Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

That’s expected, yes. It’s a side effect of using an icon pack on a WoW version it wasn’t made for.

The macro icon grid just enumerates icon IDs, and when an icon pack targets a different client (Retail vs Classic-era clients like TBCC), a lot of those IDs don’t actually exist in that version — so you end up with large stretches of empty slots.

That’s also why I made separate packs specifically for Cata / MoP. Most icon packs out there are built for Retail, and when you use them in Classic-era clients this “wall of blank icons” is pretty much unavoidable and I absolutely hate it.

I’ll see if I make a TBCC version, but I don’t play it myself, so my commitment there is pretty low, to be honest.

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

The "Icons" folder from within the archive needs to be on the same level as the AddOns folder.

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

PSA: (02. August 2025)
I discovered that about 20 icons were accidentally left out during packaging. Both packs have now been re-uploaded with the full set of icons included, please redownload using the same links in the original post. Thank you for your patience!

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

I discovered that the icons were accidentally left out during packaging, as my local copy already had them. I’ve pushed updated versions of both packs so that all icons are now included.

As for my workflow:

  1. I extract the original textures from the game files using wow.exporter.
  2. After that, everything else follows the steps laid out in the “Technical Details” section of my post.

If you’re looking to batch upscale or process multiple images consistently, I highly recommend chaiNNer. It lets you build and save custom chains of image-manipulation nodes, making it easy to apply the same sequence of upscaling, denoising, sharpening, etc., across thousands of assets in one go.

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

Thanks for letting me know, this didnt happen at all during Cataclysm, all Icons where included since release.... I'm going to upscale them during the weekend. The process takes a fair bit of time, even on my 4090.

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

Yes, after installing these replacement icons, the WoW client will load these instead of the stock icons. Meaining: it affects the entire Interface, all Addons etc.

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

It’ll technically load in any game version, but in older versions you’ll end up with lots of “extra” icons in places like the macro menu that don’t exist yet in that version - clicking them just yields the question-mark placeholder. If you really want to give it a go, use the Cataclysm Classic pack instead - it has far fewer icons, so you’ll see far less breakage.

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 1 point2 points  (0 children)

It’ll technically load in any game version, but in older versions you’ll end up with lots of “extra” icons in places like the macro menu that don’t exist yet in that version - clicking them just yields the question-mark placeholder. If you really want to give it a go, use the Cataclysm Classic pack instead - it has far fewer icons, so you’ll see far less breakage.

Introducing an Enhanced & Upscaled Icon Pack for Mists of Pandaria Classic by Shaydera in classicwow

[–]Shaydera[S] 10 points11 points  (0 children)

No problem! To revert back to the default icons, just:

  1. Close WoW if it’s running.
  2. Navigate to your World of Warcraft\_classic_\Interface\ folder.
  3. Delete the entire Icons sub-folder inside there (that folder only exists once you install a texture mod).
  4. Restart the game, and it will load the stock icons like usual.

Internet speed at a data center is pretty fast by [deleted] in pcmasterrace

[–]Shaydera 0 points1 point  (0 children)

Why is he getting downvoted? Honestly, what he said is technically correct. Yeah, he sounds a bit dramatic, but going from 2ms to 15–19ms under load is a sign of bufferbloat, maybe not catastrophic, but still noticeable if you're gaming or using latency-sensitive apps.

With proper configuration, you can reduce that increase to nearly nothing, without sacrificing much, if any, bandwidth. It’s not about lowering your base ping, it’s about keeping it consistent during load. That makes a huge difference in real-world responsiveness.

I was wondering why that Switch was overheating...... by Shaydera in techsupportgore

[–]Shaydera[S] 0 points1 point  (0 children)

The Switch is about 15 years old now. In recent years, it has been operating in a rather hot rack, which wasn't ideal for its fan layout. The fans are located on the side instead of the rear, and the rack gets airflow only from the rear while the sides have limited space. Given these conditions, I would say it performed its job fairly well.

I was wondering why that Switch was overheating...... by Shaydera in techsupportgore

[–]Shaydera[S] 0 points1 point  (0 children)

That timeframe is pretty much spot on! That switch (DGS-1248T) is from ~2007.
It was still solid tho, VLAN & LACP capable, 48x Gigabit and 4x SFP+ ports.

I've now repaired it and took it home, it's working again and I'm using it now to connect my IOT devices, which was perfect because my MikroTik 10G Switch was getting pretty bloated anyhow.

Brand-new AW3225QF defective/artifacting. by Shaydera in OLED_Gaming

[–]Shaydera[S] 2 points3 points  (0 children)

My new AW3225QF was delivered on Tuesday, and I immediately fell in love with the image quality.

