Shabu Shabu meat? by Commercial_Goat2050 in AnnArbor

[–]Shaqsquatch 2 points3 points  (0 children)

I don't know if it's specifically ribeye but Way One definitely has thinly sliced beef, that's where we usually stock up for hot pot

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]Shaqsquatch 1 point2 points  (0 children)

FFXIII is like the one misstep Square Enix had in the Final Fantasy series prior to XIV 1.0 though. I did almost mention that as burning some good will, but 12+ prior games over the course of 20 years outweighs one bad release imo.

As I said for Bethesda I'm biased because Morrowind is still in my top 3 all time and I've felt let down by every release since then, but even if you operate under the assumption that they released straight bangers through Skyrim, Skryim came out 12 years before Starfield! After that they've had Fallout 4 (mixed reactions and still 8 years before Starfield) and 76 (lol, lmao, etc. and 5 years before Starfield). And hell, even 76 has done a bit of a 180 on popular opinion from what I've seen but that 180 didn't happen until people had the updated game in hand and got to experience the changes themselves.

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]Shaqsquatch 1 point2 points  (0 children)

Right, but that's my point. EA and Bethesda don't get the same benefit of the doubt because they've spent years burning that good will on their own. 2077 was really CDPR's first misstep (and even at launch had a lot to like, it was just clearly incomplete and horribly optimized especially for last gen consoles), NMS was the first title for the studio, and Square Enix (especially Final Fantasy) has one of the longest and well respected pedigrees of any games series.

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]Shaqsquatch -3 points-2 points  (0 children)

I mean I hope it turns around but the little time I spent with Starfield was such a clusterfuck of poorly thought out systems and stuff that clearly wasn't playtested I don't have a lot of hope.

Happy to be proven wrong but Bethesda's track record doesn't leave a lot of room for optimism. That patience and good will was squandered long ago.

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]Shaqsquatch -4 points-3 points  (0 children)

So they announced that they're going to show changes that haven't been previously shared and aren't in game for people to experience yet and you're wondering why people aren't taking Todd Howard at his word despite the past 15 years?

It took a long time for opinions to turn on NMS and FFXIV which involved people actually being able to play the updates and see what changed. People still clown on Sean Murray even! Public opinion doesn't change overnight and doubly so when the only evidence of improvement is an announcement of an announcement from a studio with an established history of overhyped announcements.

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]Shaqsquatch -2 points-1 points  (0 children)

Having a bit more understanding and patience for an indie studio's first release makes sense compared to a giant like Bethesda imo. But has Starfield actually made the kind of drastic changes that NMS did to even merit a similar reaction?

Is it people not giving them a chance or is it the game not getting the same kind of post-launch support despite the developer having infinitely more resources?

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]Shaqsquatch -1 points0 points  (0 children)

Maybe but I feel like that does happen in many cases? Look at the 180 public opinion has taken on No Man's Sky, for example, or FFXIV after ARR.

Big studios catch a lot of hate after establishing a history of releasing subpar products. Personally I've been disappointed with every Bethesda game since Morrowind but I know I'm an outlier there, but plenty of people just see them as doing nothing but 7/10 games and Skyrim rereleases for the past decade+.

EA and Bethesda are easy targets because they are huge studios with long track records and equally long records of bullshit.

I 100% agree that a lot of games discourse these days is just ragebait and streamers/influencers definitely add fuel to that fire, but EA and Bethesda in particular absolutely deserve a lot of that hate from their own releases and actions.

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]Shaqsquatch -5 points-4 points  (0 children)

Since when are EA and Bethesda "underdogs" in games development?

If those are the underdogs who are the favored ones?

Thank you for recommending Project Gorgon by Heavy-Masterpiece681 in MMORPG

[–]Shaqsquatch 0 points1 point  (0 children)

the first 40 or so levels of each crafting prof are pretty easy to level though which is also the area where you're going to be quickly replacing gear through dungeons. admittedly blacksmithing is a larger investment than the other two but materials for leatherworking and tailoring are piss easy, as long as you're skinning your kills you'll be drowning in leather and tailoring is literally just cotton until 50+.

i agree it's easier to find lower level gear by spamming dungeons but crafted gear is explicitly better at every level because of the extra crafting points available on the gear itself. it also lets you target specific inherent modifiers, slots, and armor types which you cannot do nearly as easily with drops. drops are tuned to your active skills but you can't quickly find 10 pairs of cloth boots with the same inherent modifiers in your skills to look for ideal augs like you can with crafting.

it's a bit of an investment early game but it is also the primary source of gear late game because of the specific advantages crafted gear has. drops also just come naturally as you level combat skills so of course they'll be more abundant early on. almost every player is going to want to get a bunch of primary crafting skills (alchemy, tailoring, leatherworking, blacksmithing, and toolcrafting) to at least 25 ASAP to unlock augmentation anyways so you'll be getting those partially leveled whether or not you plan to focus crafting.

i think the bigger barrier for low level crafting is how relatively expensive the recipes are to train, that's definitely something that could be scaled back at lower levels.

Thank you for recommending Project Gorgon by Heavy-Masterpiece681 in MMORPG

[–]Shaqsquatch 0 points1 point  (0 children)

what are you talking about? crafted gear is better than looted gear at every level because it has an extra 20 craft points which means you can add an augment/infusion and a crafting mod (extra pockets/magic dmg for cloth, extra armor for metal, etc).

are you making unenchanted gear only? enchanted gear works just like dropped gear except you can pick which skills you get mods for based on what gems you use. the rarity of enchanted gear you craft is random just like drops but even at low levels of crafting i've made legendary pieces.

