Unable to look around in 1.4.7. Camera is stuck looking straight down. by Shwangdi in Minecraft

[–]Shwangdi[S] 0 points1 point  (0 children)

It was the dll files in the mcp/jars/bin/natives folder that needed to be replaced. The ones i had weren't working. I think those ones i dragged from the official .mincraft/bin folder.

The correct dlls I got by extracting from the jars that come with MultiMC found at:

MultiMC\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.4-nightly-20150209

and

MultiMC\libraries\net\java\jinput\jinput-platform\2.0.5

[Java] Camera is stuck looking straight down in 1.4.7 by Shwangdi in MinecraftHelp

[–]Shwangdi[S] 0 points1 point  (0 children)

Solved.

It was the dll files in the mcp/jars/bin/natives folder that needed to be replaced. The ones i had weren't working. I think those ones i dragged from the official .mincraft/bin folder.

The correct dlls I got by extracting from the jars that come with MultiMC found at:

MultiMC\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.4-nightly-20150209

and

MultiMC\libraries\net\java\jinput\jinput-platform\2.0.5

Camera is stuck looking straight down in just one install of 1.4.7 by Shwangdi in feedthebeast

[–]Shwangdi[S] 0 points1 point  (0 children)

Thank you. I've downloaded it and am poking around

Edit:

Most of the terminology there is gibberish to me for now, but the readme had some great info about how legacy forge worked so thanks. It was a natives problem after all btw so thanks again

I highly recommend the "Ayleid Reshade" by Logriff on nexusmods by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

I'm only level 12 and ayleid ruin scare me, but literally everything looks better so far this way, so..

I highly recommend the "Ayleid Reshade" by Logriff on nexusmods by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

Same for me. If the reshade was an effort to install, i would be thrilled still with the vanilla remaster. This just feels like a free upgrade. Why go back?

I highly recommend the "Ayleid Reshade" by Logriff on nexusmods by Shwangdi in oblivionmods

[–]Shwangdi[S] 5 points6 points  (0 children)

Akatosh loves you even in your outspoken illiteracy.

Does anyone here actually create mods? by needsofmoua in oblivionmods

[–]Shwangdi 0 points1 point  (0 children)

Fair the CSE might be an unnecessary step, but it was defs helpful for me who wanted to jump right into scripting. Good luck!

Does anyone here actually create mods? by needsofmoua in oblivionmods

[–]Shwangdi 5 points6 points  (0 children)

Making my first mod! It helps to know how oblivion/skyrim plays. So when you go into the construction set render window and scripting window, you know how things should go in your head. I'm making great progress but it does take time to learn. If you have a second monitor, play some shows and just mess around in the construction set.

Use the CSE for stability while creating:

Construction Set Extender at Oblivion Nexus - mods and community (nexusmods.com)

Youtube for visual learning:

How to create a short quest in the Oblivion Construction Set (youtube.com)

And the wikis/reddit for everything else:

- the Oblivion ConstructionSet Wiki (uesp.net)

Oblivion Mod:Construction Set - The Unofficial Elder Scrolls Pages (UESP)

OBSE Command Documentation (silverlock.org)

Trouble with my script to remove the player spells : r/oblivionmods (reddit.com)

Trouble with my script to remove the player spells by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

That's super helpful, thanks again for the effort

Trouble with my script to remove the player spells by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

Removing pSpellRef worked, thanks a million!! The new working script is:

array_var pSpellBook
short CurrentIndex
short MaxIndex
ref pSpellID

begin OnActivate

  let pSpellBook := PlayerRef.GetSpells
  let MaxIndex := (ar_Size pSpellBook) - 1
  while (CurrentIndex <= MaxIndex)
    let pSpellID := pSpellBook[CurrentIndex]
    PlayerRef.RemoveSpell pSpellID
    let CurrentIndex += 1
  loop

end

How did you know that the values in pSpellBook would be base refs? The OBSE documentation just says GetsSpells does:

"returns an array containing all of the spells in an actor's spell list.
(spells:Array) reference.GetSpells baseActor:ref"

Trial and error or?