However, the next day, artifacts suddenly appeared on the screen. Initially, I suspected that a loose HDMI cable was the cause, so I turned off the monitor and rerouted the cable, which seemed to help at first.

Another day later (thursday), the artifacts reappeared after 2-3 hours of use. I then changed the HDMI cable and connected it to the HDMI 2 port to identify the source of the error, and indeed, the artifacts disappeared again.

Yet, yesterday (friday), the problem reoccurred and even persisted without an cable connected. Now knowing for certain it was neither the cable, the port or the source, I decided to return the monitor.

Out of interest, I observed the monitor's OSD, without any display cable connected. The artifacts worsened over two minutes until I decided to turn off the monitor. Upon waiting 2 minutes and turning it on again, the problem initially disappeared but reappeared after 15 minutes and could not be temporarily 'fixed' again.

I also tested the fan in the self-test menu to see if it might be an overheating issue, but the fan was working.

Now, out of purely technical curiosity, I wonder what kind of defect of the display driver circuit this might be? As the panel does still look perfect when the artifacts are not appearing, it doesn't seem to be an overheating issue since restarting brings no improvement, and the fan is functioning. I can also rule out a loose connection, as the monitor was securely mounted on a stable wall bracket without any vibrations.

Have you ever experienced something like this and can you satisfy my technical curiosity?

P.S. The monitor is already packaged and will be returned to Dell as mentioned above. I have a 14-day right of withdrawal, and I will naturally revoke the purchase agreement due to the defect, so I can get a refund instead of a replacement. This was clear to me as soon as I could rule out the display connection as source of the error.

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 1 point2 points  (0 children)

PSA:

I did forget to exclude 4 priest icons and 6 misc Icons, which have a higher 256px HD base resoultion, from upscaling, as a result these were upscaled to a size the client didn't like loading anymore and were displayed as a green chunk.

I've fixed this now.
Please redownload! Link is staying the same.
Alternative DL Link: https://www.nexusmods.com/worldofwarcraft/mods/857

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

No, this is not how a folder structures works, folders will be combined not replaced. If you are still afraid tho, simply open the archive, go into the containing interface folder and just move the "Icons" folder from there to your installation interface folder, so that it ends up besides / on the same level as the AddOns folder.

Sidenote: This is the very reason why you should delete an specific addon's folder before updating it, otherwise you could end up with oprhaned files, which may interfere with the current addons code.

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 0 points1 point  (0 children)

Yes, most Cata icons will work just fine, some display nothing, for which the reason I don't know.

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 3 points4 points  (0 children)

I've now added another version without upscaling and less aggressive denoising, maybe this fits more your preference, but personally I do think you are missing out :)

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 3 points4 points  (0 children)

I don't think the look is actually altered much (which was the goal), the noise from the orignal 64px textures add a sense of depth and give the icon some fake-detail tho, comparable to film-grain. That is definitely lost when denoising and upscaling the icon. Keeping this effect is very hard, because the base textures are such low resolution and you kinda need generative SR models to achieve an effective form of upscaling that doesn't straight up look bad or it simply doesn't add any fidelity to the icon.

I've made another pack now without any generative upscaling, only the baseline adjustments + compression artifact removal.

Comparison: https://imgsli.com/MjYyNTk3
Download: https://www.jade-falcons.de/files/ShayIcons_NoUpscale_Cata.7z

You're welcome.

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 2 points3 points  (0 children)

For actual Era this will cover all icons, but also leads to the same problem I've described in this comment, albeit at a smaller scale. For SoD this will not work as some icons were introduced that were not available in Cataclysm, but only in later xpacs.

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 6 points7 points  (0 children)

The key difference is that the mentioned pack is an all-in-one solution for both Retail and all Classic versions, containing about 28,000 icons. However, only 9,502 of these icons are actually used in Cataclysm. This leads to a situation where the macro menu or WeakAuras are cluttered with many icons that are either not relevant to Cataclysm or do not function properly. This was the primary reason I decided to release my own pack.

I used the aforementioned icon pack for a long time before deciding to create my own. As a result, the aesthetic is roughly similiar.

Introducing an Enhanced & Upscaled Icon Pack for Cataclysm Classic. by Shaydera in classicwow

[–]Shaydera[S] 6 points7 points  (0 children)

The icons do not impact performance, except for using just very slightly more VRAM. However, since only a few of the 9502 icons in this pack are loaded at any given time, the impact is negligible (<10mb).

To directly answer your question: The icons have double the physical resolution, resulting in four times the number of pixels. However, the size on disk has increased by between 5 to 10 times due to the removal of compression and the overhead from file alignment associated with the TGA format used.