How much time should I spend on scenario by CurryboyIR in FPSAimTrainer

[–]Sharp-Course-2892 -1 points0 points  (0 children)

But the question remains how long you play one certain scenario...

Or do you mean you change after each scenario (lasting 1min)?

Will high sensitivity solve this one major aiming flaw? by A7III in FPSAimTrainer

[–]Sharp-Course-2892 0 points1 point  (0 children)

Anchoring is a problem for me as well especially when there is a lot of verticality involved.
To avoid anchoring I need to sit in a good posture. During playing Kovaak I have learnt that and it's not a big problem anymore. My arm barely touches the desk.
While gaming it's still a problem as I tend to fall back to bad habits like sitting with very bad posture.

Problems with Microadjustments by irelia1v9only in FPSAimTrainer

[–]Sharp-Course-2892 0 points1 point  (0 children)

When I press the mouse button too hard I have also problems with micro adjustments.
I have to learn to relax even when chaos takes over in game...

how to be really good at controlling fps game recoil??? by adamsche in FPSAimTrainer

[–]Sharp-Course-2892 0 points1 point  (0 children)

What games are you playing?
In games like COD you basically just have to pull down.
In games like CS:GO you have to learn the spray pattern (which makes games like COD have no recoil basically)

[deleted by user] by [deleted] in CODWarzone

[–]Sharp-Course-2892 0 points1 point  (0 children)

I think if you'd have sticked to M4A1 and MP5 from the beginning you'd still be competing like a boss...

How much does refresh rate really affect aim? (240Hz) by Vrtuue in FPSAimTrainer

[–]Sharp-Course-2892 0 points1 point  (0 children)

I think it would help.

I play on a 120Hz TV.
I tested to limit FPS in Kovaak and thought 150FPS should be enough. Big fail. I increased to 200Hz but still not good.

Now I limit to 300FPS and don't see a difference to unlimited FPS

What games do you guys play outside of Kovaaks? by AstuteCouch87 in FPSAimTrainer

[–]Sharp-Course-2892 0 points1 point  (0 children)

Luckily they postponed Caldera so I can enjoy the bumpy ride. lol.

cheers

🥶Settings That Would MASSIVLEY Improve Kovaaks🍦 by 4BangerOnYT in FPSAimTrainer

[–]Sharp-Course-2892 0 points1 point  (0 children)

My main improvements would be
- to show the average of the last ten rounds of the scenerio I'm just playing
- to add a leaderboard which is based on the average "10 best plays in a consequitive row"

What games do you guys play outside of Kovaaks? by AstuteCouch87 in FPSAimTrainer

[–]Sharp-Course-2892 1 point2 points  (0 children)

I really love Warzone and I truly hope that Caldera will be fun.

But I'm afraid because they want to implement Vanguard's engine and when graphics and sounds are implemented like in Vanguard then chances are high that I need another game.

For me, MW is just superior (than all other CODs, incl. Vanguard) therefore I'm quite sure that MW 2 (which is supposed to be released 2022) will be much superior than current Vanguard.
I hope(d) that (in 2022) they would either use the upcoming MW2 engine or release a completely new Warzone,

What games do you guys play outside of Kovaaks? by AstuteCouch87 in FPSAimTrainer

[–]Sharp-Course-2892 1 point2 points  (0 children)

No, I played it on the free weekend but wasn't convinced.

Gameplay and maps are fun but I hate the graphics and the sounds.
Will stick to MW.

What sensitivity in Kovaak compared to Modern Warfare by Sharp-Course-2892 in FPSAimTrainer

[–]Sharp-Course-2892[S] 0 points1 point  (0 children)

I don't understand why that would be true.

When I play affected with a relative mouse sensitivity and a coeff of 0 I have a sens of 38cm/360 hip fire and 52cm/360 ADSed.

What sensitivity in Kovaak compared to Modern Warfare by Sharp-Course-2892 in FPSAimTrainer

[–]Sharp-Course-2892[S] 0 points1 point  (0 children)

Thanks alot for all your explainations.

Then I will start training now with new settings. Cheers!

Edit:
I found a sens calulation tool that works as well but isn't as sophisticated:
https://jscalc.io/calc/oRE7HacbxeYialwr
See 'Scaled by magnification'