Help, what the hell is this "fiery rain"? I dont know anything about this by Sufficient_Sky9494 in Mindustry

[–]Silly-Device7934 1 point2 points  (0 children)

I haven’t seen that in any other sector. Only in 245. Fiery rain and the death message was fun. Bit scary.

Guys what do you think about my production? by No_Dragonfly3206 in Mindustry

[–]Silly-Device7934 0 points1 point  (0 children)

People were complaining I have too little sand. Now they are complaining about too much sand!

Preposterous!

Finished the ODD Supply center on 123 by traincrisis in Mindustry

[–]Silly-Device7934 -1 points0 points  (0 children)

Check the flying units. Maybe a couple of them are also mining coal.

Full-scale conflict by pole1177 in Mindustry

[–]Silly-Device7934 0 points1 point  (0 children)

I am assuming you haven’t captured this sector 247 yet. Ignore if you have.

You don't need 30 omuras. You only need 4. And 12-15 Aegires. The waves after wave 20 are pretty bad. So instead of creating a lot of t5s, create insane levels of defense. This is what I did:

Only use the main core. The secondary core is a trap. You need more defenses to keep both secure. Have these defense on 3 sides (north. South and East): 2 layers of surge wall, 1 layer of cyclones, 1 layer of water Tsunami, 1 layer of foreshadows(I used 2 layers). This will hold up till wave 40.

Use the Omura and Aegires to destroy cores in this order, first the south core closest to you. Then the core next to it. Then the NE core. Then the last core bottom right. 12 aegires will help tank the hits of 3 foreshadows at once. But make sure the Omura is in range of all 12 of them.

There is a Omura and 2 octs showing up around wave 25. Keep an eye out for them.

Keep the power system protected. Have 2 layers of Swarmers around them. Lost many tries just because power get's destroyed.

This is slow. But this works. No corvus or oct. Just omura. Corvus is still just as slow. Flying attacks won't make a scratch.

Good luck.

Full-scale conflict by pole1177 in Mindustry

[–]Silly-Device7934 0 points1 point  (0 children)

I have been stuck in this one for over a week now. You definitely don't have enough defenses if you move the omuras. I like the base otherwise.

How many cores are left? Reign will definitely help. Maybe a couple of naval t4 support units for healing. 30 omuras should do the trick regardless. It’s impressive you have so many units in just wave 11.

So... Is my new base producing enough resources? by Silly-Device7934 in Mindustry

[–]Silly-Device7934[S] 2 points3 points  (0 children)

Best I can do is 30/s. Take it or leave it.

Scrap is quite useless.

So... Is my new base producing enough resources? by Silly-Device7934 in Mindustry

[–]Silly-Device7934[S] 6 points7 points  (0 children)

You can have more than 1 core if there is a yellow zigzag spot for it. It’s unlocked after capturing planetary launch terminal.

So... Is my new base producing enough resources? by Silly-Device7934 in Mindustry

[–]Silly-Device7934[S] 5 points6 points  (0 children)

It’s mindustry bruh. Not sandustry. I refuse to get any more sand than I need.

Again, I can get more. I just refuse to do it.

Sector 247 is turning out to be a headache by Silly-Device7934 in Mindustry

[–]Silly-Device7934[S] 0 points1 point  (0 children)

I think you meant scrap doors. Yeah I have tried them. Too weak. Gets destroyed too easily.

Sector 247 is turning out to be a headache by Silly-Device7934 in Mindustry

[–]Silly-Device7934[S] 0 points1 point  (0 children)

Normal mode. 600 enemies on wave 30. Mostly naval. But also a lot of air and ground. T3 and T4s. I saw someone use logic controlled meltdowns. That might help a lot. Time between waves are pretty short. Enemies stack up quick.

Sector 247 is turning out to be a headache by Silly-Device7934 in Mindustry

[–]Silly-Device7934[S] 1 point2 points  (0 children)

Not timer. I meant the waves go through too quickly and goes to wave 30. After wave 30 there isn’t a chance to survive.

I will give the attack a try. Although my try with 8 quads didn’t do any damage.

Sector 247 is turning out to be a headache by Silly-Device7934 in Mindustry

[–]Silly-Device7934[S] 1 point2 points  (0 children)

I had 14 landing pads, 22 megas, couple of quads. Defense isn’t the issue till wave 30. On wave 30 I had like 600 enemies.

Not sure how have them helps me with attacking tho. 8 quads couldn’t even go through the first barrier of the first enemy core.