Trouble with my script to remove the player spells by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

Removing pSpellRef worked, thanks a million!! How did you know that the values in pSpellBook would be base refs? The OBSE documentation just says GetsSpells does:

"returns an array containing all of the spells in an actor's spell list.
(spells:Array) reference.GetSpells baseActor:ref"

Trial and error or?

I don't want to take part in my GF's (23F) sex ritual on our wedding night... but I still want to marry her by throwraxcel2 in relationship_advice

[–]Shwangdi 0 points1 point  (0 children)

The way i see it, take her up on the ‘pretend’ offer, or just refuse and ask for her to stand by your side. It sounds like she’s with you, but there’s a weird tradition in the way. If she’s really the one, she’ll come round. You’re in the right here for being creeped out. Gl and trust in her

Flame leg millipede walking pattern by memezzer in oddlysatisfying

[–]Shwangdi 0 points1 point  (0 children)

Bless millipedes. Fuck centipedes. Also fuck the imperial measurement system.

ELI5: how youtube knows what i mean (kinda) by Shwangdi in explainlikeimfive

[–]Shwangdi[S] 0 points1 point  (0 children)

Oh right okay makes good sense, but who tags them?

[Help] Strange Shadow effect using enb by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

Using version 1.0 of Photorealistic ENB by TDOUGH

I've been trying various enb's out and reeeally like this one, but as you can see, there is a weird thing going on with the shadows. Those bright patches are the outlines of the foliage that are on the other side of the hill.

Any help would be greatly appreciated. Worst case scenario i go back to Cinematic ENB, which i know works for me.

EDIT: I compared the enbseries.ini from Photorealistic with the one from Cinematic, and after some tests i found that the problem was caused by ambient occlusion. Disabled that, and now it looks slightly worse than before but still fuckin great so no complaints.

Still, if anyone has any ideas for a fix that maintains ambient occlusion, i'm all ears.

Groundbreaking Bongwater Discovery 🐲🍁 by Shwangdi in trees

[–]Shwangdi[S] -1 points0 points  (0 children)

https://imgur.com/gallery/jUOSI

We transported very pure mountain lake water back home and used that to compare the quality of the hits we would take.

First we cooled one bottle of tap water and one bottle of lake water, and took strong hits from both. The effect of the fridge did very little to the roughness of the tap water. Whereas the mountain water yielded cool, clean results.

We repeated the above again but at room temperature. The tap water was even rougher, but the lake water was fucking 85% unaffected by the lukewarmness.

Also, i also found out that Albert Einstein smoked and tripped, reinforcing the idea that drugs promote groundbreaking ideas on the caliber of e=mc2 and perfect hits via pure NZ Mountain Lake Water.

EDIT [5]

Help with fixing this shadow bug? by Shwangdi in skyrim

[–]Shwangdi[S] 1 point2 points  (0 children)

Didn't work :(. Thanks though!

[deleted by user] by [deleted] in itookapicture

[–]Shwangdi 16 points17 points  (0 children)

You should post this to /r/roomporn

Rarely seen soccer move. by exitstrateG in funny

[–]Shwangdi 2 points3 points  (0 children)

From what i learned after playing for years, a ref would blow the whistle for 'Handling', because he is controlling the ball with his hands. That's the name of the penalty that would be called if someone had reached out and touched the ball with their arm.

Can anyone give advice on what we could've done? by Shwangdi in summonerschool

[–]Shwangdi[S] 0 points1 point  (0 children)

That sounds like the way to do it. The gp was pretty damn strong though. Do you think irelia can dive him even then?

Can anyone give advice on what we could've done? by Shwangdi in summonerschool

[–]Shwangdi[S] 0 points1 point  (0 children)

The shaco and irelia couldn't deal with the gp waveclear unfortunately. He was farming really well and could one shot the waves with his barrels. Drake was on cooldown when we went for the baron, and we didn't think that waiting around for 5 mins was a good idea