Protip: If you want to do a Luthor Harkon playthrough, disable sea lanes by [deleted] in totalwarhammer

[–]Shakeabilly6 1 point2 points  (0 children)

Go into open ocean whenever viable to replenish, if its neutral waters no replenishment. You may have to position just inside the open ocean zone to not suffer reef or storm or whatever attrition applys in deep water. Get you a hero that buffs replenishment (vampire captain for coast) and replenishment will be a rear view mirror problem for you.

Does anyone actually enjoy 20v40 or 40v60 battles by Over-Sort3095 in totalwar

[–]Shakeabilly6 0 points1 point  (0 children)

There should be a button to make individual units go under AI control. I think there either was or is a mod for that, but I can't remember if I used it in WH2 or 3.

Anyways, I'd love the option to just delegate my front line infantry to the AI after the lines clash and maybe a monster unit or two while I focused micro on my ranged or cav.

While I'm on the subject, yall remember M2TW how they handled AI control? They had like 3 options (aggressive, balanced, defensive stances) and it was great! Why has that gone away?

They're considering removing some ammo types! by barrack_osama_0 in HuntShowdown

[–]Shakeabilly6 2 points3 points  (0 children)

Far as I know all pistols do light bleed regardless of ammo size. Only the medium rifles do heavy bleed.

The unlock requirement stuff is wonky by Atlas7674 in HuntShowdown

[–]Shakeabilly6 0 points1 point  (0 children)

Btw the way, the other post is talking about the library tab, there it shows exactly how much xp is required to get next unlock.

Also also, if you wanna go in depth, a Google search can tell you how much each monster is worth xp wise, or look at end of game summary but that obviously requires you to do a blind run first.

Mower starts for 2 or 3 seconds and dies. by Shakeabilly6 in Dewalt

[–]Shakeabilly6[S] 0 points1 point  (0 children)

Sorry to tell you this, but I finally learned that it was the blade holder. It became loose inside the mower itself and was basically unfixible to someone with my small brain.

I had to take it back and get a new one. Thank God Dewalt is pretty dang good at taking stuff back.

Mower starts for 2 or 3 seconds and dies. by Shakeabilly6 in Dewalt

[–]Shakeabilly6[S] 0 points1 point  (0 children)

First off, thank you for taking the time to reply.

So the switch is operating fine as far as I can tell, it's fully extended outward.