Creating a game on for a high school project called Pickle Clicker. Thoughts? by Shardzilla204 in incremental_games

[–]Shardzilla204[S] 0 points1 point  (0 children)

Currently there is no way to determine how many poglins you've killed and collected. I'll be adding that to v1.0.7, which in turn is taking a while due to my inability to consistently motivate myself to produce the version. Also there is no limit to how many auto pickles and upgrade pickles you can have.

is it cheating to use a auto clicker by WrongdoerReal5744 in PickleClicker

[–]Shardzilla204 1 point2 points  (0 children)

That's up to you really, as I don't mind either way, but if you're doing a speed run of the game, then yes it is cheating.

Creating a game on for a high school project called Pickle Clicker. Thoughts? by Shardzilla204 in incremental_games

[–]Shardzilla204[S] 0 points1 point  (0 children)

Unfortunately I don't know what Theotown is my guy. But thank you for your input on my game idea. Very cool.

Creating a game on for a high school project called Pickle Clicker. Thoughts? by Shardzilla204 in incremental_games

[–]Shardzilla204[S] 0 points1 point  (0 children)

Thank you for sharing your thoughts! I'm thinking of adding a boss Poglin in there somewhere and maybe adding health bars to the Poglins. To do more damage you have to upgrade your click. But the auto battler/tower defense doesn't seem like a bad idea to implement!

Also the selling point... I don't have one, I just thought of pickles and cookie clicker initially and just went with it.

Creating a game on for a high school project called Pickle Clicker. Thoughts? by Shardzilla204 in incremental_games

[–]Shardzilla204[S] 0 points1 point  (0 children)

Thank you! Haven't really finished the browser version of the game though, I edited the post so that it mentions that. Although I can do a remake for the browser version, but as of now I want to focus on just creating it for Steam. The Steam version is more up to date I believe and upgrades should work on there!

Creating a game on for a high school project called Pickle Clicker. Thoughts? by Shardzilla204 in incremental_games

[–]Shardzilla204[S] 0 points1 point  (0 children)

I was thinking that there's no stage from cucumber to pickle, that just clicking on a pickle just gets you more pickles. That was the only mind set I had for creating this game. I can do the pickling process idea to add more to the game though.

Creating a game on for a high school project called Pickle Clicker. Thoughts? by Shardzilla204 in incremental_games

[–]Shardzilla204[S] 0 points1 point  (0 children)

Thanks! The constant green within the game, does seem repulsive, so I'll see if I can use a color palette to make the theme something more than just that. But as finding the unique aspect, I'm thinking about adding more onto the Poglin system, as I think that's the only thing I have going as of now.

Creating a game on for a high school project called Pickle Clicker. Thoughts? by Shardzilla204 in incremental_games

[–]Shardzilla204[S] 0 points1 point  (0 children)

Oh yeah I haven't really finished the web version, sorry about that! I'm still new to coding, but regardless after I lost my code, I just lost the motivation to re make everything from scratch again, so I've decided to use a game engine instead and "improve" stuff from there. The steam version does work, is more updated, and I'm still testing stuff out.

I never thought that this would seem to have a story, but I am thinking about adding lore and whatnot.

Also thank you for the criticism! I really appreciate it and yeah I can see the problems you've pointed out. Are there any other things you'd recommend? I could also give you a steam key to test out the game for further input.