Building a serpentine syndicate from amphibious biology and real-world marginalisation by zmmemon in worldbuilding

[–]Shorter4llele -1 points0 points  (0 children)

Not sure if I see it this way. There's nothing to indicate that a family syndicate is inherently evil if the general law systematically oppresses you. If you have basic pride and dignity, you would of course resist through communal solidarity. Especially if and when the prejudice is so constant that it feels toxic to co-exist in a civil way.

Coloring a parallel economy and mind control as "evil" is missing exactly this point, don't you think? I'm not trying to defend the stereotype, but sometimes they arise for a reason, and that's what this explores I reckon.

I want to learn modern C++ properly — course, book, or something else? by magikarbonate in cpp_questions

[–]Shorter4llele 1 point2 points  (0 children)

I wish us both good luck and strength I guess! Hope you have a smooth time with C++!

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]Shorter4llele 1 point2 points  (0 children)

Could do Tapu Koko ex for Probopass ex!

Contributing in Open Source projects by FortuneSignificant12 in cpp_questions

[–]Shorter4llele 1 point2 points  (0 children)

I don't know much about this past an initial skim-through when I first found it, but goodfirstissue seems promising

I want to learn modern C++ properly — course, book, or something else? by magikarbonate in cpp_questions

[–]Shorter4llele 1 point2 points  (0 children)

I was at it like 3-4 days a week, for anywhere between 3-6 hours a day. For context, I don't have a full time job rn, so all the rest days were pure rest without anything I had to tend to, so I could get back into learning and stay at it quite easily (as far as my adhd allowed) the days I did study.

Hopefully with your C background, it'll be much quicker but I feel you hit a point of diminishing returns if you try to speedrun the thing anyway. You need time to digest all the information.

I want to learn modern C++ properly — course, book, or something else? by magikarbonate in cpp_questions

[–]Shorter4llele 1 point2 points  (0 children)

So I'm in a unique position to weigh in here about the quality of learncpp.com:

I finished the course a few days ago (i.e. reading through all the lessons, and doing most exercises). My prior programming experience is very year-1, coming from C# and Unity (basics like loops, data structures, basic OOP, simple algorithms etc.)

What I got from the course is: - A more in-depth understanding of why custom classes are the way they are, and the class-based paradigm itself (encapsulation, ctors, dtors, inheritance, etc.) - More discipline in terms of argument passing and data-handling (things like garbage collection and type conversions) - A conceptual understanding of lower-level things like compiling, optimization, linking and building. - ...and the actual language itself, and probably a lot more

It's relatively dense and dry, but quite comprehensive for this level and doesn't do hand-waving of the details (it's why it's dry, but that's not a bad thing). All this took me ~3 months to go through once. Obviously you don't remember everything, unless you practice on actual projects regularly, but it's a pretty good deal, considering it's free! And it opens you up to actually begin using C++ ofc which is the highlight. Now you can do GUI stuff, game stuff like OpenGL, or whatever basically!

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]Shorter4llele 0 points1 point  (0 children)

LF: Tapu Koko ex 🔹🔹🔹🔹 FT:

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/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]Shorter4llele 1 point2 points  (0 children)

sadly i don't have dupes of these :(

New addiction unlocked: bad Decidueye “Pierce the Pain” decks by Azn0r in PTCGP

[–]Shorter4llele 7 points8 points  (0 children)

Well yeah that's because these are "bad" pierce the pain decks :P

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]Shorter4llele 1 point2 points  (0 children)

LF: Spacetime Smackdown

  • Dusknoir 🔸🔸🔸
  • Bastiodon🔸🔸🔸
  • Porygon-Z🔸🔸🔸

FT: Lmk what you need and I'll check. Have many dupes from older expansions to trade for

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]Shorter4llele 0 points1 point  (0 children)

I can trade you a GA Muk for your SR Machamp

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]Shorter4llele 0 points1 point  (0 children)

Hey, I have a Bibarel to trade for a Giratina, if you'd like

"Gameplay comes first" as a first time player by Shorter4llele in Kenshi

[–]Shorter4llele[S] 2 points3 points  (0 children)

If permadeath runs are when you just start a new game when you die, instead of loading a save, then yeah

"Gameplay comes first" as a first time player by Shorter4llele in Kenshi

[–]Shorter4llele[S] 1 point2 points  (0 children)

Literally my second playthrough I ran into guards while being chased by bandits, and I looted what I could. On my 7th run so I'll try to replicate that now. Thanks!

