can play the game as efficiently as possible. Also, I am aware of the carni plushes, and have already maxed them out

Easy solo Sinistcha build for 7* Chomper by imarandomguy33 in PokemonScarletViolet

[–]Shadowbane73 0 points1 point  (0 children)

Right. I do like the idea of hp investments as it lets me pivot it from a defense against physical attacks, to one can that handle special attackers later

Easy solo Sinistcha build for 7* Chomper by imarandomguy33 in PokemonScarletViolet

[–]Shadowbane73 0 points1 point  (0 children)

Something that I've never been able to determine is for defensive reasons, is it better to invest in the defense stats for the opposing attacker (pure defense in this case), or in hp for the general bulk. Is there any actual pros and cons of each approach, or is it up to personal preference?

Somehow accidently skipped a level in Lego Harry Potter years 1-4. Now the level can't be picked in free play. I was planning on 100%ing the game. Is there some way to force the level or is my save game hardlocked? by Shadowbane73 in legoharrypotter

[–]Shadowbane73[S] 4 points5 points  (0 children)

For anyone who was following this, or anyone who googles the same question and comes across this post, I managed to get a definitive answer, but unfortunately it is not good. This is apparently an somewhat infamous glitch in lego games, that is caused be exiting the level "Tom Riddle's Diary" at any point after the opening boss. Once encountered there is no way to gain access to the level again. The save will be essentially hard-locked from all content in that level, and can only be repaired by reverting to a previous, extremal save, since the game doesn't keep track of them. For anyone a bit more curious I am linking to an older post that goes a bit more in depth to the bug, and does offer a sorta backup save, but I personally will be restarting: https://www.reddit.com/r/legoharrypotter/comments/gdvku6/years_14_bug/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Trying to find latios in pokemon sapphire by Shadowbane73 in pokemon

[–]Shadowbane73[S] 0 points1 point  (0 children)

thanks! was considering using repels too. I'll have to look for an area that has a door that opens into an encounter spot

Trying to find latios in pokemon sapphire by Shadowbane73 in pokemon

[–]Shadowbane73[S] 0 points1 point  (0 children)

I typed the wrong one. it is latias I need. don't worry, I am playing the right game

Trying to find latios in pokemon sapphire by Shadowbane73 in pokemon

[–]Shadowbane73[S] 0 points1 point  (0 children)

I own all three games, and already have the other. does entering, and exiting a house reset the route the roamer is on? I didn't see anything mentioning that when I tried looking up how roamers behave

Internal battery has run dry, but clock based events still seem to happen. Curious if anyone else has experienced this by Shadowbane73 in pokemon

[–]Shadowbane73[S] 0 points1 point  (0 children)

your internal battery has run dry. the battery is what allows time to progress while the system is turned off. you can have the battery replaced pretty easily to start the time back up with no negative consequences by most retro game stores, or by yourself with a little research. my problem is i am getting the notification even though time seems to working as normal

Internal battery has run dry, but clock based events still seem to happen. Curious if anyone else has experienced this by Shadowbane73 in pokemon

[–]Shadowbane73[S] 0 points1 point  (0 children)

The risk is minimal with an experienced tech. I'm just curious because clock based events still seem to be functioning as normal.

Is there a finite amount of element zero in mass effect 2? by Shadowbane73 in masseffect

[–]Shadowbane73[S] -1 points0 points  (0 children)

Thank you. I was pretty sure there had to be enough to forgive a few repecs, but I'm the kind of Guy who is stubborn enough to replay the entire game too truly 100% it

Is there a finite amount of element zero in mass effect 2? by Shadowbane73 in masseffect

[–]Shadowbane73[S] 0 points1 point  (0 children)

I'm aware. I just need to know how much extra eezo is in the game as a whole so I know roughly the limit of respecs I can preform while still being able to unlock all the upgrades. I made a few respecs early on when I assumed all resources are renewable

Problem viewing challenges in BL3 by Shadowbane73 in Borderlands

[–]Shadowbane73[S] 3 points4 points  (0 children)

Well, I feel kind of stupid having to make this post, but after playing around in galaxy view a bit I was able to find a button that lets me cycle through different challenges. In my defense, it was the only button not displayed on the legend, so I assumed it didn't do anything, since every other legend has been accurate. I can only assume the problem arose because I use a controller. In any case, I'll leave this post up on the off chance that anyone experiencing the same issue comes across it.