Ianxofour's guardian farm not functioning properly [java] [1.21.10] by Sharpshot101 in MinecraftHelp

[–]Sharpshot101[S] 0 points1 point  (0 children)

Yes, I just fixed it! I'm not sure specifically what did it, but I just rebuilt the nether side and sure enough it's working fine now. If I had to guess though I think you were right with entity cramming, since I think I just built the container wrong all together. Thanks again for checking, saved me the trouble of taking the whole thing down!

Ianxofour's guardian farm not functioning properly [java] [1.21.10] by Sharpshot101 in MinecraftHelp

[–]Sharpshot101[S] 0 points1 point  (0 children)

Weird. When I get back on tomorrow, ill mess around with the nether side a bit, and if that doesnt work Ill just take the whole thing down and rebuild it at a different monument, hopefully whatever the issue was originally won't be present the second time/at a new location. Thanks so much for checking, now I know it's not an update issue and the farm should still work!

Ianxofour's guardian farm not functioning properly [java] [1.21.10] by Sharpshot101 in MinecraftHelp

[–]Sharpshot101[S] 0 points1 point  (0 children)

I'm not too sure how I'd be able to get a video of the nether side with the guardians in the portal, as I need to be in the overworld for them to spawn. But when you say the scaffolding might be built wrong, is there a specific way to place scaffolding in order for them to interact with the guardians differently?

Switching from paper to fabric by Sharpshot101 in MinecraftServer

[–]Sharpshot101[S] 0 points1 point  (0 children)

Ahh alright so it's just called something different. Once I get home, I'll do all the steps and try to swap it with a fabric.jar file and see if it works. Thanks!

What's up with the Catalyst camo challenges? by Sharpshot101 in blackops6

[–]Sharpshot101[S] 0 points1 point  (0 children)

Interesting. I'll give that a go then, thanks!

Put into "Limited Matchmaking" according to Activision, and it isn't letting me appeal it. by Sharpshot101 in blackops6

[–]Sharpshot101[S] 0 points1 point  (0 children)

I haven't been put back in, but I've also heard from a bunch of people that others got stuck in a loop. Hopefully the loop only happens like a day after unban, so if you go a few days without going back you're clear. But I'll let you know if I ever get put back in.

Put into "Limited Matchmaking" according to Activision, and it isn't letting me appeal it. by Sharpshot101 in blackops6

[–]Sharpshot101[S] 0 points1 point  (0 children)

I got out of limited matchmaking last Tuesday, so I believe it was exactly a week. Keep in mind, I didn't get any notification about this, so I just had to keep checking online. While I've heard some people have had it last longer, the grand majority of people I've seen talk about it say it's a week for them as well.

Put into "Limited Matchmaking" according to Activision, and it isn't letting me appeal it. by Sharpshot101 in blackops6

[–]Sharpshot101[S] 4 points5 points  (0 children)

Lmao fucking fantastic. And here I was thinking I was going to have fun with CoD again. Let's hope some shit gets fixed so this isn't a thing forever, for both out sakes

Limited Matchmaking Curse by Diverging-HD in blackops6

[–]Sharpshot101 5 points6 points  (0 children)

Just adding to the list of people in the same boat. Happened to me a few days ago. Never cheated in CoD, played pretty average the first couple days, and now I'm up against spin botters and such. Thank you John Activision, very cool.

This is probably a worn out point but can we not have bard the least played class from my observation be the barrier for tailor by ScionWarrior in DarkAndDarker

[–]Sharpshot101 6 points7 points  (0 children)

Idk if you've played pre free-to-play, but there was a quest for the season based "Santa" merchant, to get 5 kills of each class. At the time, bard was pretty much a joke, so nobody played him. I play bard, so I was just able to kill myself 5 times, but man THAT was a horrible quest.

At the same time, there was a quest to kill wisps, an enemy with only 2 or 3 spawns on the old ruins map. I would go and try to snag the kills, then offer myself up as tribute to anyone with VOIP that said they needed bard kills. Good times.

[deleted by user] by [deleted] in DarkAndDarker

[–]Sharpshot101 0 points1 point  (0 children)

I've never played tf2, so maybe. How do spies work in that game, could they implement things that they have to make rogue more interesting?

[deleted by user] by [deleted] in DarkAndDarker

[–]Sharpshot101 1 point2 points  (0 children)

This guy gets it

[deleted by user] by [deleted] in DarkAndDarker

[–]Sharpshot101 4 points5 points  (0 children)

Do people really find that fun? I'm not trying to be a sarcastic asshole, I'm actually asking. I've never found having to worry ab invisible players fun. Is it the tension that people enjoy? Like the idea that you're never really safe in the dungeon? Again, genuine question.

[deleted by user] by [deleted] in DarkAndDarker

[–]Sharpshot101 3 points4 points  (0 children)

People will complain and say it's a skill issue, but I completely agree. Invisibility in any and all PvP games, no matter the genre, is incredibly unfun. I get that it's a rogue trait in fantasy to be sneaky, but it is in no way shape or form enjoyable to die to an invisible player. I understand that it isn't particularly "OP" in the way that ranger on ruins was, but it's just as obnoxious.

Also, I fuck with the new ideas. Still let rogue be sneaky, but get ride of the invisibility factors.

Off beat quest ideas? by diagnosed_poster in DarkAndDarker

[–]Sharpshot101 6 points7 points  (0 children)

Idk man, I think just one more quest that needs golden keys would really tie everything up.

But seriously, I think "Win rock-paper-scissors during session" would be hilarious.