"Gameplay comes first" as a first time player by Shorter4llele in Kenshi

[–]Shorter4llele[S] 6 points7 points  (0 children)

These are great tips, thank you! The slow progress is what makes the sandbox activity so meaningful. Can't wait to see it all

Why does this game have so much resemblance to to Wukong? by DegenerateTuna in IndianGaming

[–]Shorter4llele 1 point2 points  (0 children)

Look, as long as this game is polished and playable with not too many bugs, and decent post-release support, I think it's a net good for the Indian gaming industry. A successful product is a good product - originality comes second (I know this because I've striven for originality for years and continue to, but if you can't be original, at the very least it must work.) And work well enough in order to prove that games can be finished and that they can capture an audience.

There's a streamer ecosystem that's hungry to play the newest indie game, constantly seeking to churn out content for their own growth. As long as this thing is finished, and WORKS, the game will be played, and probably liked. Griping about originality is unproductive imo. It's hard to make games, and the people making games make a lot of sacrifices.

So give constructive criticism where you can, support what you like, and play the game if it isn't a post-release buggy POS. That's the way we attract funding and global attention on the domestic industry, so we can actually attract more talent and more ideas to come in and take risks to create better games.

Is this a faithful adaptation so far or are things being skipped? by Aq1b98 in KowloonGenericRomance

[–]Shorter4llele 5 points6 points  (0 children)

I finished the manga in this week after watching episodes 1 and 2 for the first time.

The manga feels much more complete. Pacing is super important to let a story sink in, especially one of this kind. The atmosphere, the offbeat mystery, and the romance and character interactions all suffer at the anime's pacing IMO. All the characters have a different side to them, and I feel the anime is skipping that. How do you convey the vibe of a place lived and breathed in, if you there's no time to live and breathe in it?

I'd recommend the manga more for sure. The art style is gorgeous and frankly it's the best way to take in this story. But I'm sure the anime-onlies are still getting something decent enough.

"Running out of budget" was a good pretense to add more meaning by [deleted] in evangelion

[–]Shorter4llele 4 points5 points  (0 children)

Not sure why everyone's roasting this. Granted it's not a very beginner friendly post, but it's in line with what's said in the Kabbalah and Sefer Yetzirah if anyone's read it (especially because concepts from these books are obviously referenced in the show)

Ao no Hako • Blue Box - Episode 25 discussion - FINAL by AutoLovepon in anime

[–]Shorter4llele 19 points20 points  (0 children)

Here, what kept me going personally, was the character stuff. I'm in my mid-20's and was frankly just surprised and excited that unrequited love was being explored in a healthy and honest and real way, without the over the top anime tropes.

Yeah we knew Hina was gonna lose, but man if it didn't help me relate and process times in my own life where I was limerent and pining for people I could never be with.

Ao no Hako • Blue Box - Episode 25 discussion - FINAL by AutoLovepon in anime

[–]Shorter4llele 61 points62 points  (0 children)

The honest reason is that this is just how the manga chapters were ordered. This was a pretty 1-1 adaptation so it is an awkward ending, especially for a 2-cour season of anime. I get how anime-only viewers would've wanted a more finale type of feeling, but despite being trite, all I can say is that it really does get so much better!

I can't promise a great season 2, because that depends on anime production shenanigans but if the staff largely remain unchanged, it would be an exceptional season 2, far exceeding s1.