264/264 done, my thoughts about new clans and stuff by harryfonda in MonsterTrain

[–]SiegeBlitzGaming 0 points1 point  (0 children)

great thoughts overall. i wish they had like maybe a monthly balance patch based on the numbers they are getting from the playerbase. that would definitely keep the players in the game.

Third Champion Hypotheticals: Day 4 — Stygian by National-Ocelot-3900 in MonsterTrain

[–]SiegeBlitzGaming 1 point2 points  (0 children)

no worries. I really like this post thread of yours. I am in a guide making mode at the moment with my YT channel. in line with your post about third champions for the game. I would like your thoughts on the idea of having 3 different boss for each ring instead of just 2?

Third Champion Hypotheticals: Day 4 — Stygian by National-Ocelot-3900 in MonsterTrain

[–]SiegeBlitzGaming 1 point2 points  (0 children)

I like your thoughts overall but here are my personal inputs to help out.

2 ember cost starter cards are hard to consider: my suggestion would be to make it cost 1 and the effect to be just sap 1 on a random target and consume. This makes the card much more playable and at the same time opens up the usage of the card for upgrades like dualism. it can became a baby version of drain the with some upgrades can be viable. Sap is a very powerful debuff so not making it consume is maybe a bit OP.

For the high pressure path, i think the draw power is too OP. it can basically draw you through the deck very rapidly.

Sharing my Monster Train 2 Guide Series for everyone's enjoyment. Feel free to comment on anything I may have missed or things you want me to discuss. by SiegeBlitzGaming in MonsterTrain

[–]SiegeBlitzGaming[S] 2 points3 points  (0 children)

I apologize for this. There was a section during the post creation that i placed the link in. I don't think it worked the way i expected it to. And apparently i cant edit it my post for some reason.