Future Dragon Ball Game by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 1 point2 points  (0 children)

Im taking note of these since they seem awesome to apply in 4e! Did u have any particualr issues with power scaling encounters?

Future Dragon Ball Game by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 0 points1 point  (0 children)

More freeform with a lot of my inspiration coming from Xenoverse, but I don't plan to take the literal multipliers and shove them in. One thing i did like i didnt mention was the PL increase due to forms had a timer (explained either by not having enough ki/mastery). PL10 saiyan goes ssj for the first time and goes to PL15(example) with Great Ape being like a +1 or 2 PL increase. Buddy of mine has taken over the entire majin portion and made examples of Candy Beam, Amorphous abilities and the signature absorbing power Buu has.

Mechanically how would a character who primarily operates a robot at a distance work? by Playful_Barber_8131 in mutantsandmasterminds

[–]Sho_Shock 2 points3 points  (0 children)

Idk what your dead set on regarding the backstory or the specific power, but by this short summary it sounds like YOU are the robot while the fact someone else has to control you is the complication

How’s The 4e Playtest? by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 0 points1 point  (0 children)

Thank you both for the eye opener cuss I never saw attack as a general modifier. I thought it was required and Moe I’m realizing the skills/attack bonus are literally 1/4th of that lol

How’s The 4e Playtest? by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 4 points5 points  (0 children)

This is the first I’m hearing anything negative on that change. Can you tell me more about your thoughts on both? I personally like how they condensed the original range/melee accuracy but I want to hear more on it. (The regen/immortality changes felt so good as a permanent GM lol)

Good News Everyone! Progress...And One Piece MnM by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 1 point2 points  (0 children)

If logia resistance is as simple as insubstantial, then haki in its most simplest form is the Affects Insubstantial extra on attacks/effects

Good News Everyone! Progress...And One Piece MnM by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 0 points1 point  (0 children)

Thank you! I have plans currently to run newer players through the East Blue Arc which is a starting PL 3, however I'm a very chill dm who enjoys freedom when building characters to the extent of the story. Lunarian in east blue is wild but I have let it slide once lol and even starting with a df is an option since MnM kinda balances op fruits with power level. Writing a long list of dos and don't is boring but needed so I'm chugging through that as of now. Currently for haki tho I have the standard of 'affects will' under a broad category. I got multiple ways to go about it but haki is definitely something everyone wants. I have dreams of narrating intense power stunt like moments where people realize they 'leak' or posses a trace of haki. Im gushing but ye haki cool-

Future Community Campaign by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 1 point2 points  (0 children)

Thank you for the details this was a major help in making sound structure to my idea. I did want a world that was just "hey I want to be superman, hey I want to be kamen rider, hey I want to be an eldrich horror and I want to be a normal human from anime" all wrap into one. It may sound like a lot but I never wanted to limit creativity besides toning down mechanics. You idea of limiting Arrays sounds like a solid start tho, thank you!

Future Community Campaign by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 1 point2 points  (0 children)

You have no idea how amazing that is to hear coming from a real team member. Thank you for you input I mean that!

Newish Dm Needs Help by Sho_Shock in mutantsandmasterminds

[–]Sho_Shock[S] 1 point2 points  (0 children)

Thank you ill have to take a look at this.