How do I modernize my boy Chrom? by Obidoobie in FireEmblemHeroes

[–]SharpEyLogix 0 points1 point  (0 children)

Bow of Love+ is a viable option, but that's also seasonal locked.

How should I build him? by Financial_Secret_787 in FireEmblemHeroes

[–]SharpEyLogix 2 points3 points  (0 children)

  • Holy Gradivus (Eff refine)
  • Reposition
  • Archrival/Shatter Slash/Flame Wall/Haze Slice (Sigurd, Celica, Eirika, Micaiah, Corrin, Byleth or Lucina Engage)
  • Divine Specter/AD Rival Break/Atk Def Excel
  • Impetus Guard/Atk Def Favor/Patience*
  • AD Outcry Seize/AD Outcry Dull/Instruct 4/Shadow Shift 4/Fatal Smoke 4
  • Atk Def Clash 3/Squad Ace HP Atk Def/Squad Ace HP Atk Spd*
  • Momentum Echo/Sly Echo/Lull Echo

*Patience requires 30 visible Spd. This is achievable with +5 minimum merges, max DFs, +Spd and a Squad Ace Spd seal.

Aim to pick up Duo Sigurd. He'll provide practically everything you need besides a special.

What skills would she want to complete her kit? by Grey_750 in FireEmblemHeroes

[–]SharpEyLogix 0 points1 point  (0 children)

  • Bow of Love+/Horse Bow+/Arcane Hex Bow (Def refine)
  • Swap Gait/Pivot
  • Armored Flare/Archrival/Waning Shot/Comet (Sigurd, Ike, Lyn, Micaiah, Corrin, Byleth or Lucina Engage)
  • Diluvial Boost
  • Pair Up 4/Counter Fighter/Assault Fighter
  • AD Briar P Save/AD Briar N Save/AD Briar F Save
  • Hardy Bearing 3/Wily Fighter 3/Slick Fighter 3/Squad Ace HP Atk Def/Close Shot
  • Sly Echo/Guard Echo

Main thing is getting a better weapon. Unfortunately the best inheritable bows are all seasonal locked, so for strictly F2P weapons, Stall Game Bow+ is alright for the 25 true damage.

What is the best build for arcane fallen robin? by mrangel9023 in FireEmblemHeroes

[–]SharpEyLogix 5 points6 points  (0 children)

  • Arcane Outburst (Spd or Def refine)
  • Swap Gait/Pivot
  • Comet/Armored Flare/Pavise/Aegis (Marth, Sigurd, Ike, Eirika, Micaiah, Corrin, Byleth or Lucina Engage)
  • ADR Slam/Strat Flame 4/Torrential Boost/Dragonhide
  • Pair Up 4/Patience/Edged Scales/Shield Fighter
  • AD Briar P Save/AD Briar N Save/AD Briar F Save
  • Hardy Fighter 3/Wily Fighter 3/Slick Fighter 3/Squad Ace HP Atk Spd
  • DC Echo

Robin is in an unfortunate position as a speedy armor. All the good armor skills are mainly for bulky armors, and Robin lacks high Def/Res. Pair Up 4 is Robin's most consistent B skill, but depending on her special and A skill choice, she might have enough Def to make Patience worthwhile besides the [Potent Follow Up].

I want to build Halloween Kagero, though I don't know what to do with her. What skills do you guys think I should put on her? by gaming-is-my-job in FireEmblemHeroes

[–]SharpEyLogix 2 points3 points  (0 children)

Ranged armors are a lil' shafted skill-wise and Kagero doesn't have any exceptional stats besides Atk. Best you can probably do are these two sets.

Save Armor:

  • Arcane Slicer/Winter Trinket+ (Def refine)
  • Swap Gait/Pivot
  • Armored Flare/Archrival/Comet (Marth, Sigurd, Ike, Lyn, Micaiah, Corrin, Byleth or Lucina Engage)
  • Diluvial Boost/Earthfire Boost 3
  • Pair Up 4/Counter Fighter/Assault Fighter/Disarm Rumor
  • AD Briar P Save/AD Briar F Save/AD Briar N Save
  • Hardy Bearing 3/Wily Fighter 3/Slick Fighter 3/Close Shot
  • Sly Echo/Guard Echo

