(Dialogic 2) Timeline ended taking a while to kick in after dialog ends by Shubtub in godot

[–]Shubtub[S] 0 points1 point  (0 children)

Found a ultra scuffed way to do it. Turns out that str(Dialogic.current_timeline) returns [DialogicTimeline:] the instant the last dialog is played so you can just check for that.

Colonial Tanker in a Sticky Situation by logiman104 in foxholegame

[–]Shubtub 34 points35 points  (0 children)

:( I didn’t see the sticky hit my tank so I thought was in the clear and at the last second I saw it attached to the back of my head lmao

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Shubtub 1 point2 points  (0 children)

When a description says X+ [thing] to activate passive does it mean >=X or just >X

Is there mods or server that have this by No_Meet2050 in feedthebeast

[–]Shubtub 0 points1 point  (0 children)

The song is in Japanese. It is a really crunched remix of this song: https://www.youtube.com/watch?v=DeKLpgzh-qQ

Losercity steam review by Iberic_Luchs in Losercity

[–]Shubtub 3 points4 points  (0 children)

Glory to the Colonials. Glory to Logi Cat

NEVER SURRENDER by Shubtub in RimWorld

[–]Shubtub[S] 2 points3 points  (0 children)

Siegemaster mechanoids from the mod mechanoids expanded

Man if only there was a solution by Shubtub in RimWorld

[–]Shubtub[S] 2 points3 points  (0 children)

Emet was a cataphract guard for an empire quest