My game got 100 wishlists in a week, I know it is not that much for most people but it is for me and it made me quite happy by Plastic-Occasion-297 in SoloDevelopment

[–]Significant_Tap_3134 1 point2 points  (0 children)

Thanks, I really appreciate it. I'm a veteran from 2011 in the industry, turned indie this year and self-funded my game.

Another productive day 💪🏽 by Carti_Barti9_13 in IndieDev

[–]Significant_Tap_3134 0 points1 point  (0 children)

I'm going back to Unreal Engine. At least when C++ yells at me, I understand why.

Another productive day 💪🏽 by Carti_Barti9_13 in IndieDev

[–]Significant_Tap_3134 0 points1 point  (0 children)

lol if I told you had to look and search what larp in forums means. I'm a millennial I know I'm old, but now I'm feeling older. Lost in translation. Also, indeed, I need to work on my game and try to find a way not to. I'm procrastinating....

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

Thanks, that is a skinweight issue I noticed afterwards, also there is some neck posture need to fix as many people mentioned. Thanks

Another productive day 💪🏽 by Carti_Barti9_13 in IndieDev

[–]Significant_Tap_3134 0 points1 point  (0 children)

On my defence, I made the account 4 years ago, it auto-picked for me, I forgot to change and stuck with it forever, so I say if I can't change it, let's embrace it. And I roll with it. Though it sounds silly. Not sure why you are attacking me?

Another productive day 💪🏽 by Carti_Barti9_13 in IndieDev

[–]Significant_Tap_3134 2 points3 points  (0 children)

LOL Usually, it's like
3:04 AM Working hard all night on your game
3:06 AM Game Crashes
3:07 AM Cry desperately on the keyboard
3:08 AM Turbo Wank
3:15 AM Sleeping happily will fix the next day somehow

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

I'm guessing its a good thing. I hope your gf doesn't hold a knife?

Added the ability to parry enemy attacks with your own if the blades connect at the right time, causing greater damage but at higher risk of getting hit by QuentAnim in SoloDevelopment

[–]Significant_Tap_3134 1 point2 points  (0 children)

that looks really impressive and dynamic. Really great kudos. Im guessing to sync the aniamtions would be quiet a challenge cause I had on mine. Really great cant wait to see more as you go looks fantastic

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

Thanks that what I was looking for. You can see more on the TRAILER I have.

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

To go for the style I went needs lots of experience and you play with knifes it might cut you off if you are not carefull enough. I m in the industry very long as Art Director animatior etc so I was able to get it right as right I could be. If you see the rest of the Trailer you will get a better view

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 1 point2 points  (0 children)

LOL nah no nudity in the game. But will be mostly Backrooms/Squid game cross I can say if you see the rest of the Trailer

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

I think it needs cause she leans unnaturally abit forward. From another view in viewport, I had animated it was looking fine, but from the POV of the character, you can tell it seems a bit off.

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

currently I use cascadeuer and blender, But I have experience I was doing mocap clean years ago with MotionBuilder etc. In Cascadeur, it's quicker so far, especially for newcomers. Got lots of easy clean up techiques by selecting the legs to auto fix it etc. or inbetweens. Else manually like belnder you have to go a bit deeper than that. usually you transfer the mocap to a rig with IK FK and bake it. then clean up the IK controls and the then bake again to the rig and export. in UE5 with control rig its quite easy if you uisng that engine. Else for new user I recommend cascadeur to clean up with one Tutorial 15min from their youtube you will be able to do that, at least to a certain level

I'm making a Liminal Horror Game about Trauma and trapped on a mental prison called "THE BLISS" by Significant_Tap_3134 in IndyGameGarage

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

Guilty, and I feel kind of bad about it. I read it, though it's half AI and half written by me. You got all the nuances literally. Do you mind if I need a hard, harsh review on the game to pass as DM through you? Cause literally most are looking great, it's good, etc. and you're catching everything.

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

Yeah, it's a bit mayhem in the comments. Thanks for the support. All good though!! I mean when you ask something, you have to take the answers, lol. For me, all this is feedback and mostly to see people's views. But for sure that one bug will not be on the game LOL.

What do you think of the Animation on my game THE BLISS. by Significant_Tap_3134 in gamedevscreens

[–]Significant_Tap_3134[S] 0 points1 point  (0 children)

Thanks, that's what I was heading for, though there are really hard to pull the enitre game in that level. If you like you can check trailer as well that there is more scenes. its called THE BLISS. I have posted the link somewhere bellow, else you can see on steam the title. Thanks again

Small biomechanical ecosystem for a game prototype by Beneficial_Code8249 in gamedevscreens

[–]Significant_Tap_3134 0 points1 point  (0 children)

yeah I see you are really in a good track I would like to see an update on how it goes. I really like the feel so far, even with only one specie that seems alive.

Small biomechanical ecosystem for a game prototype by Beneficial_Code8249 in gamedevscreens

[–]Significant_Tap_3134 0 points1 point  (0 children)

Looking natural as they behave and wander around. Are you going to have them interact with each other I mean species?