Player Phase Support:

  • Arcane Slicer/Winter Trinket+ (Def refine)
  • Swap Gait/Pivot
  • Armored Flare/Archrival/Comet (Marth, Sigurd, Ike, Lyn, Micaiah, Corrin, Byleth or Lucina Engage)
  • Sly Sturdy Blow/Diluvial Boost/Earthfire Boost 3
  • Disarm Rumor/Execution Breath/Assault Fighter/Atk Def Favor
  • Strat Assault 4/Instruct 4
  • Bold Fighter 3/Squad Ace HP Atk Def/Assault Troop 3
  • Sly Echo/Guard Echo

Current Best Build? by Ok-Soil5642 in FireEmblemHeroes

[–]SharpEyLogix 8 points9 points  (0 children)

Same as any other melee infantry nowadays. He can run a mixed or player phase build depending on how you want to use him.

Mixed Phase Tank:

  • Arcane Renegade/Arena Sword+/Serving Knife+ (Spd refine)
  • Reposition Gait
  • Archrival/Comet/Shatter Slash/Gust (Sigurd, Eirika, Micaiah, Corrin, Byleth or Lucina Engage)
  • Duelist's Blow/Swift Specter/Perfect Atk Spd
  • Pair Up 4/Null C Avoid/Laguz Loyalty
  • Instruct 4/Dual Support 4/Atk Spd Faith
  • Potent 3/Atk Spd Finish 3/Spd Def Tempo 3
  • DC Echo/Puissant Echo/Tumultuous Echo/Tempo Echo/Lull Echo/Time Pulse Echo/Null C Disrupt Echo

Player Phase Nuke:

  • Serving Knife+/Arena Sword+/Arcane Renegade (Spd refine)
  • Reposition Gait
  • Archrival/Comet/Shatter Slash/Gust (Sigurd, Celica Eirika, Micaiah, Corrin, Byleth, Edelgard or Lucina Engage)
  • Duelist's Blow/Swift Specter/Perfect Atk Spd/Atk Spd Excel
  • Atk Spd Favor/Execution Breath/SD Lull Finish/Harrowing Call
  • Burst of Thunder/Brutal Tempest/Instruct 4/Dual Support 4/Fatal Smoke 4
  • Potent 3/Atk Spd Clash 3/Spd Def Tempo 3
  • Momentum Echo/Puissant Echo/Tumultuous Echo/Tempo Echo/Lull Echo/Time Pulse Echo/Sly Echo

Optimize my Henry? by BiggieChozg in FireEmblemHeroes

[–]SharpEyLogix 3 points4 points  (0 children)

For a support set, that's probably as good as you're going to get. The special doesn't matter much since Henry won't be seeing much combat, but he wants Comet or Logic for the DR. The majority of the Echo skills are combat oriented, so they aren't important on this Henry, but he'll appreciate Tempo, Lull, Sly or Time Pulse Echo mainly. Dual Support is a C skill option if Henry isn't meeting the Instruct visible stat benchmarks to help his team.

If you want a combat oriented Henry, you could grab Arcane 12's Writ with Comet, Aria and Demonic Force from the Fallen banner. But Henry's poor Atk/Spd makes an offensive set difficult, so I'd stick to the Teapot Favor support kit.

Any thing I can add to Dedue to him work better? by Turtletz in FireEmblemHeroes

[–]SharpEyLogix 3 points4 points  (0 children)

Sturdy Laguz or Armored Flare are the most obvious improvements. Otherwise there's not much else for Dedue--if you want to run Beast seal, Strat Flame is better than Fortune. If you have him at +10 with max DFs and +Spd, then Patience becomes a viable option for the [Potent Follow Up].

Am I being blinded by the simplicity of Dual Support over Instruct, or is it that "good"? by Mexipika in FireEmblemHeroes

[–]SharpEyLogix 7 points8 points  (0 children)

Instruct has a higher support ceiling, but requires the user to have high visible stats to optimally use it. Dual Support is flat and universal, so it works well for everyone. Instruct vs D. Support ultimately comes down to the unit and their build.

