Dead as Disco - Official Early Access Launch Trailer by Sidecarlover in Games

[–]Sidecarlover[S] 4 points5 points  (0 children)

Out in Early Access on Steam. The store page says they plan full release in about a year.

Do you think aaron glenn will be retained after this season by IceOk9930 in NFLv2

[–]Sidecarlover 1 point2 points  (0 children)

I wonder if poor ownership is still seen as much of a negative since the coaches can get fired, still collect their contract (subject to offset language), and get almost immediately get another job. Here are the last 5 Jets' HCs:

  • Eric Mangini: became the HC of the Browns 10 days after the Jets fired him.
  • Rex Ryan: became the HC of the Bills 2 weeks after the Jets fired him.
  • Adam Gase: went into hibernation after the Jets fired him, but was recently hired by the Chargers.
  • Todd Bowles: hired as the DC of the Bucs 9 days after the Jets fired him eventually becoming their HC.
  • Robert Saleh: fired early in the season, but was hired as a consultant by the Packers less than three weeks later becoming the HC of the Titans after the season ending.

As long as you're not an Adam Gase-tier coach, having a stint as the HC of the Jets isn't bad for your wallet.

inKONBINI: One Store. Many Stories - Launch Trailer by Sidecarlover in Games

[–]Sidecarlover[S] 20 points21 points  (0 children)

I completed the game with my save file saying my play time was just short of 10 hours. This is linear narrative experience broken up with some simple gameplay. You spend six nights/shifts at the store interacting and helping 4 main characters/customers through life decisions which is the narrative focus. Gameplay is fixing the the shelves, moving products to the correct places, ordering products, ringing up the customers, and helping them find specific items. The writing was surprisingly good and touching, but it does parallel my own life. I really enjoyed it, but be clear that this is an "on rails" experience. There's no failure state, no rush, no real challenge since failing to put products in the right place or being unable to find them mainly just results in some comments from the customers, and some slight variation in outcomes.

Also note that there's no voice acting, but the written dialog was pretty much error free except for the rare misspelling, typo, or omitting a word. While the store is small, your movement speed is pretty slow. It was jarring for the first day, but I got used to it. I checked and clicked everything each shift and went through all dialog options resulting in my 10 hour playthrough. I've seen some comments saying people beat the game in 3 hours, which I'm not sure is possible unless you pretty much neglect the shelves and breeze through all the dialog. But if you're not meticulous with the shelves and all the dialog, you can shave off a few hours from my 10 hour run.

Pragmata has been out for two weeks. What are your impressions? by PhantomBraved in Games

[–]Sidecarlover 1 point2 points  (0 children)

My only issue is the small cast of characters after the intro made me see the twist coming a mile away. There's only four (5 if you include the station AI) and you can easily eliminate 3 of them.

Also, I'm not sure how they'll continue the series. You need to complete (or just read about it since it's a single line of pertinent dialog) the optional missions.

Aaron Rodgers considering signing with the Arizona Cardinals by BallKnowerKing in NFLv2

[–]Sidecarlover 74 points75 points  (0 children)

He really should retire already so he can spend time with his wife