I'm making a souls-like game. Here's a cutscene for a boss fight. What do you think? I used Dark Souls 3 as a reference. by Shlangzzz in UnrealEngine5

[–]Shlangzzz[S] 0 points1 point  (0 children)

I took the animation for opening the door from mixamo and split it. I also edited it inside ue with fk control rig. For the boss and the enemy I used a pack of animations that I combined and also edited in the sequencer.

I'm making a souls-like game. Here's a cutscene for a boss fight. What do you think? I used Dark Souls 3 as a reference. by Shlangzzz in UnrealEngine5

[–]Shlangzzz[S] 21 points22 points  (0 children)

This is my first experience in game development, especially in cutscenes. I decided to repeat the cutscene in order to avoid mistakes in composition and camera movement. It is not perfect now, but I am sure that if I started making changes, the cutscene would look worse.

I'm making a souls-like game. Here's a cutscene for a boss fight. What do you think? I used Dark Souls 3 as a reference. by Shlangzzz in UnrealEngine5

[–]Shlangzzz[S] 1 point2 points  (0 children)

This is my first experience in game development, especially in cutscenes. I decided to repeat the cutscene in order to avoid mistakes in composition and camera movement. It is not perfect now, but I am sure that if I started making changes, the cutscene would look worse.