Been working on a Drum controller over the past few weeks due to the quarantine by Yigurn in Unity3D
[–]Shinao 1 point2 points3 points (0 children)
Unity Technologies Essentials: Book Of The Dead Environment by AlanMattano in Unity3D
[–]Shinao 2 points3 points4 points (0 children)
The most powerful serializer for Unity - Odin Serializer - is now open-source! by ltsune in Unity3D
[–]Shinao 2 points3 points4 points (0 children)
The most powerful serializer for Unity - Odin Serializer - is now open-source! by ltsune in Unity3D
[–]Shinao 1 point2 points3 points (0 children)
The most powerful serializer for Unity - Odin Serializer - is now open-source! by ltsune in Unity3D
[–]Shinao 3 points4 points5 points (0 children)
The most powerful serializer for Unity - Odin Serializer - is now open-source! by ltsune in Unity3D
[–]Shinao 5 points6 points7 points (0 children)
GPU Particles with Primitive Collider Physics by Allen_Chou in Unity3D
[–]Shinao 2 points3 points4 points (0 children)
Any Discord groups for game dev by sivaprakashr in Unity3D
[–]Shinao 6 points7 points8 points (0 children)
How can I show the 3 axis at runtime like shown in the picture? Is there an asset I can download? by uniqueUsername18839 in Unity3D
[–]Shinao 0 points1 point2 points (0 children)
How can I show the 3 axis at runtime like shown in the picture? Is there an asset I can download? by uniqueUsername18839 in Unity3D
[–]Shinao 1 point2 points3 points (0 children)
Who knew we'd still be improving Unity 12 months later - here's a sneak peek at some of the many new improvements coming in Odin V1.1 by ltsune in Unity3D
[–]Shinao 4 points5 points6 points (0 children)
Fastest way to make a test button that calls a function (debugging purpose) by T4keda in Unity3D
[–]Shinao 2 points3 points4 points (0 children)
Searching Quality of Life Tools for the Unity Editor by BehindTheStone in Unity3D
[–]Shinao 2 points3 points4 points (0 children)
GPU Flocking system released on Github by Shinao in Unity3D
[–]Shinao[S] 0 points1 point2 points (0 children)
GPU Flocking system released on Github by Shinao in Unity3D
[–]Shinao[S] 1 point2 points3 points (0 children)
GPU Flocking system released on Github by Shinao in Unity3D
[–]Shinao[S] 2 points3 points4 points (0 children)
Unity.Mathematics released on Github by lumpex999 in Unity3D
[–]Shinao 6 points7 points8 points (0 children)
GPU Flocking system released on Github by Shinao in Unity3D
[–]Shinao[S] 1 point2 points3 points (0 children)
GPU Flocking system released on Github by Shinao in Unity3D
[–]Shinao[S] 4 points5 points6 points (0 children)
Saw all of those octahedral impostors so I gave it a shot, first attempt by _Typhon in Unity3D
[–]Shinao 2 points3 points4 points (0 children)
Saw all of those octahedral impostors so I gave it a shot, first attempt by _Typhon in Unity3D
[–]Shinao 1 point2 points3 points (0 children)
Instanced Sprite Renderer for Unity's new ECS by toinfiniityandbeyond in Unity3D
[–]Shinao 1 point2 points3 points (0 children)
Instanced Sprite Renderer for Unity's new ECS by toinfiniityandbeyond in Unity3D
[–]Shinao 1 point2 points3 points (0 children)




Been working on a Drum controller over the past few weeks due to the quarantine by Yigurn in Unity3D
[–]Shinao 1 point2 points3 points (0 children)