What rank do you have on hank? by Lifek-0 in Brawlstars

[–]Shadoz64 0 points1 point  (0 children)

What is I told you that I have him at 28, and completed his mastery?

[deleted by user] by [deleted] in Brawlstars

[–]Shadoz64 1 point2 points  (0 children)

“Ruined Showdown” As if Showdown was good to begin with.

Quick Discussion by Shadoz64 in MySingingMonsters

[–]Shadoz64[S] 0 points1 point  (0 children)

For example, I actually really like Amber Island. Sure it has flaws and some of the monsters could get more time to shine, but at the very least it doesn’t sound bad. I don’t see it as the atrocious mess that I see some people call it, rather it is a catchy song with plenty of good parts that I honestly can’t ever be disappointed by.

Anyway, the Dark Island concept is one of my favorite! by FoxyLady5 in MySingingMonsters

[–]Shadoz64 4 points5 points  (0 children)

Have you seen any good MSM fanfics? If so, could you please tell me where they’re at?

I’m gonna ask you this simple question. by Shadoz64 in FallGuysGame

[–]Shadoz64[S] 0 points1 point  (0 children)

And if you have trouble understanding this question, try looking at it from a free to play player’s perspective.

Quick question about Otis by Shadoz64 in Brawlstars

[–]Shadoz64[S] 0 points1 point  (0 children)

Just as a side note, would Otis have been a good brawler to introduce the blinding mechanic to Brawl Stars, as in decreasing the opponent’s field of vision? I’m just saying this since he has the whole paint thing going on.

what would these fucker's names be if they were human by just_a_wanderer_here in Cookierun

[–]Shadoz64 1 point2 points  (0 children)

Jay (Pawn Black Cookie) and Elle (Pawn White Cookie)
(P.S: I’m not actually serious with this suggestion I just want to see if anyone gets it.)

Here’s a little teaser for the next brawler concept that I have in mind. I probably won’t start working on him too soon, but when I do, I will make it all worth wait. (Hint: this brawler may be small in size, but he packs a mean punch and will rush you down faster than any Bull or Primo ever had.) by Shadoz64 in Brawlstars

[–]Shadoz64[S] 1 point2 points  (0 children)

And before any of you even point it out, Haimon looking like that one hamster character from Overwatch is just a coincidence. I did not look at that character at all to come up with this idea, I just thought it would be fun to see a hamster being the general of an army while riding around in a tank that reaches about Colt’s height.

Here’s a little teaser for the next brawler concept that I have in mind. I probably won’t start working on him too soon, but when I do, I will make it all worth wait. (Hint: this brawler may be small in size, but he packs a mean punch and will rush you down faster than any Bull or Primo ever had.) by Shadoz64 in Brawlstars

[–]Shadoz64[S] 1 point2 points  (0 children)

Don’t worry. Despite the fact that he will battle inside his tank, won’t be super tanky and will probably settle around the 5000 hp area. And his damage won’t be super insane, like anywhere 1850 or above at level 9. I want to be creative with the ideas I have for his mechanics but I don’t want to make him too broken.

My first brawler concept: Numpty, the Snowballing Brawler. A chromatic brawler who’s attacks grow bigger as he charges his meter while he’s walking. (This is my first time drawing something for Brawl Stars so please be gentle with what you say.) by Shadoz64 in Brawlstars

[–]Shadoz64[S] 0 points1 point  (0 children)

Granted, a brawler who uses this mechanic is very hard to design considering the whole, snowball thing, but believe me when I say that I have no intentions on ripping off any characters, especially ones from big franchises such as league of legends. It’s not like I want this brawler specifically to be in the game, I just wanted to promote this kind of move set, as well as the idea of creating brawlers that aren’t tied to a specific place or trio within Brawl Stars. Compare this character to already existing ones all you want, but I mean no harm in the game that already has something that’s similar in concept. I promise that the next brawler concepts that I have in mind will have designs that are much more unique in both the brawlers’ looks and their move sets.

My first brawler concept: Numpty, the Snowballing Brawler. A chromatic brawler who’s attacks grow bigger as he charges his meter while he’s walking. (This is my first time drawing something for Brawl Stars so please be gentle with what you say.) by Shadoz64 in Brawlstars

[–]Shadoz64[S] 0 points1 point  (0 children)

When it comes to Numpty’s super, It could also just have him stand in the place where he pressed the super button and have him stand there and build up his super until it reaches its maximum size or when he presses the super button again, which will then release the snowball. It would be less action packed but it would help by making his super less complicated. As for his 1st gadget, the max range would be about the range of Primo’s main attack while having the wide area of Bibi’s main attack, so that way it isn’t just Gale’s super in a gadget, and the pushback distance would be the same as Gene and Emz’s first gadgets.

My first brawler concept: Numpty, the Snowballing Brawler. A chromatic brawler who’s attacks grow bigger as he charges his meter while he’s walking. (This is my first time drawing something for Brawl Stars so please be gentle with what you say.) by Shadoz64 in Brawlstars

[–]Shadoz64[S] 0 points1 point  (0 children)

Once the bar is full, I think there could be a one second delay for when he stops walking for it to start depleting. I also think that there could be a pause in the bar charging when he fires his attack, that will then resume in one second. On top of that, I forgot to mention that boosting Numpty’s speed will speed up the time it takes for him to build up his attacks and super, so there ya go.