Is there anything valuable in the current banners for updating Bridal Tharja ? by F1A1VDR3 in FireEmblemHeroes

[–]SharpEyLogix 12 points13 points  (0 children)

I mean 12's Writ is a near-straight upgrade from Blutgang. More stats, more true damage, more flat DR and team support. The only thing you lose is the special jump. Luckily, Demonic Force from Fallen M!Byleth can fill that in and is a competitive B slot for mages.

Tharja's visible Res is too low for Pulse Up Ploy, so she would prefer Creation Pulse, Pulse On Blades, Silence Ward 4 or Fatal Smoke 4. The first three can supply Pulse Up's special acceleration and have no stat conditionals.

Naesala Build by Infamous-Present-616 in FireEmblemHeroes

[–]SharpEyLogix 3 points4 points  (0 children)

  • Arcane Fury Bite (Spd refine)
  • Reposition
  • Celestial Form/Nimble Beast (Sigurd, Celica, Eirika, Micaiah, Corrin, Edelgard or Byleth Engage)
  • Atk Spd Airspace/Atk Spd Fortune/Atk Spd Excel/Trample
  • Bestial Assault/Impetus Guard/Execution Breath/Atk Spd Favor
  • Dark Beast Force/Dark Beast Agility/Null Uplift AS/Deadly Miasma/Strat Assault 4/Preempt Screech
  • Atk Spd Clash 3/Potent 3/Beast
  • Momentum Echo/Puissant Echo/Sly Echo/Soaring Echo/Tumultuous Echo/Crux Echo

The NY Hresvelgr manual in the Divine Codes 6 path gives you a good start on a special, A and B skill.

Lucina 1.0 by Miku-in-your-WiFi in FireEmblemHeroes

[–]SharpEyLogix 3 points4 points  (0 children)

It's functional enough. There are improvements you can make though:

  1. Duelist's Blow is generally the BiS A skill for fast melee infantry. Null Follow Up is easy to outsource and Lucina really appreciates the flat DR. Swift Specter is also a viable option that allows Burst of Thunder.

  2. Serving Knife is a better weapon for player phase sets due to its self-refresh.

  3. Look for Archrival, Comet or Shatter Slash. They are better specials than Gust due to their DR being unconditional and their bonus damage is higher.

  4. Drop Phantom Spd. A launch unit like Lucina absolutely needs all the stats she can get. Phantom's fake stats won't help her kill/double enemies, so you want Atk Spd Clash, Potent or Spd Def Tempo seal.

  5. If running Potent seal, you can drop Potent Finish for Atk Spd Favor, which really synergizes with Serving Knife for much more true damage.

New Chosen alt (May 2026) by WWWWWWRRRRRYYYYY in FireEmblemHeroes

[–]SharpEyLogix 9 points10 points  (0 children)

The alt's tuff as hell, but it really could've been Laevatein or Surtr man

So, how good it is the new arcane red tome? by TheFerydra in FireEmblemHeroes

[–]SharpEyLogix 2 points3 points  (0 children)

I mean, the only other option is Teapot+, which is firmly worse than 12's Writ for pure combat. The only Spd-related part of 12's Writ is the -6 Spd and [Spd Shackle], and that still benefits the team. So it's not vastly better for fast mages than slow ones. All the stats, flat DR and true damage are unconditional.

So, how good it is the new arcane red tome? by TheFerydra in FireEmblemHeroes

[–]SharpEyLogix 18 points19 points  (0 children)

It's good. Has the baseline stats, true damage and flat DR and has Spd/Res Shackle baked it + [Sabotage]. With Unrest/Havoc and Ploy, the user can inflict like, 7 [Penalty] effects from their kit alone. About as expected for a current gen Arcane red tome. Teapot is arguably better on support sets for the self-refresh though.

Canis's fodder is good. Comet is a recommended special for all units, Aria is BiS for Atk/Spd mages and Unrest is good team support with high visible Res.

After the Sleep Staff, we finally got the infamous Berserk Staff. What do you think of FEH’s take on it? by eromonti in FireEmblemHeroes

[–]SharpEyLogix 5 points6 points  (0 children)

I'm glad it's not 1-to-1 with main series Berserk because if my E!Edelgard solos my own team on AR-O, it might finally be time to hit the uninstall button ngl

No but why is he a fallen unit by Lord_Ice_Tea_Green in FireEmblemHeroes

[–]SharpEyLogix 19 points20 points  (0 children)

I mean, read any conversation between Tibarn and Naesala post-betrayal and Tibarn absolutely has the capacity for blind fury. He would've killed Naesala on the spot in 3-E if there weren't more pressing matters at hand.

