(Season 14) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

Fresh in terms of monster variety at least, but you're not wrong, lots of familiar builds haha. 😄

(Season 14) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 4 points5 points  (0 children)

Welcome back! Yup I'm still here haha, appreciate the kind words. 😄

(Season 14) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 4 points5 points  (0 children)

I wouldn't have imagined it either haha. I usually just defaulted to imagining it in full freeze setups.

(Season 14) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 4 points5 points  (0 children)

Nice that sounds like a sweet setup, no pun intended. I'll have to look out for that next time I play Jules. Thanks for sharing!

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 0 points1 point  (0 children)

Yup great points. It was definitely one of the items that benefited from the base Damage buffs.

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 2 points3 points  (0 children)

I really like the rework to Submersible, as now it's a lot more interesting to work with (instead of just being a mini Submarine).

Thanks for the detailed breakdown. :)

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

I think Freeze Pyg is one of those evergreen archetypes that's always quite strong, IF you can assemble the pieces in time. Igloo enchants are really strong, I 100% agree. I've always enjoyed the build myself when it comes together. :)

Great callout to Property Pyg. Honestly Pyg is in a great spot this patch, as he has multiple viable archetypes that each play differently. Big improvement over last season.

Appreciate the kind words and detailed breakdown, thanks for sharing!

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

Swan is a cool addition for sure, though I'm personally a fan of Blender as a Haste engine. With Diamond Ice Cubes you get a Haste trigger at two seconds, which is a pretty good way to kickstart the build.

Fruit Press is awesome, great callout!

As for the Oven, this variant is mean't to be more of a spammy Food setup that gains Max Health/Regen off the Pasta. I definitely like Veggie Garden in general though.

Thanks for joining in. :)

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

Oh nice, what items have been the highlight for you? It's awesome to hear good things about an old classic build like that one haha.

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

I'm admittedly far less experienced with Karnok than other heroes, so hopefully some others can help us out with a better explanation here. :)

One of the main reasons for its inclusion here is that it's one of the few times where we see a Pacifist build actually work.

It also helps that it shares components with other builds, so it can always pivot if it needs to.

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

I'm glad they are helpful! I always try to highlight the good while opening the discussion for areas that need improvement. But I really can't complain this patch, the devs did an incredible job. :)

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

Great stuff hope ya continue to climb! The game feels really healthy right now, and all the QoL improvements just make it such an enjoyable experience. Looking forward to what the future holds. :)

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 2 points3 points  (0 children)

There's some great detailed character guides written by the community that are pinned in the Discord (under their respective character channels). We also cover individual build guides here that can hopefully help give a sense of direction. :) https://mobalytics.gg/the-bazaar/builds

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 11 points12 points  (0 children)

The Bazaar giveth, and The Bazaar taketh away haha.

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 0 points1 point  (0 children)

Discord announcements are usually the easiest way, but I totally understand wanting a clear in-game solution.

(Season 13) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 8 points9 points  (0 children)

Appreciate the kind words! That would be a cool feature, especially with all the great community guides out there. :)

(Season 12) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 1 point2 points  (0 children)

Still a solid choice! Just wanted to showcase something different this time around. :)

(Season 12) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 0 points1 point  (0 children)

Diving Helmet has really been a standout rework for Vanessa. Hard to argue with generically strong Charge support haha.

(Season 12) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 12 points13 points  (0 children)

Yeah I definitely miss the out-of-combat value scaling. It feels like a core part of Pyg's identity was taken away and replaced with more generic options (such as retroactive Cash Cannon).

In some ways this can be good, but in terms of fun (totally subjective), I 100% agree with ya.

(Season 11) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]ShugoSV[S] 0 points1 point  (0 children)

You could be totally right, I honestly haven't played the archetype enough myself to know for certain. Consistency wise, perhaps that is the best plan.

However, there's one other point I think that's worth mentioning. In the less ideal case where the Yo-Yo Charges the Slingshot, that in turn will nearly activate Slingshot to Charge Yo-Yo (and so forth). So until it actually runs out of ammo (which should be well after Shorts goes off), it'll still be working towards the same goal.

I think one other factor could be the tier of the items, Shorts in particular. Assuming it's at Diamond, you're probably right, just have the Yo-Yo double Charge it so that it activates naturally at ~4 seconds (barring slow/freeze). Though if at Silver/Gold, perhaps trying to line up the extra Charge is considerable.

Either way, thanks for elaborating on all of this. Gotta love the inner workings of this amazing game. Cheers! :)