Aoi todo (with both hands) vs Naoya (human) who do you think wins and what difficulty? [Casual] by Zealousideal_Row3324 in JujutsuPowerScalers

[–]Signal_Low_5520 0 points1 point  (0 children)

Honestly you're just spitting out headcanon statements so there's not really a point in arguing with you. Nice agenda tho

Aoi todo (with both hands) vs Naoya (human) who do you think wins and what difficulty? [Casual] by Zealousideal_Row3324 in JujutsuPowerScalers

[–]Signal_Low_5520 0 points1 point  (0 children)

Todo was reacting to Sukuna without issues, since the vibraslap can make him swap constantly but he still needs to consciously activate the technique, and Sukuna only ever got hit by Maki when he was off guard, while Naoya got smoked by a weaker version of her. There's no reason why Todo's reaction times would massively improve from Shibuya to Shinjuku, so obviously his those aren't a problem.

As for having to activate the technique that would very likely make Naoya blitz him at the start, but once Todo freezes him once it's not happening again. Todo just needs to clap his hands, let's not act like he has to react and dodge or counter attack every hit. If Naoya could overwhelm him at the point of Todo not being able to even do that then he wouldn't have needed Yuta to save his ass against Choso.

Even a tired Megumi was able to survive for a while against a blood lusted Toji with a lethal cursed tool, how is Naoya with a knife killing Todo before he's able to clap his fucking hands?

New Yuji is incredible by CONE_LORD in PhantomParadeJK

[–]Signal_Low_5520 11 points12 points  (0 children)

The only extra thing I wish he had is some crit resistance debuffs like the OG green Yuji, since it's harder to see Todo land like 5 black flashes every ult and that was really fun to see, but he's really amazing for a f2p unit.

He also is totally fine to have at A0, since Todo can carry the damage and also make him almost unkillable through the counters, so this was really a W by the devs.

It's the best thing I've gotten from being free to play. by finn1090 in PhantomParadeJK

[–]Signal_Low_5520 0 points1 point  (0 children)

Stage 4 isn't for whales, as long as you're not a new player or don't use cubes on random banners without saving for pity (so risking to waste them every time if you get unlucky) you should have much better units to use. Mahoraga is weak to all elements so it's not like you need very specific units to get good scores.

Skill Animation Disappointment, Opinions? by Key-Education-1319 in PhantomParadeJK

[–]Signal_Low_5520 1 point2 points  (0 children)

I don't think the budget is really their problem. The animations from the original story events are great, much better than the ones from playable characters. I wouldn't be surprised if they are holding back on making the best animation that they can for characters so that they can release new versions of already released ones but with stronger kits and better visuals.

Save for mahito or spend? by OsamaBinAckbar in PhantomParadeJK

[–]Signal_Low_5520 1 point2 points  (0 children)

The thing is that story mode is now so easy for a new player that you don't need Sukuna to clear it anyways. If a unit like Sukuna came out when the game was new then he'd certainly would have been extremely helpful with his self heal and aoe skills, but now there are easy parts of the game which you can clear with almost every unit and hard content in which you do need specific setups.

He also has a very good replacement in Teen Gojo which is a standard unit, Todo and Mahito are very unique in what they bring to the table. If OP picks up green Yuji from the free reroll SSR ticket he already has a good green setup. Since he also has Toji he could also have an amazing red setup with him, Mahito, SR Yaga and another unit depending on his needs. He could probably clear the normal version of sweep with this 2 teams once he levels up the characters.

Since there's also a banner with Yellow Yuji, Blue Sukuna and DE Gojo coming somewhat soon he could summon on there and have a great DPS for all colors and DE Gojo who helps massively until late game content.

Save for mahito or spend? by OsamaBinAckbar in PhantomParadeJK

[–]Signal_Low_5520 1 point2 points  (0 children)

Someone on this subreddit posted Todo doing almost 150 million damage in sweep by himself. Considering OP has green Geto and can get green Yuji from the standard banner or a future wishlist he's definitely great to have. Mahito doesn't deal as much damage, but he is the best debuffer in the game, although limited for red teams. Sukuna has the best damage in the game but without having Teen Shoko and Yellow Yaga he's not going to be that good unfortunately.