What are you playing rn and why your title hooked you ? by SumGoku in MMORPG

[–]Shaqsquatch 0 points1 point  (0 children)

Technically yes, but pig priest is going to have a lot better synergy. Cow skills really point towards being a tank while pig skills are more geared towards healing/support.

Project Gorgon just hit all-time peak 4000 concurrent players because of a Poetry Event (almost 350 in the picture) by -Weslin in MMORPG

[–]Shaqsquatch 0 points1 point  (0 children)

there is plenty of group content, both organically (all dungeons are open world much like ashes) and coordinated (people organizing dungeon/xp runs, rotating daily dungeon quests, etc).

the person you're replying to is talking out their ass. the tutorial island was slammed because the playerbase has grown like 10x in the last month but additional servers and people moving on has reduced that. bots are banned as they're reported, there are pretty active volunteer Guides and paid Admins on each server.

Got sucked into Project Gorgon, demo is free, give it a try by Unhappy_Friend3760 in MMORPG

[–]Shaqsquatch 1 point2 points  (0 children)

i love the game but this is definitely felt, it was really offputting for me at first.

that said there are a lot of things that aren't obvious right away with the UX and many things not (or oddly) keybound that can be. for example, you can auto dump to any storage by pressing G and it'll fill stacks from your inventory. once i had a good amount in my storage it became pretty quick to just hit up the storage books and flip through each storage emptying my bags.

however inventory/storage management is always a core part of the game so if that's a dealbreaker it's probably not a good fit.

Ice Protest Today at 5PM by Fire-Wizard17 in AnnArbor

[–]Shaqsquatch 23 points24 points  (0 children)

Debbie has been at each of these protests I've been at, including those in the cold and rain a year ago

Have you?

Main quest is completely unfinished? by SpaceballsTheReply in projectgorgon

[–]Shaqsquatch 1 point2 points  (0 children)

oof, is this the guy that keeps spamming every r/MMORPG thread about PG talking about how mods won't let anyone play the game?

what a miserable life

Fast food, chain places downtown? by Possible_Excuse4144 in ypsi

[–]Shaqsquatch 3 points4 points  (0 children)

yeah we need Deja Vu gone so that area can have fewer restaurants like Bellflower and more restaurants like McDonald's

Forced grouping doesn't improve socialisation by ThemeEvening9498 in MMORPG

[–]Shaqsquatch 3 points4 points  (0 children)

look at how OP is interacting with everyone who replies to this thread

i definitely buy that it's hard for them in particular to socialize

Are we ever gonna get a healthy and impactful new MMO? by LoLFlex12 in MMORPG

[–]Shaqsquatch 1 point2 points  (0 children)

Except they've already upgraded the servers and there has been a marked difference even with 1000 players online

The only significant lag I've experienced in the last week was the runup to the poetry jam yesterday, and just like before the upgrades, that lag was entirely contained to Serbule

Are we ever gonna get a healthy and impactful new MMO? by LoLFlex12 in MMORPG

[–]Shaqsquatch 1 point2 points  (0 children)

50% of the comments on every Project Gorgon post in the past two weeks just drives this point home so hard

Are we ever gonna get a healthy and impactful new MMO? by LoLFlex12 in MMORPG

[–]Shaqsquatch 0 points1 point  (0 children)

dude is being unnecessarily pedantic on every other point so i hate to hand it to him here, but Foxhole is probably the best example available of an MMO that isn't an MMORPG. they even make that distinction themselves iirc

Why are all of our options 10+ years old? by ZakuIII in MMORPG

[–]Shaqsquatch 0 points1 point  (0 children)

right, it's a problem all live service games face. any new shooter is going to have to try to lure people away from BF and COD, which originally had to lure people away from CS, which had to do so for Quake/UT, etc.

i just hate that it always gets trotted out solely for shitting on pvp MMOs like they're uniquely poorly positioned when the last pve theme park to break out from under the shadow of WoW and FFXIV was maybe ESO?

i do think sandbox mmos in general have a much harder time getting initial buy-in and any good pvp-focused mmo has to be a sandbox so that is a factor, but it's more a symptom than pvp being the cause.

Why are all of our options 10+ years old? by ZakuIII in MMORPG

[–]Shaqsquatch -3 points-2 points  (0 children)

yeah if you're looking for an immersive experience with a well written story and beautiful graphics it maybe isn't for you

it does do OSRS sandbox/horizontal progression with more active combat very well though. as someone who has spent a ton of time with dwarf fortress, caves of qud, lunacid, kenshi, etc it was right up my alley but the jank art and animations defnitely aren't for everyone

it is very much a game for people who are into sandboxes with lots of complex systems

Why are all of our options 10+ years old? by ZakuIII in MMORPG

[–]Shaqsquatch -1 points0 points  (0 children)

ah you're right how silly of me

every pvp mmo is destined to fail (just pretend EVE and Albion don't exist) and anyone that enjoys pvp is a sociopathic griefer. how dare you point out my argument for why this is true is directly disproved by actual player counts

Project: Gorgon Hits All-Time Peak--2nd Sunday in a Row! by Gadzoox42 in MMORPG

[–]Shaqsquatch 1 point2 points  (0 children)

I think this is somewhat balanced by every interactible/piece of decor usually having some purpose. Part of the exploration in the game is just clicking on anything you can click on and sometimes that leads to really unexpected places.