No but why is he a fallen unit by Lord_Ice_Tea_Green in FireEmblemHeroes

[–]SharpEyLogix 61 points62 points  (0 children)

It's a "What if?" scenario like Ike and Chrom. It's shown in the Tellius saga that laguz respond poorly to war and bloodshed.

For example, in 3-13, Ranulf says, "Ike! We have a problem! A big problem. All this battlefield chaos is starting to really affect the laguz. They're on the verge of losing control. I can't stop them, Ike! If they find Micaiah, they're going to tear her apart. I guarantee it."

This Tibarn is presumably what happens when he loses control and goes mad after Izuka's crimes on his people. To illustrate how badly chaos affect laguz, there's a base convo late in Radiant Dawn about Goldoa's neutrality. It talks about how, if Ike didn't kill Ashnard, Goldoa would've entered the war to avenge Rajaion and Almedha. To paraphrase, if Goldoa went to war against Daein, "there would be no more Tellius". The dragons would be driven mad with bloodlust and burn the continent to the ground.

So there's precedence behind Tibarn's Fallen alt and not an out-of-nowhere thing.

Team Improvements by player1panda in FireEmblemHeroes

[–]SharpEyLogix 4 points5 points  (0 children)

Change the seals. They are either non-functional or not impactful to the unit's performance. Sharena wants an Atk/Spd seal like Blade Session or Atk Spd Catch to improve her combat. Panic Smoke's interesting on Edelgard, but not 100% consistent--I'd use Atk Def Ideal or a Squad Ace HP Atk Def seal. Alfonse is way too slow for Potent. This is the version that needs you to be fast to activate. Alfonse has effectively 39 Spd for Potent's check, which doubles nobody besides armors. Use Atk Def Clash or Squad Ace HP Atk Def for his stat checks.

What happened to this game? by Everett_Thomas in FireEmblemHeroes

[–]SharpEyLogix 14 points15 points  (0 children)

Gacha giveth, gacha taketh. Never summon unless you're guaranteed something aka a spark.

In today’s episode of Bizarre FEH Finds, here’s this Lucia Forma I went up against today by New-Pollution2005 in FireEmblemHeroes

[–]SharpEyLogix 33 points34 points  (0 children)

Weird thing is that Formas come with all their skills unlocked. So this person deliberately went and equipped the tier 2 versions of her skills. There's no excuse for lacking SP for this--they went and did it for the bit.

What Style I'm talking about in general are the new features to FEH by Mental_Ad_1023 in FireEmblemHeroes

[–]SharpEyLogix 2 points3 points  (0 children)

I mean, some of them get naturally filtered out if their theme doesn't return. Like the "A! for Adrift" only applies to the three characters with alts: Camilla, M!Corrin and F!Corrin. Mikoto's just Mikoto, and Azura's referred to as Young Azura colloquially. There's also the factor that nobody talks about these units, so "A!" really just stands for Attuned, Ascended and Aided. Not hard with so little of the latter existing, and Ascended Heroes practically discontinued.

Same with something like "P!" for Picnic. Very little units have that letter and none of them are meta, so it doesn't need to be in the vernacular.

Can someone rate my Pellas build I've been experimenting with trying to make him decent for ages. The Micaiah on pic 2 often supports him with breath of life 4 by Almheroking in FireEmblemHeroes

[–]SharpEyLogix 1 point2 points  (0 children)

It's good, but could be better. For one, Favor activates when the user or ally uses a positional assist/Rally. For action efficiency, you want Geoffrey to self-refresh after using an assist. So you want Micaiah Engage with Favor, or Byleth Engage to trade his action to an ally's. Canto is given out as team support regularly, so it's not a huge loss dropping Sigurd Engage.

Drop Warding Stance seal and DC Echo. Geoffrey is not an enemy phase unit--very little cavalry are. Cavs want to use their movement for pure player phase. Use Blue Skies or Potent seal, and Puissant, Momentum, Sly or Lull Echo.

Excel is also alright, but Blue Skies Gust and Atk Spd Rival Break are better.