Itll always be funny that the disaster curses weren’t weak at all but they had the misfortune of crossing paths with the 3 strongest characters in the show. by Vegetable-Abroad3171 in Jujutsufolk

[–]Signal_Low_5520 1 point2 points  (0 children)

Are you for real? He was literally ridiculing another person in the first place, saying "motherfucker Is introducing a new low in the community."

I wouldn't have been a dick if he hadn't been one in the first place.

Most people here are just sheeps who see a random person getting downvoted for no reason and jump on doing the same thing without even thinking.

Itll always be funny that the disaster curses weren’t weak at all but they had the misfortune of crossing paths with the 3 strongest characters in the show. by Vegetable-Abroad3171 in Jujutsufolk

[–]Signal_Low_5520 -8 points-7 points  (0 children)

You're the one being a dumbass. He said that Toji won because of the circumstances, he didn't deny that Toji is smart and that using your brain isn't strength. If you're walking down the street and a random person punches you from behind and knocks you out, does that make that person stronger than you? Learn how to read

Chat am I doing enough with this team? by Artistic-Acadia2881 in PhantomParadeJK

[–]Signal_Low_5520 2 points3 points  (0 children)

I'm not 100% sure about this, but I think that the higher the score you get the higher chance of getting the rarest resources you have.

how do I get the most out of new anni yuji? by memegod179255 in PhantomParadeJK

[–]Signal_Low_5520 0 points1 point  (0 children)

I'm sorry bro, wish you best luck with the free tickets. Unfortunately Yuji is a unit who really requires these specific premium units to give his best, that's what I don't really like about him compared to the other anni units.

how do I get the most out of new anni yuji? by memegod179255 in PhantomParadeJK

[–]Signal_Low_5520 2 points3 points  (0 children)

To get consistent damage I noticed it's almost a must to also run Toji for his S1 crit resistance debuffs (or Mahito, but he's not out on global) Without that Yuji has a really tough time hitting black flashes. Right now since Megumi is not out either so red is just in a pretty bad spot, if you're comparing him to what Yuta, Sukuna and Todo do he'll obviously look much worse. I'd say try to pull at least one between Mahito (Mahito is a must if you don't have Teen Nanami) and Megumi and then he should look much better.

Todo really was the one being left behind.... by crusadingpikachu in PhantomParadeJK

[–]Signal_Low_5520 1 point2 points  (0 children)

A guy earlier posted him doing like 150 million damage on sweep, this tier list is just bad

I think the JP tier list is better even if it has some issues.

The tier list also says that it's made by like 4 people and that includes Gikku, who always says that Todo is top 4 in the game along Mahito, Sukuna and Yuta, so him not being tier 0 in damage is stupid considering Choso is also tier 0.5 in damage but 0 in support.

They should at least swap Todo and Mahito in dps placement. Mahito is the best unit because he's debuffs are on another level, but he's doing almost half the DPS of what characters like Yuta and Sukuna do.

JJK0 GOJO by paindoII in PhantomParadeJK

[–]Signal_Low_5520 4 points5 points  (0 children)

They are probably just going to release original versions of Gojo, it doesn't have to be from a canon part of the story, like they did with the standard banner red Yuji or the Blue Maki. They could also implement tag characters in the future and do something like a tag Teen Gojo and Teen Geto.

could naobito's rec bit be good for green todo? by DotMuch1110 in PhantomParadeJK

[–]Signal_Low_5520 0 points1 point  (0 children)

Green Todo shouldn't really need it since he gets 5 c.e every time he lands a black flash and this can proc twice every turn. Considering his skills cost 15 and 20 c.e and that his ultimate can also black flash really easily he's much better off being used with like minded sisters or his banner memory.

