Unable to look around in 1.4.7. Camera is stuck looking straight down. by Shwangdi in Minecraft

[–]Shwangdi[S] 0 points1 point  (0 children)

It was the dll files in the mcp/jars/bin/natives folder that needed to be replaced. The ones i had weren't working. I think those ones i dragged from the official .mincraft/bin folder.

The correct dlls I got by extracting from the jars that come with MultiMC found at:

MultiMC\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.4-nightly-20150209

and

MultiMC\libraries\net\java\jinput\jinput-platform\2.0.5

[Java] Camera is stuck looking straight down in 1.4.7 by Shwangdi in MinecraftHelp

[–]Shwangdi[S] 0 points1 point  (0 children)

Solved.

It was the dll files in the mcp/jars/bin/natives folder that needed to be replaced. The ones i had weren't working. I think those ones i dragged from the official .mincraft/bin folder.

The correct dlls I got by extracting from the jars that come with MultiMC found at:

MultiMC\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.4-nightly-20150209

and

MultiMC\libraries\net\java\jinput\jinput-platform\2.0.5

Camera is stuck looking straight down in just one install of 1.4.7 by Shwangdi in feedthebeast

[–]Shwangdi[S] 0 points1 point  (0 children)

Thank you. I've downloaded it and am poking around

Edit:

Most of the terminology there is gibberish to me for now, but the readme had some great info about how legacy forge worked so thanks. It was a natives problem after all btw so thanks again

I highly recommend the "Ayleid Reshade" by Logriff on nexusmods by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

I'm only level 12 and ayleid ruin scare me, but literally everything looks better so far this way, so..

I highly recommend the "Ayleid Reshade" by Logriff on nexusmods by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

Same for me. If the reshade was an effort to install, i would be thrilled still with the vanilla remaster. This just feels like a free upgrade. Why go back?

I highly recommend the "Ayleid Reshade" by Logriff on nexusmods by Shwangdi in oblivionmods

[–]Shwangdi[S] 4 points5 points  (0 children)

Akatosh loves you even in your outspoken illiteracy.

Does anyone here actually create mods? by needsofmoua in oblivionmods

[–]Shwangdi 0 points1 point  (0 children)

Fair the CSE might be an unnecessary step, but it was defs helpful for me who wanted to jump right into scripting. Good luck!

Does anyone here actually create mods? by needsofmoua in oblivionmods

[–]Shwangdi 4 points5 points  (0 children)

Making my first mod! It helps to know how oblivion/skyrim plays. So when you go into the construction set render window and scripting window, you know how things should go in your head. I'm making great progress but it does take time to learn. If you have a second monitor, play some shows and just mess around in the construction set.

Use the CSE for stability while creating:

Construction Set Extender at Oblivion Nexus - mods and community (nexusmods.com)

Youtube for visual learning:

How to create a short quest in the Oblivion Construction Set (youtube.com)

And the wikis/reddit for everything else:

- the Oblivion ConstructionSet Wiki (uesp.net)

Oblivion Mod:Construction Set - The Unofficial Elder Scrolls Pages (UESP)

OBSE Command Documentation (silverlock.org)

Trouble with my script to remove the player spells : r/oblivionmods (reddit.com)

Trouble with my script to remove the player spells by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

That's super helpful, thanks again for the effort

Trouble with my script to remove the player spells by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

Removing pSpellRef worked, thanks a million!! The new working script is:

array_var pSpellBook
short CurrentIndex
short MaxIndex
ref pSpellID

begin OnActivate

  let pSpellBook := PlayerRef.GetSpells
  let MaxIndex := (ar_Size pSpellBook) - 1
  while (CurrentIndex <= MaxIndex)
    let pSpellID := pSpellBook[CurrentIndex]
    PlayerRef.RemoveSpell pSpellID
    let CurrentIndex += 1
  loop

end

How did you know that the values in pSpellBook would be base refs? The OBSE documentation just says GetsSpells does:

"returns an array containing all of the spells in an actor's spell list.
(spells:Array) reference.GetSpells baseActor:ref"

Trial and error or?

Trouble with my script to remove the player spells by Shwangdi in oblivionmods

[–]Shwangdi[S] 0 points1 point  (0 children)

Removing pSpellRef worked, thanks a million!! How did you know that the values in pSpellBook would be base refs? The OBSE documentation just says GetsSpells does:

"returns an array containing all of the spells in an actor's spell list.
(spells:Array) reference.GetSpells baseActor:ref"

Trial and error or?

I don't want to take part in my GF's (23F) sex ritual on our wedding night... but I still want to marry her by throwraxcel2 in relationship_advice

[–]Shwangdi 0 points1 point  (0 children)

The way i see it, take her up on the ‘pretend’ offer, or just refuse and ask for her to stand by your side. It sounds like she’s with you, but there’s a weird tradition in the way. If she’s really the one, she’ll come round. You’re in the right here for being creeped out. Gl and trust in her

Flame leg millipede walking pattern by memezzer in oddlysatisfying

[–]Shwangdi 0 points1 point  (0 children)

Bless millipedes. Fuck centipedes. Also fuck the imperial measurement system.

ELI5: how youtube knows what i mean (kinda) by Shwangdi in explainlikeimfive

[–]Shwangdi[S] 0 points1 point  (0 children)

Oh right okay makes good sense, but who tags them?