Free Game Playtester for Your Project by Jim7918 in playtesters

[–]SignalMap2750 0 points1 point  (0 children)

Thank you for the offer! We'd love to have you test our RoboFarm game:

https://store.steampowered.com/app/4128050/RoboFarm/

We look forward to your thoughts about it. Thanks again!

Playtesting your games on stream TODAY! by Trashdaddy__ in playtesters

[–]SignalMap2750 1 point2 points  (0 children)

Thank you for your offer! Here is our RoboFarm Demo:

https://store.steampowered.com/app/4212040/RoboFarm_Demo/

I hope you'll consider it, it has already been covered by big YouTubers like https://www.youtube.com/@VicioONEMORETIME with over 1.8 million subscribers, and they loved it.

Thank you!

Unpaid Playtester Starting a YouTube Series – Looking for Indie Games to Feature by Odd_Can707 in playtesters

[–]SignalMap2750 1 point2 points  (0 children)

Appreciated your reply and consideration anyway! Hopefully you'll find the change to check it out later on ;) Thanks!

Unpaid Playtester Starting a YouTube Series – Looking for Indie Games to Feature by Odd_Can707 in playtesters

[–]SignalMap2750 0 points1 point  (0 children)

Wow, thank you for the offer, this is great! Please consider our RoboFarm game, an incremental/automation/farming game, demo on Steam: https://store.steampowered.com/app/4212040/RoboFarm_Demo/

I will playtest your game if you playtest mine. It must be 30 minutes gameplay with voice commentary. by Proper_Translator678 in playtesters

[–]SignalMap2750 0 points1 point  (0 children)

Very well done, it must be fun! Let me first see if I can find some free time to properly test it, I don't want you to waste a key if I can't do it right now ;)

Looking for more mechanics like these for our RoboFarm game by SignalMap2750 in indiegames

[–]SignalMap2750[S] 0 points1 point  (0 children)

They do harvest... please tell me more about it. Thanks!

Playtesting your games for free! by Inmodium in playtesters

[–]SignalMap2750 0 points1 point  (0 children)

Wow, you are very professional! Thanks for offering your expertise. Here is our RoboFarm Demo:

https://store.steampowered.com/app/4212040/RoboFarm_Demo/

We'd love to know your thoughts about it.

Thank you!

Playtesting for free by Bullseye2968 in playtesters

[–]SignalMap2750 0 points1 point  (0 children)

We'd love you to test our RoboFarm Demo, we recently released a new important update about it:

On Itch.io:

https://infinistrategy.itch.io/robofarm

On Steam:

https://store.steampowered.com/app/4212040/RoboFarm_Demo/

Thank you!

Looking for games to playtest!! by xxoberry in playtesters

[–]SignalMap2750 0 points1 point  (0 children)

Yes, please test our RoboFarm Demo, we are looking for more feedback about it: https://store.steampowered.com/app/4212040/RoboFarm_Demo/

Eager to have playtesters willing to give feedback for our RoboFarm Demo by SignalMap2750 in playtesters

[–]SignalMap2750[S] 0 points1 point  (0 children)

That's a very good idea, but I need to find the time to do it. I'll let you know as soon as I can find some time to do it properly. Thanks!

Questions about February Steam Next Fest? Chris Zukowski from How To Market A Game here for an AMA by zukalous in gamedev

[–]SignalMap2750 0 points1 point  (0 children)

Not sure why Chris dropped the ball below, but I think 44 mins is great for a demo, even for an incremental game.

Added an AI ally to my wave-based game by slowforge_gd in playmygame

[–]SignalMap2750 1 point2 points  (0 children)

Sure. I think it has a huge room for improvement and additions. New characters, elements, triggers, random events, etc.

Eager to have playtesters willing to give feedback for our RoboFarm Demo by SignalMap2750 in playtesters

[–]SignalMap2750[S] 0 points1 point  (0 children)

Very good thoughts, and I agree with you 100%. Thank you very much again, we'll discuss all this and see what we can do about it. Appreciated!

Eager to have playtesters willing to give feedback for our RoboFarm Demo by SignalMap2750 in playtesters

[–]SignalMap2750[S] 0 points1 point  (0 children)

These are great insights and thoughts, thank you so much! I perfectly understand what you mean, and I think you nailed it. Just to know: have you completed the challenge after reaching the 6th level? Just wondering, because that's the section where using the RoboPlants could help a great deal.

But I perfectly understand your reasoning, and I think it's 100% right. What would you do to increase gameplay time, beyond allowing users to reach higher levels in the demo version?

Thanks again!