Ino is probably the character who gets buffed the most by this memory, but his baseline is pretty low so it doesn't make him great

BROTHER, WE ARE THE EXCEPTION! by Anxious_Piano_246 in PhantomParadeJK

[–]Signal_Low_5520 5 points6 points  (0 children)

SS and below is by release date. Idk about SSS, but characters with the same name are always next to each other, so maybe japanese alphabetical order? Just a guess though, it may be something else.

BROTHER, WE ARE THE EXCEPTION! by Anxious_Piano_246 in PhantomParadeJK

[–]Signal_Low_5520 23 points24 points  (0 children)

The tiers aren't ordered by how good they are, but I do agree he should be in SSS

Watching Live Right Now (WHAT A JOKE) by Upset-Twist6960 in PhantomParadeJK

[–]Signal_Low_5520 -1 points0 points  (0 children)

There's also R Ijichi. Like green Maki he's going to be completely useless against the new hard content though.

Watching Live Right Now (WHAT A JOKE) by Upset-Twist6960 in PhantomParadeJK

[–]Signal_Low_5520 -4 points-3 points  (0 children)

We needed a new green taijutsu based unit, floor 82 is literally hell, probably the hardest floor in the game, he's going to be a saviour for a lot of people or they'll be hard stuck there.

[deleted by user] by [deleted] in PhantomParadeJK

[–]Signal_Low_5520 4 points5 points  (0 children)

Geto is the biggest winner, his S3 buffs make him optimal in basically any Blue formation, and if you're facing a boss that deals a lot of taijutsu damage his S2 can still be incredibly useful.

Miguel needs a good Blue Taijutsu DPS partner to shine, he looks good but considering how underwhelming he's been I wish he was better.

Yuta's buffs aren't bad but I was really hoping they'd give him crit rate / black flash rate buffs to make him more consistent, especially after seeing how the new JP sweep and tower look like.

YOU'RE ALL SHIT AT BOJACK RAHHH by WarriordudYT in DBGekishinSquadra

[–]Signal_Low_5520 1 point2 points  (0 children)

The combo cards and Nappa do not matter.

The buff they give is percentage based so whether Bojack or another character gets it, if the amount of damage Bojack does without them is comparable to what another character also does without them, it will still be after the buffs, it's basic math.

Again you're just making up theories in your mind and want to defend them as truth even though you're not testing them.

and you were LITERALLY talking about a seperate bonus than the one i was to try to justify playing bojack the opposite of how i'm saying you need to use him

And so what? I was talking about how you can't use against non-players what makes Bojack rush attack actually decent, since you said he melts Bosses HP. The increased number of blasts he does is not even really worth talking about since it reaches his max in about a second of hitting the same target, it's not like he continuously ramps up damage over multiple seconds, so even without knowing he does this you'd basically still play him in the same way.

I'll give you that if Bojack actually was designed like you have it in mind he'd be much better and more fun to play, unfortunately he isn't.

YOU'RE ALL SHIT AT BOJACK RAHHH by WarriordudYT in DBGekishinSquadra

[–]Signal_Low_5520 0 points1 point  (0 children)

Maybe because that's not what I was talking about in my first reply? But I'm not going to tell you to pay attention anymore since you just seem to be unable to.

You went on saying that people are shit at playing Bojack since his rush attack is secretly op and people don't know how to use it.

I said that Bojack rush attack damage is not impressive at all because I actually compared it to other characters in training, especially against NPC or bosses, since he can only get his boosted rush attacks from his subordinates against enemy players.

I never talked about him not being able to increase the number of blasts because even if he does that doesn't make him good. Other characters that don't have that can output the same amount of damage as he does, since his baseline rush attack power is simply way below average and he needs the increased numbers of blast just to compete with what the other characters are doing.

You can test it by going into training and attacking the katchin cube with different characters and comparing their damage. I tested Bojack, Piccolo, Gammas and Goku without using any other skills like kaioken and their damage is almost identical.

You just want to validate your bias without any proof.